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Tail'Gator Game Boy Title Screen.


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Developed by


Once again a peaceful kingdom, this time named Moberry, was assaulted by an evil entity. The player, taking control over the alligator Charly, has the task to defeat the dragon warlord Basso Gila. To do so, five areas (with three or four levels each) have to be conquered. Those levels can be tackled in any order and - for the first three areas - are either land, air, cave or underwater levels.

Of course there are also a number of enemies which try to harm Charly: every contact with them or environmental obstacles makes a heart from the health bar disappear. Charly can defeat himself by hitting enemies with his tail (the range depending on the power meter). The goal of each level is not only to reach the exit and defeat the occasional boss, but also to open all treasure chests on the way. Those contain random power ups, e.g. health refreshments, bonus points, power or a bomb which kills everything on screen. The last chest in a level contains the key which is needed to open the exit.


Tail'Gator Game Boy Game over.
Tail'Gator Game Boy Collect the icon.
Tail'Gator Game Boy Intro.
Tail'Gator Game Boy A smart-bomb.

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Critic Reviews

Ação Games Jul, 1991 4 Stars4 Stars4 Stars4 Stars 100
Video Games Sep, 1991 76 out of 100 76
Power Play Sep, 1991 75 out of 100 75
Play Time Jan, 1993 74 out of 100 74
ASM (Aktueller Software Markt) Nov, 1991 7 out of 12 58
ACE (Advanced Computer Entertainment) Oct, 1991 370 out of 1000 37


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Patrick Bregger (271264) added Tail'Gator (Game Boy) on Jan 22, 2012
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