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Description
You're a little yellow alien. The FBI has shot down your ship while flying over planet Earth. And it, quite literally, lands right on their doorstep. After a series of FBI Agents swipe your ship, what option do you have other than to blow up everything in your path to get it back?Alien Hominid is a 2D side-scrolling shooter with heavy references to the Metal Slug series of games - from the hand-drawn graphics, huge explosions, right down to the ability to eviscerate FBI Agents when you get up close to them. The graphics are by featured artist Dan Paladin. Your goal, is quite simply, to get to the end of the stage, and die as little as possible. Which is made difficult due to the fact that any bullet is an instant kill.
To help you out, you can grab a range of power-ups, such as lasers, spread shots, shotguns, and more, as well as hijacking vehicles and using them for protection. Grenades can be lobbed, and you can jump on enemy shoulders and choose to bite their heads off if you like, or pick them up and throw them at other enemies. You can also dive underground for a short period of time to avoid enemies - while underground, you can drag agents into the ground to kill them.
The GBA version of the game is identical in gameplay, however, with a few bosses removed (such as the robot bee and the FBI big-fisted tank robot). The PlayStation 2, Xbox and Xbox 360 versions of the game include a special "PDA Game" with very simple-looking graphics. Your goal in this game is to kill all the agents by hopping on their heads and then reaching the exit. Included with this game is a level editor, allowing you to make your own levels and then send them to friends if you have the Xbox or Xbox 360 version.
Screenshots
There are no GameCube user screenshots for this game.
There are 93 other screenshots from other versions of this game or official promotional screenshots.
Promo Images
Trailer
Alternate Titles
- "Alien Hominid HD" -- Xbox 360 title
Part of the Following Groups
- Alien Hominid games
- Console Generation Exclusives: Xbox 360
- Genre: Side scrolling run and gun
- Protagonist: Extraterrestrial / Alien
User Reviews
There are no reviews for the GameCube release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
Critic Reviews
DreamStation.cc | Aug 13, 2005 | 9 out of 10 | 90 |
GameZone | Dec 13, 2004 | 8.5 out of 10 | 85 |
Next Level Gaming | Dec 09, 2004 | 83 out of 100 | 83 |
IGN | Nov 09, 2004 | 8.1 out of 10 | 81 |
Nintendo Difference | Feb 19, 2006 | 16 out of 20 | 80 |
GamesAreFun.com (GAF) | Mar 18, 2005 | 8 out of 10 | 80 |
Digital Press - Classic Video Games | Jul 23, 2005 | 8 out of 10 | 80 |
Game Over Online | Jan 24, 2005 | 80 out of 100 | 80 |
Games TM | Dec 30, 2004 | 8 out of 10 | 80 |
Bordersdown | Sep 04, 2012 | 7 out of 10 | 70 |
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Trivia
German version
When playing the game with the German language setting, all gore effects (e.g. biting off an enemy's head) are deactivated by default and can't be activated. Additionally all blood was replaced with flowers. This does not apply to the Game Boy Advance version.PDA mini game
The European version has some additional features. Alongside the level editor, 25 of the best fan built levels from the US have been included for the PDA puzzle mini-game. A 2-4 player button basher called All You Can Eat featuring the Fat Kid is exclusive for Europe. Another new function allows you to rewind the level you've just completed and jump back in at any point.With the Xbox version, you can download additional levels over Xbox Live for the PDA mini-game and check your ranking against other players on loads of different stats such as quickest time through the game, number of kills, buildings destroyed and number of head bites.
Related Web Sites
- Alien Hominid (Official website)
- Wikipedia: Alien Hominid (Information about Alien Hominid at Wikipedia)
- X360A Achievement Guide (X360A's achievement guide for Alien Hominid HD.)
Zack Green (1184) added Alien Hominid (GameCube) on Dec 09, 2004
Other platforms contributed by Sciere (832337), Kabushi (257788), Ben K (23888), MAT (235305) and Zack Green (1184)
Credits (63 people)
29 developers, 34 thanks
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Robotic Dream Studios, Theresa Pudenz
Additional Game Design :the Behemoth
Additional PDA Levels :Max Baez, the Behemoth
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