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User Reviews

What was Nintendo thinking... Chris Lesinky (315) 3.2 Stars3.2 Stars3.2 Stars3.2 Stars3.2 Stars

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work and the game plays. 3.5
Graphics The visual quality of the game 3.2
Personal Slant A personal rating of the game, regardless of other attributes 3.3
Sound / Music The quality of the sound effects and/or music composition 3.5
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 3.5
Overall User Score (36 votes) 3.4

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Einziges Problem von DKC: Die Auflösung des GBC ist geringer als die eines Fernsehers, folglich wird im Vergleich zum SNES ein kleinerer Bildschirmausschnitt gezeigt - was in einigen Levels sehr nervig werden kann, da der Schwierigkeitsgrad brutal hoch ist. Ansonsten gibt es nichts zu meckern: Das Leveldesign wurde mit allen Secrets 1:1 übernommen, die Steuerung entspricht der des Originals, Grafik und Sound sind, wie bereits erwähnt zutiefst beeindruckend. Als besondere Extra gibt es eine Stickergalerie zum Ausdrucken, drei modulinterne Speicherplätze und zwei Minispiele, die man per Link-Kabel sogar zu zweit zocken kann. Wer DKC nicht hat, ist selbst schuld, denn dieses Spiel ist ein absolutes Muss!
Video Games (Nov, 2000)
Doch trotz des happigen Schwierigkeitsgrads begleitet ihr das „Affenpärchen“ motiviert weiter durch schwüle Dschungel- und eiskalte Schnee-Level. Halsbrecherische Lorenfahrten und rasante Rhino-Reitstunden halten euch mit präziser Steuerung und einer schier genialen Optik bei Laune. Donkey Kong Country ist der letzte, ultimative Kaufgrund für einen GameBoy Color!
Total! (Germany) (Nov, 2000)
Auf dem Super Nintendo hatte Donkey Kong Country mit Super Mario World und Yoshi's Island zwei gewaltige Konkurrenten, gegen die das Leveldesign des Erstgenannten einfach nicht ankam. Da es auf dem Game Boy jedoch kein Spiel gibt, das in Sachen Umfang, Spielbarkeit, Wiederspielwert und Grafik gleichermaßen mithalten kann, können wir euch nur einen Rat geben: Holt es euch, ihr würdet es sonst schwer bereuen!
Du point de vue technique, le pari était de taille car les capacités de la GBC sont très en deçà de la 16 bits de Nintendo. L’animation reste fluide, malgré le nombre de sprites à l’écran. Les graphismes sont colorés et l’environnement change à chaque stage (jungle, caverne, niveau aquatique…), ce qui rompt la monotonie. On retrouve avec plaisir les musiques rythmées de l’aîné de la série. La jouabilité est excellente. Des bonus ont été ajoutés à la cartouche : deux mini-jeux, dont un jouable en link, et un atelier d’impression. Vous avez fini Rayman?
Power Unlimited (Jan, 2001)
Rare bewijst met Donkey Kong Country wederom dat ze de beste games maken. Ik kan hier helemaal niets op aanmerken. Gewoon pure klasse.
DKC is a must have for GBC owners! But for people who own or owned the original DKC, you will not find much new stuff to make you want to buy this. Unless you want enjoy one of your fav games on the road.
Gaming Target (Nov 28, 2000)
Anyone who played the original SNES trilogy years ago should still enjoy this title. If you own DKC for SNES and are playing it or just played it then it might not be worth the 30 or so dollars. Also I would like to note that an impatient gamer may be turned off by some really frustrating parts. But for all those people who enjoyed any of the DK games so far (Donkey Kong Country 1,2,3 and Donkey Kong Land 1,2,3) or even similar a platformer like Mario Bros should find this is a good purchase.
GameSpot (May 17, 2006)
Donkey Kong Country is one of the most playable and replayable Game Boy Color games ever created. Despite being a little rough around the edges, Donkey Kong Country once again proves that stereotypes and misconceptions can be broken. The quality of a game doesn't rest with what system it's on, but with those who make it. As such, Donkey Kong Country may be on the Game Boy Color, but it's still as impressive and pertinent as it was in 1994 on the Super Nintendo.
IGN (Nov 22, 2000)
I'll admit that I miss the outstanding music of the SNES game, and the graphics aren't as fantastically impressive as they were on the 16-bit system, but the Game Boy Color version of Donkey Kong Country is just fabulous -- sure it was about the look and sound, but it was also about the gameplay, and this is where the portable DKC shines. Tons of bonus games, tons of levels, a handful of minigames, link cable modes, printable pictures, and three save file locations -- Rare went all out on this title. It's definitely a must-have, and it also shows that Rare's gone a long way to show that it's serious about the Game Boy market now. GBA, here we come.
DKC was a groundbreaking title for the Super NES, and Rare has translated the hit into a GBC game that's of top banana-caliber. Improved with multiplayer minigames and a GB printer feature, DKC has all the fun monkey business of the original. Though the graphics lack the detail of the classic, they're still worth going ape over.
Graphics 8.3
Play Control 8.0 Game Design 8.4
Sat. 8.6
Sound 8.0
Gaming Age (2000)
For those of you that missed out on the DKC phenomenon six years ago, now is your chance to see what all the fuss was about. Rare has done a fantastic job transferring the game to the GBC. They even added some bonus modes of play to make the package more appealing. You can now play Funky's Fishing and Crosshair Cranky with a friend via the link-up cable or against the computer. If you already own the original DKC there's not much new here, but at least now you'll be able to play on the go. The game still plays as good as it always has. It's great to see a company truly push the GBC to the limit and I can't wait to see what's next from Rare on Game Boy Advance!
Donkey Kong Country är knappast något hafsverk, vilket nio av tio Game Boy Color-spel tyvärr känns som, utan innehåller allt som man kan kräva av ett plattformsspel. Och näst efter Marios klassiska äventyr i 2D tillhör Rares miljonsäljare fortfarande den absoluta toppen.
Ein affenstarkes Abenteuer. Jede Spielstufe steckt voller kniffliger Aufgaben, die nur mit viel Geschick gemeistert werden können. Und Abwechslung wird groß geschreiben. Eine ähnlich farbenfrohe und detaillierte Grafik war noch nie auf dem Gameboy zu sehen. Auch die wilde Swing-Musik passt prima zum Spiel. Testurteil: "gut".
Gamekult (Feb 04, 2001)
Ceux qui ont apprécié le jeu original sur SNES seront heureux de retrouver sur Game Boy, fidèlement adapté, et servi par des graphismes très réussis. On aurait cependant aimer trouver de nouveaux niveaux à parcourir, aussi variés et bien architecturés que les originaux. Quitte à les troquer contre les bonus Game Boy que sont les sympathiques mini jeux jouables en link et le plus anecdotique atelier d'impression, réservé aux détenteurs de l'imprimante Game Boy.
Ultimately, the only reason you would have bought this game back when it was released in 2000, or even tried it out, was because you either were curious about the Donkey Kong license, a drop-dead Donkey Kong fanatic, or just a plain oaf. There are much better ways to experience Donkey Kong Country than this. It's available on the SNES, it was re-released on the Wii's Virtual Console service, and it was even remade as a Game Boy Advance game three years later. The Game Boy Color hardware could not handle the power of DKC, and it is quite clear that this game should be pushed to the back shelf in the console's library. Visit greener pastures and jungles, please.