DescriptionFrom Sculptured Software comes an adaptation of the classic board game Monopoly for the dominating console systems of the early 90s (later also ported to Game Boy Color).
The game can be played by up to eight players (only four in the Game Boy versions). Any number of positions can be taken over by computer opponents. The game comes with eight different opponents, which are selected from a portrait gallery (8- and 16-bit versions feature different names and portraits).
It is possible to set up a time limit for a game, and also to customize the game. Amount of starting money, owned properties, houses and hotels can be set for any player before starting. The game also comes with a number of preset scenarios with varied starting parameters. The 8-bit versions have eight scenarios, the 16-bit versions add another four. The Game Boy versions also feature the scenarios, but don't have the customization option.
During gameplay, the board is seen from the top. Moving tokens are displayed in a special animation in the center of the board, as is a hand throwing the dice. Auctions and trades take place on special screens, with the 16-bit versions being more elaborately animated and illustrated.
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- "モノポリー" -- Japanese spelling
Part of the Following Groups
There are no reviews for the Game Boy release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
|Nintendo Power Magazine||Oct, 1991||4 out of 5||80|
|Video Games||Apr, 1992||80 out of 100||80|
|Total! (Germany)||Feb, 1998||2 out of 6||80|
|Power Play||May, 1992||78 out of 100||78|
|Joystick (French)||Apr, 1992||75 out of 100||75|
|Play Time||Jun, 1992||72 out of 100||72|
|GameCola.net||Apr 01, 2006||5.2 out of 10||52|
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Related Web Sites
- Howard & Nester do Monopoly (A regular feature in Nintendo Power magazine, Howard & Nester was a comic strip about two game whizzes who would one-up each other, while disclosing hints and tips, in the settings of various recently-released games for the NES platform. In Volume 24's installment, Howard teaches Nester the shifting value of a Get Out of Jail Free card.)