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GamePro (US) (Jan, 1997)
The sheer number of players keeps everything small and slow in Madden '97. The ball is atom-sized and players stagger down the field (if possible, play it on a Super Game Boy). The only license is Madden himself, which means generic teams and numbers. You do get realistic plays and strategy, making this a thinking gamer's game, but not one for bone-jarring action.