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Nemesis is the first entry in the long-running Gradius series on the Game Boy. Its side-scrolling shoot'em up gameplay follows the series template closely. Players control the Vic Viper through five levels, most based on levels in earlier entries, for a kind of 'greatest hits' of the series. There is a cave level (as in level 1 of the original Gradius), the mandatory Moai stage, a Gigeresque organic level, a graveyard (similar to bonus stages in the MSX and PC Engine version of the original Gradius) and a high-tech base. Besides the classic core ship in the first level, all boss enemies are entirely new.

The cycling Gradius power-up system is reused here: collected power ups advance the power meter which can be activated at any time to gain the highlighted item. The line-up includes the classic selection of speedups, missiles, dual shots, lasers, option satellites and forcefields.

The game allows players to start in any of the five levels and even to set the number of lives to a maximum of 99.


Nemesis Game Boy Boss
Nemesis Game Boy Vic Viper
Nemesis Game Boy Title Screen (2)
Nemesis Game Boy Stage introduction

Promo Images

Nemesis Magazine Advertisement

Alternate Titles

  • "ネメシス" -- Japanese spelling

Part of the Following Groups

User Reviews

a fun action game that got rave reviews at the time Gothicgene (83) 4 Stars4 Stars4 Stars4 Stars4 Stars

Critic Reviews

Total! (Germany) Jul, 1995 5 Stars5 Stars5 Stars5 Stars5 Stars 100
ASM (Aktueller Software Markt) May, 1990 10 out of 12 83
Video Games Sep, 1991 83 out of 100 83
Megablast 1992 82 out of 100 82
VideoGame Jul, 1991 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Pocket Magazine / Pockett Videogames Dec 01, 1990 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Digital Press - Classic Video Games Dec 10, 2003 8 out of 10 80
Power Play Jun, 1990 80 out of 100 80
Retro Archives Nov 14, 2018 14.5 out of 20 72
Nintendo Magasinet (Sweden) Feb, 1992 3.5 out of 5 70


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Terok Nor (29829) added Nemesis (Game Boy) on May 23, 2014