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User Reviews

There are no reviews for the GameCube release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 3.8
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.5
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.5
Graphics The quality of the art, or the quality/speed of the drawing routines 3.5
Personal Slant How much you personally like the game, regardless of other attributes 3.5
Sound / Music The quality of the sound effects and/or music composition 3.7
Story / Presentation The main creative ideas in the game and how well they're executed
(required for every game entry that isn't a compilation or special edition)
Overall User Score (6 votes) 3.6

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
This is one of the best games of 2005. The voice acting by, Christian Bale, Katie Holmes, Cillian Murphy, Morgan Freeman and Michael Caine is all great. If you loved the movie, and like a good stealth game, buy this, you won't regret it.
Nur allzu gerne würde man gerade mit dem reizvollen Angstfeature weiter taktieren und etwa bestechliche Cops nahe an den Herzinfarkt treiben, doch das Programm ist mehr drauf ausgelegt, den Konsumenten nicht zu überfordern. Auf den geübten Spieler mag das plump wirken, für den gemeinen Filmfan hingegen dürfte dieses vereinfacht Splinter Cell im Superheldenkostüm genau richtig sein. An der Grafik dürften beide Parteien nicht zu meckern haben. Die Figuren sind wunderbar in Szene gesetzt, Licht und Schatten spielen kulinarisch zusammen und die Helden sprechen mit den deutschen Synchronstimme ihrer cineastischen Vorbilder.
GamePro (US) (Dec 02, 2005)
Batman's appeal has always been that he could be any man behind that mask, for he doesn't have super powers. The training levels are a little tedious, but serves it purpose to have you naturally thinking and reacting as if you're Batman by the heart of the game. And that's what a good movie-based game should be all about - to bring the cinematic experience home. Fortunately, there's also enough gaming here for a solid action game on its own merits which bodes well for sequels, just like its cinematic cousin. Welcome back, Bats.
79 (Jun 21, 2005)
Schade, aus Batman Begins hätte dank schöner Ideen mehr werden können. Trotzdem ist es nur ein klassisches Lizenzspiel geworden. Wahrscheinlich hätte etwas mehr Entwicklungszeit dem Spiel gut getan. Trotz eintönigem Spielverlauf kann der Flattermann aber Batman-Freunde und Gelegenheitsspieler mit schönem Leveldesign, guter Atmosphäre und einsteigerfreundlicher Steuerung gut unterhalten.
N-Zone (Aug 23, 2005)
Das Angst-Feature ist eine coole Sache, kommt aber etwas zu kurz. Außerdem hätte man dem Spieler etwas mehr spielerische Freiheit lassen können. Fairerweise muss man aber auch sagen, dass die Entwickler die Levels recht abwechslungsreich und überlegt gestaltet haben.
IGN (Jun 16, 2005)
The origins of Batman have fascinated comic book fans and moviegoers alike for decades and for good reason: Bruce Wayne's metamorphosis from misguided billionaire to menacing crime fighter makes for an interesting and ultimately entertaining story. In 1989, director Tim Burton teamed with actors Michael Keaton and Jack Nicholson and hooked audiences with a blockbuster re-imagining of the tale complete with a stylized look and some engaging action. But as compelling as the movie was, it skipped a major portion of Bruce Wayne's eventful life and as a result failed to paint the full picture of Batman's humble beginning. Three sequels, the latter two so bubble-gum shallow and disturbingly flamboyant that they made even the Adam West-helmed television show seem tame by comparison, didn't add to the lure of the comic- turn-movie series.
GamesCollection (Jul 14, 2009)
Batman Begins sembra davvero un'occasione sprecata, nonostante il gioco in sè diverta - perlomeno diverte gli appassionati di Batman o comunque della pellicola "reboot" Batman Begins, da cui è tratto il titolo EA. Pur riuscendo a rievocare l'atmosfera del film infatti, il gioco non riesce a reggersi sulle sue gambe, e le occasioni di divertimento sono comunque echi di qualcos'altro, sia che si tratti di piccoli atti di spionaggio alla Sam Fisher o di scene simili a quanto visto nel film: è il difetto classico dei tie-in, siamo d'accordo, ma con tanta carne al fuoco è impossibile pensare che non si sarebbe potuto fare nulla di più, anche perchè esistono tie-in di ben altra fattura, come la trilogia di Rogue Squadron ispirata a Guerre Stellari. In sostanza, un gioco consigliato solo agli appassionati dell'uomo pipistrello, ai quali dico tranquillamente di alzare il punteggio a un 8 pieno. Per tutti gli altri, invece, meglio provarlo prima...
75 (2005)
Batman Begins est un bon titre qui satisfera sans problème les fans du super héros de DC Comics. Bien réalisé et plutôt amusant, il ne souffre que d'un certain dirigisme dans l'action, et par conséquent d'une durée de vie un peu courte. Hormis cela, l'ambiance du film est respectée et son univers bien reproduit.
Deeko (2005)
This review may seem like I didn't enjoy the game, but that is far from the truth. As a fan of the characters and the film itself I enjoyed the game for what it was. Batman in one of his best games to date. Batman Begins isn't the worst movie tie-in game that's ever been made, but it isn‘t the game I wanted. Like all comic book games I was hoping for something a little more non-linear and a little something else.
Batman Begins is a must-play for all Batman fans, including the fans of the new, just-released film. It's short, lasting all of about 7-9 hours, and beatable in about two to three sittings. I'd recommend a rental for pretty much anyone interested in the Batman franchise, and possibly a purchase for die-hards. Batman Begins is the beginning of the transformation of the Batman franchise. I like what I see, and I like even better what I play.
This is the modern, moody Dark Knight’s greatest game – fast paced, stylish, not very brainy, and often an easy, good time. Is it great? Heck no. Does it offer little substance, but an enjoyable handful of thrills? It does, more often than not. Batman Beings takes just a few parts of the great comic hero’s identity and really drives them home. He’s only a man, so don’t bolt into a room full of armed goons and hope to get out safely. Scared enemies are weak enemies, so freak them out like a bad brown acid trip before they even see you.
GameZone (Jun 29, 2005)
No doubt about it, Batman Begins is the best GameCube game based on the Caped Crusader thus far but that doesn’t mean it’s perfect either. It’s rough around the edges in terms of the stealth portion of the game and the fighting becomes a bit repetitive despite the cool gadgets Batman has at his disposal. Yet with dazzling visuals, extremely fun Batmobile levels and talented voice work, this is a game you shouldn’t miss if you loved the movie or all things Batman.
Game Over Online (Jul 08, 2005)
As far as movie tie-ins, Batman Begins isn’t the worst game that’s ever been produced, but it’s definitely one that would appeal to the diehard fan only. With extremely linear gameplay, a relatively flawed fear mechanic and basic combat system, Batman really isn’t breaking a sweat in this title. Neither will gamers looking for a challenging adventure game.
Layered with actual footage from the movie the cutscenes give you something to look forward to especially if you haven't seen the movie. The sound effects and music are excellent as is the animation. The production values raise the bar for an interactive movie. If you're just looking for some mindless entertainment with occasional bursts of brilliance to keep you awake then look no further than Batman Begins.
NintendoWorldReport (Jun 28, 2005)
Overall, Batman Begins is a game that has a great set of concepts, but inevitably falls short once you realize there’s not much to it, and that you’re essentially traveling along a linear path and repeating the same process over and over again until you reach the end, with your only occasional relief being the driving sessions. And thank goodness for them, because if it wasn’t for those Batmobile levels, I’d deem the whole package as being overwhelmingly average. In the end, this may be the best Batman game released, but that really isn’t saying much.
XGP Gaming (2005)
Most games released to coincide with a films release seem rushed and overall a crappy product. While Batman Begins doesn’t seem rushed at all, it still isn’t quite the experience most gamers would have liked. Sure, the stealth and fighting elements are cool, but they are extremely basic and don’t give you anything you haven’t seen before. Then the game is extremely linear, which really puts a damper on everything. While Batman Begins isn’t a bad game, it isn’t a good game either. The developers had some excellent ideas which they didn’t execute as well as they could have. With that said, if you enjoyed the movie then you will love the game. Just don’t expect anything groundbreaking.
GameSpot (Jun 17, 2005)
Batman Begins makes for a decent companion to the film. After you spend about seven or eight hours to beat the game, you unlock numerous bonus items, such as interviews with the movie cast, galleries, and more. But as a game it doesn't quite measure up. Though it borrows numerous conventions from other great action adventure franchises, the elements don't end up coming together very well, resulting in a game that feels less than the sum of its parts.
Pouring salt into the wound, the combat engine is just as shallow, monotonous, and nauseating as the fighting in the Catwoman game. Spectacular crashes light up the screen in the Batmobile segments, but the horribly designed objectives make this fast ride run out of gas quickly. As enjoyable as is it to lurk in the shadows, this bat is best left locked in the belfry away from your systems.
66 (Jun 19, 2005)
Eines muss man EA lassen: Besser als Catwoman ist Batman Begins auf jeden Fall. Doch um sich als der ganz große Wurf zu präsentieren, lässt der Flattermann doch zu viele Wünsche offen. Zwar sprüht die Action vor einigen (wenn auch nicht neuen) Ideen, doch im Detail haben die Entwickler überall wertvolle Prozentpunkte verschenkt, die die Filmumsetzung in gute Bereiche hätten katapultieren können. Der Ansatz, Kämpfe mit Stealth, einem Furchtprinzip sowie der obligatorischen Batmobil-Fahreinlage zu kombinieren, ist zwar lobenswert, aber die Ausführung lässt zu wünschen übrig: montone Kämpfe ohne Anspruch, wenig fordernde Stealth-Einlagen, ein sinnloses Furcht-System sowie schlechte Batmobil-Rasereien. Lediglich im Bereich der Atmosphäre rettet sich Bruce Wayne, denn die bietet ein gelungenes Zusammenspiel aus ansehnlicher Optik sowie feiner Akustik.
65 (Jun 21, 2005)
Bon c'est sûr, Batman Begins ne révolutionnera pas le petit monde des jeux vidéo : très classique dans son gameplay, pas novateur pour un sou, le jeu s'avère même être linéaire et dirigiste. On doit cependant admettre que la réalisation est à la hauteur et que l'on passe un bon moment à jouer à ce soft tiré du film éponyme. Bref, c'est le type même de jeu que l'on termine une fois avec plaisir mais qui ne laisse pas un souvenir impérissable. Sympathique sans plus.
1UP (Jun 20, 2005)
Batman Begins works from at least one novel idea: the idea of fear. Fear is the game's high concept. The dialogue often comes around to fear: Batman as a symbol of fear, fear as a means to transcend human limitations... fear, in a sense, as Batman's superpower. This is admirably well-grounded in the source material -- the movie likes to talk about fear too -- and it's always pleasing when play mechanics follow from narrative. But in practice, Batman tends to inspire fear by dropping crates near his enemies, which for some unexplored reason scares them witless and softens them up for subsequent beatings.
GameSpy (Jun 20, 2005)
Although Batman Begins is better than most of the comic-based games out there, I'd be lying if I didn't say it was disappointing. It features some excellent graphics and audio production, as well as some of the best voiceover work to date. However, this can't make up for the frustrating gameplay, which tries to focus on stealth, combat, and platforming, yet doesn't manage to do any of these particularly well. The Dark Knight may have returned, but his latest game could have used more training.
Game Revolution (Jun 01, 2005)
On the other end of the spectrum is Batman, whose lack of any special powers besides his daddy’s trust fund makes him the most human of the altruistic circus freaks. The keys to Batman’s success are ingenuity, cunning, and deception, the same features that characterize the most recent movie franchise videogame, Batman Begins. While inventive in its combination of other games and cunning in its stylish look, it can also feel deceptive, like you’ve been duped into buying a watered-down version of better, more super games.