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A vehicular combat game set in a cartoon universe with 12 different environments. Wield a massive chainsaw, giant axe or one of 34 other wild weapons. There are 3 gameplay modes: Smack Attack (smack your opponents to gain points), Gate Relay (Pass the Checkpoints 5 times before your enemies do) and Flag Rally (CTF). 6 playable characters with 4 unlockable guest stars. For 1 to 4 players.


Cel Damage GameCube Title Screen
Cel Damage GameCube Futuristic world
Cel Damage GameCube Chainsawed
Cel Damage GameCube Springing around in the spooky world

Promo Images

Cel Damage Wallpaper
Cel Damage Screenshot
Cel Damage Screenshot
Cel Damage Wallpaper


Alternate Titles

  • "Cel Damage Overdrive" -- PS2 title
  • "Cel Damage HD" -- PS3 / PS4 / PS Vita / Xbox One title

Part of the Following Groups

User Reviews

There are no reviews for the GameCube release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Critic Reviews

GameZone Feb 13, 2002 7.9 out of 10 79
Thunderbolt Games Nov 15, 2003 7 out of 10 70 Jul 18, 2002 70 out of 100 70 Jun 14, 2002 14 out of 20 70
64 Power / big.N / N Games Feb, 2002 68 out of 100 68
IGN Jan 11, 2002 6.3 out of 10 63
Electric Playground Jan 22, 2002 6 out of 10 60
GameSpy 2002 60 out of 100 60
GameSpot Jan 24, 2002 5.7 out of 10 57 Nov 15, 2003 5.5 out of 10 55


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Hidden messages

There are messages from the developers hidden on top of the jungle temple. To see them the game needs to be in an alternate rendering mode.

Microsoft's involvement

According to a Gamasutra article for Cel Damage, it was initially known as Cartoon Mayhem and was designed as a racing game with cartoon gags and elements thrown in. The game was intended to be published by Microsoft exclusively for the Xbox. Creative differences between Pseudo Interactive and Microsoft led to the former signing a deal with Electronic Arts.


A sequel, Cel Damage 2, was intended to be released in late 2003 and featured a wealth of improvements, including new gameplay mechanics where the player can go on foot and hijack enemy cars. Sadly, it was cancelled due to the original game's lack of profitability and the lack of any interested publishers.

Related Web Sites

DaHero (974) added Cel Damage (GameCube) on Jan 17, 2002
Other platforms contributed by Caelestis (4939), Charly2.0 (151239), DaHero (974) and Sciere (528630)