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Join Captain Falcon and a host of drivers from around the galaxy in this, the return of F-Zero.

Along with the hallmark elements of the previous titles (high-speed racing through challenging futuristic racetracks against up to 29 different racers at any one time), GX introduces a new story mode which details the backstory of each driver and creates a new sense of importance for each race.

Depending on your result through the 15 tracks, you'll receive prize money which can go towards the purchase of new parts to increase your power and the speed of your racer. No weapons are used, so the gameplay has in driving skill its only hinge.

Also included is a 4 player split-screen mode, the option of full customization for the look of your vehicle, plus plenty of unlockable extras.

Saved game data from F-Zero GX can be shared with the F-Zero AX arcade game.


F-Zero GX GameCube Multitude of Modes
F-Zero GX GameCube Track Preview
F-Zero GX GameCube A Mute City track
F-Zero GX GameCube Title Screen

Promo Images

F-Zero GX Screenshot
F-Zero GX Screenshot
F-Zero GX Screenshot
F-Zero GX Screenshot

Part of the Following Groups

User Reviews

Hope you like fast. kawaii (19) unrated

Critic Reviews 2004 9.3 out of 10 93
64 Power / big.N / N Games Oct, 2003 93 out of 100 93
64 Power / big.N / N Games Aug, 2003 92 out of 100 92
Nintendo Life Aug 08, 2010 9 Stars9 Stars9 Stars9 Stars9 Stars9 Stars9 Stars9 Stars9 Stars9 Stars 90 Sep 20, 2009 9 out of 10 90
NintendoWorldReport Sep 30, 2003 9 out of 10 90
GamePro (US) Aug 25, 2003 4.5 out of 5 90
Gamezine Sep 17, 2003 17 out of 20 85
Game Revolution Sep, 2003 B+ 83
Operation Sports Sep 11, 2003 8 out of 10 80


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1001 Video Games

F-Zero GX appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Arcade version

There is an Arcade twin of this game called F-Zero AX. It was developed for the TriForce arcade system, developed by Nintendo, SEGA and Namco (and named after the all powerful religious artifacts from Nintendo's Legend of Zelda series series). The in-game differences between F-Zero AX and GX lie in particular to their number of vehicles and tracks. Both games have their own exclusive tracks, vehicles and vehicle parts. However, everything in the Triforce version can be unlocked in the GameCube version.


In March 2002, the announcement that the next F-Zero would be developed by the Amusement Vision studio from the former arch-rival SEGA outraged a lot of Nintendo fans.


  • GameSpy
    • 2003 – #8 GameCube Game of the Year
Information also contributed by Mark Ennis

Related Web Sites

Kartanym (12718) added F-Zero GX (GameCube) on Aug 27, 2003