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User Reviews

As good as the original Goldeneye for N64 Alex Reynolds (2) 4.29 Stars4.29 Stars4.29 Stars4.29 Stars4.29 Stars

Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. 3.7
AI The quality of the game's intelligence, usually for the behavior of opponents. 3.5
Gameplay How well the game mechanics work and the game plays. 3.8
Graphics The visual quality of the game 3.9
Personal Slant A personal rating of the game, regardless of other attributes 3.7
Sound / Music The quality of the sound effects and/or music composition 3.6
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 3.7
Overall User Score (26 votes) 3.7

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
For an action-packed shooter with some really interesting side elements, 007 Nightfire fits the bill. Hardcore Bond fans may be a bit disappointed with the lack of gadgets and Bond-like elements, especially on the PC side. But the game is fun nonetheless and earns a highly respectable 4.5 GiN Gems.
N-Europe (May 04, 2003)
After the rather inconsistent ‘Agent Under Fire’ I can't say that ‘Nightfire’ was on my 'must have' list especially as FPS related games appear to be growing in number almost every week for the GameCube. The good news here though is that industry veterans Eurocom have done an outstanding job and everything about the game feels solid and well designed. This is undoubtedly the best outing for Mr. Bond and Co. to date and the fact that it's all based around an incredibly solid engine makes it essential for any GameCube owner.
Looki (Dec 11, 2002)
Eurocom Entertainment hat aus den Fehlern des Vorgängers gelernt und liefert mit Nightfire ein äußerst solides Spiel ab, welches nur wenige Mängel besitzt. Alles in allem kann der Titel durch eine saubere Technik, eine fast perfekte Präsentation und lupenreines Agentenfeeling den Spieler in seinen Bann ziehen. Das Gameplay wirkt wie auf angehende Agenten zugeschnitten und bietet einiges an Vielfalt, was die einzelnen Levels sowie die Handlungsmöglichkeiten des Spielers betrifft. Der Mix aus Egoshooter-Abschnitten und Rennsequenzen kann durchaus gefallen, auch wenn die Kämpfe mit den Autos einen inhaltlichen Feinschliff vermissen und somit eher als spielerische Zugabe gewertet werden sollten. Größtes Manko von Nightfire ist sicherlich der etwas geringe Umfang, da im Endeffekt nur sieben reine FPS-Levels übrig bleiben, was uns etwas wenig erscheint.
IGN (Nov 18, 2002)
It's pretty amazing when you think about it. Developer Rare's GoldenEye came out for Nintendo 64 in 1997 and in the five years since, on more powerful next-generation consoles, competing software houses have still been unable to make a significantly better Bond first-person shooter. Look at publisher Electronic Arts' track record, though, and you'll know that it's not for lack of trying. The company has released several 007 follow-ups, a few of them noteworthy, but none of them good enough to officially dethrone Nintendo's gargantuan success of old.
84 (Jan 02, 2003)
The gameplay has been set up in such a way that you actually get the illusion of freedom: you get your objectives and you have to achieve them any way you see fit. But besides the great gameplay the game also has some nice graphics. you can actually see emotions on the models faces (in the cut-scenes) and everything looks pretty real (from a certain distance). But eventually the graphics didn't really matter in this game, it was the atmosphere it was able to create that made me sneak around each corner scared that a guard would see me and sound the alarm.
83 (Dec 08, 2002)
Selbst wenn es auch Nightfire nicht gelingen kann, Goldeneye vergessen zu lassen - besser als Agent im Kreuzfeuer ist es auf jeden Fall. Die Bond-Atmosphäre ist stark wie selten zuvor und obwohl die Mischung aus Fahr- und Actionelementen seit dem Vorgänger nichts Neues mehr ist, sorgt die Abwechslung für ein rundherum gelungenes Spielerlebnis. Die technische Seite präsentiert sich des GameCubes würdig und bietet eine hervorragende Soundkulisse und eine trotz gelegentlicher Minimal-Ruckler im Großen und Ganzen gelungene Grafik. Ließe man den großen Namen James Bond weg, wäre Nightfire zwar nur ein Shooter unter vielen, doch da „unter vielen“ auf dem GameCube noch nicht all zu viele Spiele umfasst, können Shooter-Fans unbesorgt zugreifen - vor allem, wenn ab und an Freunde zu Besuch sind, die man zu einem Multiplayer-Duell herausfordern kann.
Gamer Within (Jul 02, 2005)
Overall, 007 Nightfire is the best Bond game since Goldeneye. It is one of the better first person shooters on the market today, with only a few other titles beating it. A must have for Bond fans, and worth looking into for any action fan.
80 (Jan 29, 2021)
James Bond: 007 Nightfire is an outstanding game and one of the better first person shooters of that generation. The solo campaign is excellent and its multiplayer is more than enough to keep you occupied for weeks. This one is often forgotten in the Bond catalog which is a shame as it is one of the best. Buy this one today.
James Bond 007: Nightfire ist ein klasse Spiel, dem es aber in erster Linie an Umfang fehlt. Man hat es einfach zu schnell durch. Und irgendwelche genialen Spielideen oder besonders sehenswerte Grafiken gibt es nicht, so dass sich der Replay-Faktor in Grenzen hält. Lediglich die Multiplayer-Modi laden zum ein oder anderen Match ein. Die folgenden Bond-Spiele sollten aber mehr bieten, sonst droht der Abstieg in die Mittelmäßigkeit.
Overall, Nightfire is an enjoyable game. It manages to weave a strong story line and capture many of the aspects that make the Bond franchise so enjoyable. Those in the market for an enjoyable single-player game should give Bond's latest a try. However, those looking for a rewarding, addictive multi-player experience may want to stick to TimeSplitters 2.
GameZone (Dec 10, 2002)
007 Nightfire would easily have received a score near 9 if it were just longer. The multiplayer modes give the game some replay value, and the presentation is nearly cinematic. Highly recommended as a rental.
GamePro (US) (Nov 19, 2002)
It's hard to get excited about another Bond game these days. To the jaded gamer, each new 007 title feels like a direct attempt to profit from Rare's groundbreaking GoldenEye by offering a cheap substitute. While EA Games certainly plans to profit from the James Bond license, it hasn't failed to whip up a surprisingly tasty single-player experience with worthwhile multiplayer action.
GameSpot (Nov 25, 2002)
While NightFire is hurt by its relatively short length, the game's single-player mode is well constructed, and its multiplayer mode is good too. If you're a fan of multiplayer first-person shooters, NightFire has a nice selection of options, though a multiplayer-focused game like TimeSplitters 2 does a better job in this department. Those purely looking for a first-person shooter won't find that NightFire is the best choice around, but as a Bond game, NightFire successfully re-creates the style, presentation, and action of its source material.
GameSpy (Dec 04, 2002)
NightFire looks great and plays well. The game is over all too soon, but it does own decent replay value and the multiplayer modes are a welcome addition. On the GameCube the performs very well -- much more so than the choppier PS2 title -- so forget about the minor Xbox aesthetic improvements because they don't really detract from the gameplay experience. NightFire offers 007 fans and action junkies alike a nice chance to get in on some global espionage, so be sure to check it out if this kind of game appeals.
D'une qualité supérieure à Espion pour cible, Nightfire aurait gagné à mettre un peu plus en évidence l'aspect furtif.
Like Bond himself, NightFire is far from perfect but always engaging, getting mileage from the equivalent of a wink and a smile even despite the obvious faults.
Game Critics (Dec 18, 2002)
Nightfire is exactly what I expected it would be. Full of Bond clichés and all of the predictability one would expect from the franchise, it's an unsurprising yet satisfying revisiting of the GoldenEye 007 gamplay formula. A little more challenge, depth, and length with the trimming of the lame on-rails levels would have made this one a near classic. As it is, though, it's an above-average shooter with just enough variety and charm to make the familiar trip worth your time.
65 (Nov 28, 2002)
On reste finalement pas mal déçu de ce nouveau James Bond. L'absence de véritables nouveautés associée à une réalisation plutôt quelconque nous font une nouvelle fois regretter l'époque bénite où l'espion se produisait sur N64 dans Goldeneye.
Gamekult (Nov 27, 2002)
Malgré de nombreux atouts en main, James Bond 007 : Nightfire peine à surpasser son prédécesseur. La durée de vie très courte, son intérêt inégal et sa réalisation pas toujours bien optimisée rendent l'investissement un poil élevé, même s'il faut reconnaître que ce titre plaira sans réserve à tous ceux qui se passionnent pour James Bond. Pour les autres, TimeSplitters 2 fera certainement mieux l'affaire tant en solo qu'en multijoueurs, mais James Bond 007 : Nightfire n'en demeure pas moins un jeu sympathique.

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