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Atari 50

User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work and the game plays. 2.2
Graphics The visual quality of the game 2.6
Personal Slant A personal rating of the game, regardless of other attributes 2.4
Sound / Music The quality of the sound effects and/or music composition 2.7
Overall User Score (10 votes) 2.5

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Zero (Feb, 1991)
A Man And His Blob is one of the finest arcade adventures you'll get for the Game Boy. Although the game is initially difficult to get into, perseverance brings rewards. The later rooms in the complex are beautifully intricate, with superb use of that cleverly developed shading technique. This one will play and play.
This Game Boy sequel again features the two mismatched heroes, and is as full of puzzles as the original, as well as being addictive and fun to boot. If you're bored of the same old thing, have a gander, but be prepared to spend a long time playing!
Games-X (Jun 27, 1991)
The Rescue of Prince Blobette is an engaging game that presents a good puzzles that'll have you scratching your head. Sound is good but graphics are only average. However, the gameplay is the best feature of the game.
What you do get in the Game Boy sequel to A Boy And His Blob (for the NES) is bags of Jellybeans and barrels of fun.
Ett skoj och mycket annorlunda Àventyr. HÀrligt befriat frÄn vapen och drösvis med fiender. Detta spel Àr dock inget för den som gillar pangpang och svÄra utmaningar. Placeringen pÄ skalan blir nÄnstans strax över barnspelen.
Raze (Feb, 1991)
The game is immensely fun to play, with the blob a right little chameleon when it comes to problems. The different types of limited beans make A Boy and his Blob a real puzzler. This is one game you won't be completing overnight, and one that'll give you weeks of endless fun.
However, the biggest fault is the incredibly small game map. Once you get a handle on how the problems work you'll probably find the game's over practically before it's begun. Come on, David, I know small is beautiful, but this is ridiculous! Ah well, never mind. For it's novelty value alone, The Rescue Of The Princess Blobette is a worthy addition to your Gameboy collection.
Video Games (Sep, 1991)
Die Grundidee des Spiels ist wirklich eines Altmeisters wĂŒrdig: Der knuddelige Blob und seine Bonbonsucht sind im Reich der Video- und Computerspiele einmalig. Einer der Haken der NES-Version war die recht schlichte Grafik und die doch ziemlich beschrĂ€nkten Möglichkeiten unserer Helden. Bei der Game-Boy-Fortsetzunq scheint sich David Crane bedeutend mehr MĂŒhe beim AustĂŒfteln gegeben zu haben als beim VorgĂ€nger.
Power Play (Oct, 1991)
Dieses Modul bietet etwa alle Vor- und Nachteile wie A Boy and his Blob: nettes Spielprinzip, aber wegen Continue- und Paßwort-Mangel auf Dauer etwas ermĂŒdend. Action-Adventure-Liebhaber werden nicht enttĂ€uscht sein. Die Game-Boy-Grafik ist schnutzelig; vor allem die Animation des herzigen Blobs macht Freude.
Play Time (Dec, 1991)
“The Rescue...“ bietet zwar eine neue und auch witzige Spielidee, die das Kombinationsdenken fördert, kommt aber leider in einem solch einfachen Gewandt in Bezug auf grafische Gestaltung und Sound daher, daß das weinende Auge das lachende ĂŒberflutet. Schade!
If you've just forked out £25 on this you'll probably stick at it for a while, but the sense of reward at problems solved isn't enough to make up for the boredom you have to put up with. It's almost like they designed a framework for a potentially brilliant game then forgot to ut any hazards in. Sorry, but this, like the NES version, is tedious.

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