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User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.0
Graphics The quality of the art, or the quality/speed of the drawing routines 3.5
Personal Slant How much you personally like the game, regardless of other attributes 3.9
Sound / Music The quality of the sound effects and/or music composition 3.7
Overall User Score (8 votes) 3.8

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
This will take you back a few years. Loads of fun, Space Invaders is a game well-suited for the Game Boy. Simple, but intriguing enough to offer hours of playability. The music effect is an effective suspense-instilling instrument and the compressed-air sounds effects will bring back fond memories. Best played on the Super Game Boy, where you have an extra option called "Arcade Space Invaders"; it's actually a full-featured one-meg Super NES game that's stored on the same cartridge as the one-meg Game Boy version. Great use of the hardware and a classic game on any system.
GamePro (US) (Feb, 1995)
The main problem with Space Invaders is that it had it's day in the late '70's. Back then, it was innovative. Now it's repetitive nature might turn off some gamers, though the two-player contest - the second player shoots back from the top using the UFO - is really cool. You may want to try before you buy to see if nostalgia should invade your space.
Game Players (Feb, 1995)
At any rate, this is one of the world's best games, plus the Super Game Boy version is the exact same version is the exact same version that sold by the truckloads when Taito released it for the Super Famicom in Japan. So show some respect, throw some 70's tunes in the CD player and relive a bygone era of video gaming.
Total! (Germany) (Jan, 1995)
Was vor Jahrzehnten Menschenmassen anzog, wirkt heutzutage wie lauwarmer Kaffee. Für Nostalgie-Videoten mit SGB ist das Spiel ein Muß, denn alle Details des Automaten wurden übernommen. Für moderne Baller- und Actionfreaks ist das Game nur bedingt zu empfehlen. denn Abwechslung wird nicht geboten.
Play Time (Jan, 1995)
Der Urvater im Original-Gewand. Aliens wandern im Gleichschritt-Marsch auf die Erde zu und müssen abgeschossen werden, damit sie nicht den Boden erreichen. Mit dem SGB kann sogar die SNES-Version gespielt werden, die einen Zwei-Spieler-Modus bietet.
Well, lets face it, this game is just too old to compete with the current standards. Sure, it's nostalgic, but as a game itself, it doesn't have the complexity to entertain you. The reproduction is, of course, flawless but there isn't enough to do in the game. This cart does have some value to the older players who actually got into it, but for most it will not have enough to stand up in the fast-paced video game market.
Mega Fun (Dec, 1994)
So kommen nur eingeschworene Fans auf ihre Kosten, der “Rest“ wird an 1:1 Umsetzungen der s/w-, Farbfolien- und Farbversionen des Originals kaum Gefallen finden, dafür ist das Gameplay für heutige Verhältnisse einfach zu dürftig; schade auch, daß der amüsante Two Player Split-Screen-Modus der japanischen SNES-Version nicht hinübergerettet wurde.