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User Reviews

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Our Users Say

Category Description User Score
Gameplay How well the game mechanics work and the game plays. 3.9
Graphics The visual quality of the game 4.0
Personal Slant A personal rating of the game, regardless of other attributes 3.4
Sound / Music The quality of the sound effects and/or music composition 4.0
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 3.7
Overall User Score (8 votes) 3.8

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
GameSpot (Apr 05, 2001)
Re-creation is exactly what The Simpsons: Night of the Living Tree House of Horror is all about. No matter how you pronounce it, THQ has managed to re-create a decade of Halloween specials into a single GBC game that's bound to give series fans hours of recreation.
Treehouse of Horror is a lot closer to what I expect out of a Simpsons game than the PS-X wrestler reviewed earlier (let us never speak of it again). This evokes memories of Acclaim's Simpsons classics of the 16-bit era. The multi-genre levels touch on all bases of platform-esque gaming, while showcasing loads of Simpsons lore and impressive visuals.
Gaming Target (May 17, 2001)
Although a couple references to the past Simpsons episodes were included in the game, like Mr. Sparkle boxes as well as Blinky the three-eyed fish, the gameplay is rather dull and didn’t come close enough to presenting the vast humor that is found in the TV show. With a few of the game’s flaws touched up, this could have been an excellent Game Boy Color title, however, despite problems, it remains slightly better than decent in my book.
Un incontournable pour les fans, qui mérite l'attention de tout amateur de jeu de plate-forme classique.
Malheureusement, certaines séquences se révèlent peu maniables, ce qui ne fait que compliquer la tâche un peu plus... Au niveau de la réalisation, on note un fort contraste entre une musique horrible (on ne parle pas de l’ambiance...) et des graphismes hyper soignés où l’on reconnaît la touche de Matt Groening. Bref, cette adaptation des Simpson est, une fois de plus, à réserver aux fans inconditionnels. Doh !
In the overall scope of Game Boy games, Treehouse of Horror isn’t absolutely… umm…horrific, but it isn’t exactly poetry in motion either. Very basic gameplay with limited animations and graphics. I wouldn’t be mad if I bought this game, but I wouldn’t recommend it either.
Consoles Plus (Jun, 2001)
On ne peut pas dire que le jeu soit vilain, il est plutôt détaillé et réussi. Simplement on regrettera que la jouabilité ne soit pas un poil meilleure, et la durée de vie, un tantinet plus conséquente. Les sept niveaux ne sont pas bien difficiles. En fait, mis à part la prise en main, rien ne l'est vraiment.
55 (May 17, 2001)
Bien sûr, les différents niveaux font preuve de beaucoup d'humour et les découvrir sera un réel plaisir, du moins au début. Vous pourrez même y rencontrer de nombreux autres personnages clés de la série, comme le clown Krusty, et y affronter quelques boss. Mais au final, ceux qui ne vouent pas une admiration sans borne à Matt Groening se lasseront vite de ces péripéties invraisemblables dont on fait rapidement le tour. Un titre à réserver aux vrais fans, exclusivement.
The Game Hoard (Oct 21, 2018)
Much like the episode type its based on, The Simpsons: Night of the Living Treehouse of Horror is a selection of disconnected ideas for unusual situations the classic cartoon family can experience, and just like those episodes, the quality of an individual segment can be hurt a bit by the company it keeps. While you can choose not to watch the worse segments of an episode, you must play through every part of this video game to get to the next one, and the unfortunate truth is that most levels either don’t have much going on in them or are designed poorly. Marge’s shooting section is sloppy and stiff, Lisa’s stealth stage is mostly long and can be cheesed, the Robot Homer level is similarly long but must be taken slowly so it drags even more. While the game has some highlights like the boss fight as King Kong Homer and the platforming challenges in the vampiric castle, you must push through the badly designed ones and some passable ones for the rare but brief highlights.