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User Reviews

There are no reviews for this game.


Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 4.0
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.2
Graphics The quality of the art, or the quality/speed of the drawing routines 3.9
Personal Slant How much you personally like the game, regardless of other attributes 4.0
Sound / Music The quality of the sound effects and/or music composition 3.9
Story / Presentation The main creative ideas in the game and how well they're executed 4.2
Overall User Score (28 votes) 4.0


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
100
With its few faults, Fire Emblem: Path of Radiance still has to be one of the better strategy games for the Gamecube. With its large expansive game play and large battles around every corner. The game is hard so don't expect to beat it down with out at least sending your Gamecube into orbit at least once.
90
Legendra (Dec 09, 2006)
Perpétuant parfaitement l'esprit de la série, Fire Emblem: Path of Radiance est un excellent Tactical, chose rare sur Gamecube. Plus accessible grâce au choix de difficulté et à son système de sauvegarde, il est sans conteste un incontournable de la console.
90
Bright Hub (Sep 29, 2009)
Fire Emblem: Path of Radiance remains one of the higher-priced GameCube games, regularly going for $30 or more used at game retailers and online. It’s not hard to see why. Part of the reason is because of the fact that the title is Wii compatible, allowing fans to pick up and play the game on their current generation hardware. Part of it is because of a data transfer option it shares with its Wii sequel, Radiant Dawn. The primary reason for the high demand, however, is that this is an absolutely fantastic, addicting tactical RPG and a worthwhile purchase for anyone who enjoys the genre.
90
The simple fact is that Fire Emblem: Path of Radiance is yet another exquisitely crafted offering from arguably the most talented developer working in the genre. Unless strategy games hold no appeal whatsoever for you, this will be $50 well spent.
90
N-Zone (Jan 03, 2006)
Fire Emblem: Path of Radiance erfindet das Genre nicht neu, sondern zielt mit zahlreichen neuen Spielelementen und Menüoptionen eher darauf ab, das Spielgefühl zu intensivieren und noch tiefgründigere Details hinzuzufügen. Die Story-Gewichtung ist ähnlich wie auf dem Game Boy Advance, ohne technisch besonders spektakulär zu wirken. Anfänger dürfen auch diesmal bedenkenlos zugreifen, da die Story keinerlei Vorkenntnisse verlangt.
88
Wie auch Battalion Wars ist Fire Emblem die Umsetzung eines Strategie-Krachers vom GBA. Wo aber Battalion Wars unter neuem Entwicklerteam zu einem Echtzeit-Actionspiel mutierte, blieb Fire Emblem in den Händen von Intelligent Systems, ohne dass großartig was am Spielprinzip geändert wurde. Was bedeutet: Das Spiel hat alle Stärken der GBA-Titel geerbt, aber eben auch deren Schwächen.
87
RPGFan (Jun 23, 2005)
To make a long story short, FE:SoK is a game of extremes: its gameplay is well balanced and lots of fun to play, yet the sheer number of bugs may cause players to give up in frustration. The story is one of the strongest in an FE game, yet the graphics don't seem all that much better than something from the PS1 era. The music itself is pretty good, yet the low quality effects will annoy anyone who pays attention. Then again, since all of the areas in which FE:SoK stumbles are areas that are considered to be excesses in the strategy RPG genre, perhaps none of this is all that big of a deal? After all, I enjoyed the game immensely despite its flaws and I'm sure any strategy RPG fan will feel the same once they give the game a try.
87
Path of Radiance definitely lives up to the series name and then some. It's also a good place to start if you're new to the series, given that the story is completely separate from the other Fire Emblems, and the game also features a very helpful and extensive in-game tutorial. Good graphics, a solid and fun to play battle system and an emotionally compelling story land Fire Emblem: Path of Radiance the high score it deserves.
87
IGN (Oct 14, 2005)
Fire Emblem: Path of Radiance is yet another worthy installment in Intelligent Systems' venerable strategy RPG series. The text-heavy presentation is definitely not for everyone, but the well-tweaked strategy gameplay, long quest (40 hours is not an inflated estimate), challenging missions, and rewarding storyline are worth every penny. The game's highest difficulty setting is a tough nut to crack. If you're not up to the task, know that there's no tangible reward for getting through it -- then again, you're probably not bringing back snow from the peak of Mount Everest either. But you'll remember the experience for years to come.
86
GameSpot (Oct 17, 2005)
Fire Emblem: Path of Radiance accomplishes what all role-playing games attempt, but very few actually manage to do.
85
Fragland.net (Jan 26, 2006)
Fire Emblem: Path of Radiance came out when little brother Fire Emblem: The Sacred Stones on GBA was just released. Both games follow a different storyline though. Path of Radiance follows the adventures of the young and heroic Ike and his men. Ike gets involved in an epic war between the human Beorc and the half human Laguz. Those creatures are a lot stronger than normal humans and may come in handy later on in the game. It’s remarkable how little the stories from RPG’s differ. I remember Arc: Twilight of The Spirits, because it had a similar storyline.
84
Gamers.at (Jan 16, 2006)
Fire Emblem - PoR ist auf dem Gamecube einzigartig und wird bestimmt viele Anhänger finden. Diejenigen unter Ihnen, die mit Rundenstrategie Ihre Freude haben, oder gar einen der Vorgänger gespielt haben und mochten, können getrost zugreifen - denn das Spiel hält was es verspricht: Eine epische, klischeehafte Story, mit großem Umfang, anspruchsvollen Missionen und Rollenspielelementen. Eine Abneigung gegen Anime-Kulleraugen und lange Texte sollten Sie jedoch nicht haben, denn dann würde Fire Emblem - PoR Sie am ehesten nerven als Ihnen Spaß bereiten. Ich hatte jedenfalls ziemlich viel Spaß mit dem Spiel und werde sicherlich noch das ein oder andere Mal den bösen Buben des von Tellius das Fürchten lehren.
82
4Players.de (Nov 10, 2005)
An alle Fire Emblem-Fans: Greift zu! An alle Einsteiger: Lasst euch vom ersten Eindruck nicht täuschen. Ja, die Musik ist verdammt eintönig. Ja, der GameCube wird technisch nicht mal ansatzweise gefordert - es könnte auch locker als DS-Spiel umgesetzt werden. Und ja, die Story trieft zunächst vor Klischees. Aber was in der ersten Stunde kitschig, optisch bieder und spielerisch altbacken erscheint, entpuppt sich spätestens ab dem achten Kapitel als fordernde Rundenstrategie für Tüftler, Sammler und Feldherren. Und trotz der halbherzig genutzten dritten Dimension ist in den umkämpften Wäldern und Dungeons von Tellius erneut kluges Team-Management gefragt. Fire Emblem erreicht zwar nicht die taktische Vielfalt und den Umfang von Advance Wars, aber dafür punktet es mit klassischem Rollenspielflair und einer epischen Story, die plötzlich verdammt viel Fahrt aufnimmt.
82
Armchair Empire, The (Dec 01, 2005)
Even though it's only the third Fire Emblem title to come out in North America (and ninth altogether), the formula does already seem to be wearing a bit thin. Compared to other strategy RPGs, it's not particularly in-depth, and it's also bit short - the average playthrough should take less than twenty hours. Still, it's a fast-paced game that demands solid strategical thinking without the need for constant level grinds, which will definitely be appealing to those that don't have whole months to spend maxing out their characters.
80
Jeuxpo.com (2005)
Fire Emblem Path of Radiance est très classique dans sa conception mais est également un très bon tactical RPG, surtout qu'il facile à maîtriser.
80
JeuxActu (Nov 18, 2005)
Jouissant d’une interface exemplaire, Fire Emblem : Path of Radiance est le digne représentant de la série sur GameCube. Même si sa modeste réalisation n’entend pas casser trois pattes à un canard unijambiste, Fire Emblem : Path of Radiance est tout simplement un futur classique parmi les jeux de rôles tactique disponibles en Europe. S’il y a une petite place sous le sapin pour un jeu GameCube, soyez assuré de pouvoir accueillir le dernier né des studios Intelligent Systems les bras ouverts et de le déguster sans modération.
80
GamesAreFun.com (GAF) (Nov 29, 2008)
Though Path of Radiance tries some new things that didn't work well for me, it mostly stays true to the Fire Emblem formula. Combined with deeper characters and more story than in previous Fire Emblem games, Path of Radiance is still a great game. Don't like the laguz like me? Just don't use them. You still get their participation in the story and don't have to keep them leveled up with the rest of the party. Path of Radiance shows what a Fire Emblem game can be like on the GameCube and it's not something that Fire Emblem fans should miss.
80
Jeuxvideo.com (Nov 03, 2005)
Digne successeur des précédentes versions, Fire Emblem : Path Of Radiance réussit le tour de force de se montrer pratiquement aussi bon tout en réservant quelques innovations fort intéressantes, malheureusement en nombre très réduit. Toutefois, ne boudons pas notre plaisir pervers. Toujours aussi peu permissif, passionnant et austère, le soft d'Intelligent Systems parvient une nouvelle fois à atteindre les hauteurs du genre Tactical RPG. Un très bon titre donc, qui malgré ses quelques errances graphiques, s'impose comme l'un des jeux majeurs de la Gamecube cette année. En avant vilaines troupes !
80
Fire Emblem may not be making giant strides forward, but it is still undoubtedly moving in the right direction.
80
G4 TV: X-Play (Mar 28, 2006)
The sheer escapism Fire Emblem offers is nearly impossible to downplay, but it’s difficult not to be judgmental of the game’s four-years-ago presentation. You could just as easily imagine playing this game on the N64. In fact, Fire Emblem’s shortcomings are not unlike Nintendo’s, in that at it delivers an amazing experience without regard for where the market is going, and what appeals to today’s players. It is not a cinematic experience, and it earns its rating as a title for those more interested in well-balanced and deep gameplay. Considering how well it does the latter, that’s enough. At least, for now.
80
Eurogamer.net (UK) (Nov 09, 2005)
But then, there'll be those to whom it feels like a racing game with just one car. Those who don't see the reliance on the strongest units as a charming reflection of the family feel of your group, but something that totally undermines any sense of strategy at all. Those to whom variety of strategy isn't just a fun extra, it's the whole game. Fire Emblem, they'll say, isn't about freedom of strategic expression at all. It starts off brilliant, then erodes your enthusiasm over time. They're not wrong - the key is that it divides people into those who just wanted to strategise, and those who accept the restrictions and love struggling to get everyone through, and love the way the game makes you care enough that you'll want to.
80
GameSpy (Oct 21, 2005)
Say what you will about the graphics, though, Path of Radiance is an excellent strategy RPG, that fans of the series are sure to eat up. If you liked the GBA games, then this should be a no-brainer; it's virtually identical to those, for all intents and purposes. But frankly, anyone who has an inkling of interest in this kind of game would do well to check it out. Provided they can come to terms with frequent, severe loss. And if they can't? Well, there's always the reset button.
80
1UP (Oct 18, 2005)
If you're a fan of strategy games, you'll love Fire Emblem: Path of Radiance. And if you want a game that will bring your GameCube out of retirement, this is the one.
75
Diehard GameFan (Oct 26, 2005)
Overall, if you take the time to learn the game, and to really take advantage of everything it has to offer, you’ll find yourself sitting down and playing it for hours at a time.
75
RPG Kingdom (Feb 27, 2006)
"Path of Radiance" bénéficie de tous ce qui a été mis en place pour ses grands frères en plus de l'aura globale de la série. Ca ne pouvait pas être un mauvais jeu de toute façon, mais on ne sent vraiment pas beaucoup d'efforts de la part des développeurs pour apporter des nouveautés marquantes. S'il permettra aux débutants de ce type de jeu de découvrir la série avec un graphisme (un peu) plus agréable et une difficulté tout à fait abordable. Les vétérans préféreront recommencer l'épisode précédent, beaucoup plus réussi tacticalement parlant. La rareté de ce type de jeu sur le cube en fait quand même un soft à avoir.
74
Gamebrink (Oct 23, 2005)
Nintendo’s famous RPG series ’ Fire Emblem’ is making a comeback in it’s third instalment (for the U.S) for the first time in full 3D. This strategy/rpg title is a nice addition to the ever so small library of RPGs available on Game-Cube.
70
Nintendo Life (Apr 20, 2006)
Fire Emblem is definitely not a game for everyone, if you don’t like turn based strategies that make you think several turns ahead don’t even bother with this one. If however you enjoy a nice challenge and love your turn based strategies then this is the best the cube has to offer. Yes it has a linear story, there are few cut-scenes and a lack of voice-overs (which gives you the feeling that your reading some sort of interactive book) but this shouldn't stop you if the hour long battles appeal to you.
70
Gamekult (Nov 04, 2005)
Fire Emblem : Path of Radiance est un très bon Tactical-RPG au niveau des autres épisodes de la série. Toujours aussi riche dans son système de jeu avec quelques petites nouveautés, le titre propose aussi une longue aventure qui vous tiendra en haleine plus d'une trentaine d'heures avec ses combats stratégiques et ses personnages attachants. Si la formule s'avère efficace, on regrettera toutefois la qualité moyenne des graphismes qui auraient mérité un peu plus d'ambition et le fait que le jeu ne soit pas non plus encore un cran au-dessus de la qualité des opus GBA, ce qui aurait été un tour de force, il est vrai. Quoiqu'il en soit, le titre reste une valeur sûre en cette fin d'année sur GameCube et comblera aussi bien les fans de la série que ceux qui décideraient de prendre le train en marche. L'essentiel est donc assuré.
70
Gameplanet (Jan 20, 2006)
The story is what will keep you playing this title, and for some the gameplay might be what stops them from playing. While this game may not be for everyone, fans of RPGs and the Fire Emblem franchise will be happy.
65
Gamezine (Nov 13, 2005)
Les graphismes sont d’une telle misère qu’on peine à croire qu’il s’agit d’un jeu GameCube. Les aires de combats sont pauvres en détails, et les personnages sont d’une rare laideur. Le jeu manque également d’un flagrant brin d’originalité. Les puristes trouveront cependant une histoire suffisamment sympathique pour avoir envie d’aller jusqu’à son terme. Si la difficulté ne vous effraie et que vous êtes un adeptes des Tactical-RPG, ce Fire Emblem pourrait vous plaira, car malgré des graphismes assez pauvres et une difficulté rebutante, on se surprend à y jouer et à y trouver un intérêt.