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User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work and the game plays. 4.3
Graphics The visual quality of the game 3.6
Personal Slant A personal rating of the game, regardless of other attributes 4.2
Sound / Music The quality of the sound effects and/or music composition 3.5
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 4.0
Overall User Score (13 votes) 3.9

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
It's nice to see a Game Boy puzzle game that isn't a Tetris clone, and it's even nicer to see one this addictive, original and rock hard. In Picross it pays to to take your time and look for logical clues, as opposed to the thinking on your feet of most puzzlers. There's always a way out of every fix, but finding it isn't always obvious. Basically, this is the best game of its ilk currently available, and let's hope it gets converted to every other format at the world. Completely and utterly ace.
Well don´t bother just go out and buy this ace game right away!!! Mario´s Picross is perfect for the GB, there are at least 190 different puzzles to solve so it will last very long. The game is also easy to get into you can just pick up the game and solve some picrosses and then put it back in your pocket again.
After hitting all the correct spaces, you'll be told what the shape is, be it a shoe, mushroom, or the famous backhoe. The sheer number of stages is staggering, and will keep you occupied for hours upon hours, just like a great puzzle game should. Picross earned its place among gaming's elite.
Consoles Plus (Jun, 1995)
Un très bon jeu de réflexion qui plaira surtout aux adultes.
Mega Fun (May, 1995)
Ich war ziemlich schlecht in Mathematik, das für alle, die jetzt glauben, für dieses Spiel bräuchte man “zehn Sylvester Mathetik“. Nach zirka fünf Minuten oder einer kurzen Lektüre der Anleitung werdet Ihr die faszinierende Welt von Mario‘s Picross lieben. Die Grafik wurde zweckgebunden, aber originell dargestellt, und auf dem Super Game Boy hat man sogar eine richtig gute Soundkulisse. Doch der eigentliche Spielspaß kommt erst auf, wenn Ihr anfangt, ähnlich wie bei Tetris, im Hinterkopf kleine Felder zu denken und gedankenverloren um Papis Meisel zu streifen. Zugegeben, die Idee ist eindeutig an du bekannte Minen-Spiel “Minesweeper“ angelehnt, welches sich auf jedem PC befindet, jedoch hat Mario‘s Picross einen unglaublichen Charme und sollte eigentlich Pflichtspiel werden. Nie war logisches Denken ein derartig großer Spaß, selten gab es bessere Argumente für den Kauf eines GB-Spieles.
Play Time (Jun, 1995)
Im Mathematikunterricht verhaßt, bergen Nintendos Matrizen auf dem Game Boy absolute Suchtgefahr. Das einmalige und ausgeklügelte Spielkonzept erweist sich als knallharter Intelligenztest, das sämtliche grauen Zellen in höheren Levels regelrecht zum Rotieren bringt. Die Langzeitmotivation hängt jedoch stark vom persönlichen Geschmack ab, da das puristische Gameplay dem einen oder anderen Spieler zu trocken sein dürfte. Für längere Busfahrten ist diese Puzzle-Granate aber auf jeden Fall der ideale Reisebegleiter.
Video Games (Jun, 1995)
Das einzige, was zu einer ähnlichen Wertung wie Tetris fehlt, ist der Langzeiteffekt. Vom Spielspaß her hat mich schon lange kein Modul so gefesselt wie Mario‘s Picross. Jedes der über 100 Rätsel läßt sich mit viel Überlegung lösen, Glück sollte dabei eigentlich keine Rolle spielen. Wenn man aber die beiden Picross-Level durch hat und auch den anschließenden, geheimen Time Trial geschafft hat, gibt‘s eigentlich keine große Spielmotivation mehr. Bis dahin aber verbringt man stundenlang vor dem Monitor (mit Super Game Boy) und tüftelt an den kleinen Quadraten rum.
Total! (Germany) (Jul, 1995)
Freunde geruhsamer, aber kniffliger Logik-Knobeleien sollten hier unbedingt einen Blick riskieren, denn die Herausforderungen in den späteren Abschnitten sind teilweise enorm. Und auch der erst am Ende zugängliche Spezialmodus hat es durchaus in sich und erhöht den Wieder-Spielwert doch erheblich. Endlich mal wieder eine Spielidee der etwas frischeren Art auf dem Knobelsektor. Wer allerdings mehr auf Action steht,. der kann hier getrost abschalten, obwohl so eine kleine Portion Gehirntraining mit Sicherheit nicht schaden könnte.
Random Access (Aug 19, 2011)
Unfortunately, because you're playing on a screen the size of a rice cracker, 15x15 puzzles are as complex as you'll find. In sequels, however, the size can increase dramatically (up to four connected 15x15 boards, or 30x30 for the math buffs). As well, don't expect this to be a graphical powerhouse. The graphics serve their purpose and nothing more, but what can you expect from a puzzle game? It IS compatible with the Super Game Boy accessory for the SNES, so if you want to see nifty borders (or just enlarge your playing screen so you can see what you're doing without having to be in the perfect light and without need to recharging batteries every six hours), try it that way. I do like the included music, though. I enjoy bobbing my head while I ponder the logical quandaries placed in front of me. If you like puzzles that make you think, or if you enjoyed the more recent Picross DS, then this is a release to track down.
Nintendo Life (Aug 07, 2009)
With 192 "regular" puzzles and an additional 64 Time Trial puzzles, you can't deny the sheer value of Mario's Picross - over 250 puzzles which can easily be taken with you anywhere you go. They're not very hard compared to some of the brainteasers in the later games, which also have many more extra features, but it's still a great, addictive piece of software and a nice start for Picross beginners or those who just want some more puzzles to crack. It's a shame it was the only entry in the series originally released outside Japan, really!
GamePro (US) (Jun, 1995)
Whether your a beginner or an expert, you'll find yourself tempted to try just one more puzzle. Pick Picross for perplexing puzzle fun.
75 (Mar 05, 2010)
Sans être LE jeu de Picross ultime, Mario’s Picross reste un jeu agréable sur lequel on peut revenir sans s’ennuyer même après des années d’abstinence. Une belle découverte pour les amateurs de puzzle-games et/ou de l’univers de Mario.
The addictive qualities are the real beauty of Mario's Picross. Like Tetris, your first few tries will leave you thinking, "Huh?" But give it a couple of hours and you'll be totally hooked. There are lots of puzzles, hundreds in fact. Solving just a couple should take you all day, so hopefully this cart has as long a lifespan as Tetris too.
60 (GAF) (Apr 14, 2003)
With the sound turned all the way down, the 192 puzzles contained within Mario's Picross are great for a diversion during long car rides and boring seminars, but simply by their nature become repetitive if played for any length of time. Game Boy puzzle enthusiasts should think about picking up a copy if any make themselves available.
Nintendo's known for releasing top-notch puzzling games and while good, Mario's Picross lacks the addictive quality of Tetris, Kirby's Avalanche, etc. This cart relies far to heavily on guesswork than actual reasoning skills Some of the items you uncover really don't look like they're supposed to. Mario's Picross gets boring after a few puzzles. Nothing keeps it fresh, which is a shame. This one is good for long road trips, but I think that it's only average.