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Rugrats: Time Travelers Reviews (Game Boy Color)

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Developed by
ESRB Rating
Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 2.0
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 2.4
Graphics The quality of the art, or the quality/speed of the drawing routines 3.0
Personal Slant How much you personally like the game, regardless of other attributes 2.0
Sound / Music The quality of the sound effects and/or music composition 2.6
Story / Presentation The main creative ideas in the game and how well they're executed
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Overall User Score (5 votes) 2.3

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Mega Fun (Dec, 1999)
Leider ist die Grafik bei diesem Spiel sehr unruhig geraten. Bewegt man die Spielfigur, scrollt der Hintergrund sehr zäh nach. Die ganze Spielmechanik ist ziemlich träge und macht nur kurze Zeit Spaß.
Die sechs steuerbaren Charaktere sind relativ groß, und die Steuerung ist mehr als simpel. Mit dem Steuerkreuz wird gelaufen, mit dem B-Knopf gesprungen. Das war's. Knifflige Sprungpassagen oder knackige Rätsel sucht man vergebens. Jump'n'Run- Experten werden nur wenig mit Rugrats anfangen können, aber Eltern, die für ihre jüngeren Kinder nach einem einfachen Spiel mit hohem Identifikationswert suchen, sollten mal einen Blick darauf werfen.
Video Games (Dec, 1999)
Unterm Strich ein simpel gestrickter Hüpfer mit poppig bunter Zeichentrick-Grafik, moderatem Schwierigkeitsgrad und netten Minigames – für die ganz Kleinen jedoch zu schwer.
Ultimately, though, great sounds and graphics don't mean a lot if the gameplay isn't adequate. It's not terrible, but it could have been much better. I think a lot of little kids will get way too frustrated by that difficult first level, and older ones will get annoyed at the lack of self-defense options and probably get tired of suffering cheap shots. In the end, I can't imagine many of them bothering to put in the time and effort required to finish this game. It has a lot of levels, which is nice, but what's the point of that if you're not inclined to play through all of them?
L’esprit de la série est plutôt bien conservé tant au niveau des graphismes que de l’ambiance sonore. Ce second volet reprend le principe du premier, à savoir réunir tous les items d’un niveau pour le terminer. C’est un jeu de plates-formes tout ce qu’il y a de plus basique - et c’est là où le bât blesse car on se lasse trop rapidement des différents challenges malgré la présence de mini-jeux. La quête rébarbative et compliquée achèvera les jeunes joueurs à qui est destiné ce titre.
IGN (Mar 24, 2000)
I had a hard time playing Rugrats: Time Travelers. A really hard time! It took me three tries to clear the second level due to the goofy level structure and short clock. Jumping over enemies is tough because of the stiff control, and while hits don't kill, they do take away the treasures you need to finish the stage. It's just a frustrating and very, very average game. Kids may like the big graphics in the game, they won't get much gameplay out of it, and they probably will never see some of the funnier scenes. Buy your own rugrat a Rugrats video instead.