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User Reviews

There are no reviews for the Game Boy Color release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work and the game plays. 3.0
Graphics The visual quality of the game 3.0
Personal Slant A personal rating of the game, regardless of other attributes 3.2
Sound / Music The quality of the sound effects and/or music composition 2.8
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 1.7
Overall User Score (5 votes) 2.8

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Video Games (Feb, 1999)
Insbesondere die Color-Variante dieses Game ist sehr schön gezeichnet und steht den Originalvorbild in fast nichts nach. Besonders viel Spaß macht jedoch der Zwei-Spieler-Modus via Link-Kabel, in dem Ihr mit zwei Game-Boys wahlweise zusammen oder gegeneinander auf Punktejagd geht. Eine prima Umsetzung des Klassikers, der bis heute nichts von seinem Reiz verloren hat. Wer sich noch die gerade erschienene Playstation-Version besorgt, kann mit der Game-Boy-Variante unterwegs für den nächsten Highscore üben. Absolut empfelenswert.
Consoles Plus (Jun, 1999)
Encore un "oldies but goodies", le genre de petit jeu crée il y a une quinzaine d'années et qui resurgit pour le plaisir de tous.
Overall, though, if you're a fan of this title in any of its previous incarnations, you're sure to like this one. Just don't expect any changes or innovative features.
Total! (Germany) (Jul, 1999)
Die Grafik kommt im schlichten Stil daher und gleicht in der 1:1-Umsetzung dem Automatenvorbild. Dasselbe Schauspiel beim Gameplay: Es macht zwar mal wieder richtig Spaß, nur den B-Button zu drucken, trotzdem vermißt man auch in diesem Fall für einen Preis von zirka 70 DM ein zweites Game auf dem Modul.
Mega Fun (Jul, 1999)
Schnörkellose Spielhallen-Adaption ohne jeglichen spielerischen Tiefgang.
IGN (Aug 26, 1999)
It's just a shame to think what Centipede could have been on the Game Boy -- instead, we just get a rehash of a black-and-white with poor color implementation. Maybe Hasbro can re-claim the license and do Centipede right.
Possibly the ugliest conversion of Centipede we've ever seen, Majesco's latest Game Boy Color arcade classic plays as bad as it looks. The standard gameplay is here; shoot invading bugs as they plummet from the top of the screen. But it's a slow and pale imitation of the fast paced and addictive game that the coin-op served up. Graphically the game falls short too, looking more like a wannabe than a licensed conversion. The only aspects of worth in the game are the countless modes of play, including (linked) two-player co-op, competitive or team play. There are also four levels of difficulty, which you'll want to use to keep the game interesting, if that's at all possible.
Ce Centipede-ci est exactement le même que celui sorti sur les bornes d’arcade et sur les différentes générations de machines qui ont suivi. Et la Game Boy Color n’échappera malheureusement pas à l’intoxication puisque Take 2 a encore, dans ses (vieilles) casseroles, Millipede et Missile Command. Gare à l’indigestion!
Electric Games (Jan 10, 2000)
Unfaithful to the original, slow, dull and, ultimately boring, skip it.