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User Reviews

There are no reviews for the GameCube release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Gaming Target (Mar 24, 2003)
The game also includes a training level to get your feet wet. The principles are covered in fine detail with a classy voice guiding you along the way. From that point on, there’s never a dull moment in Minority Report. For the most part, multiple levels are creatively woven together and include interesting scenarios spread across the spectrum. The storyline is forgettable but certainly a component in the game. Anderton adds in his thoughts once in a while for extra effect. Other cinematic scenes between gameplay events unfold the story in fine fashion. While repetitive combat remains intact, the game mixes things up with mini-games and interesting foes, such as pseudo-boss battles. Minority Report seamlessly integrates some futuristic devices along the way, such as the jetpack.
This is a blast of a next-gen game in short bursts. It's even more of a thrill to those who have seen the movie. Though you're not likely to finish this one without some kind of help, it's a worthwhile pick up just to toss people into different objects. Now, ever get the urge to toss another human being onto a stove with boiling water on it? Yeah, thought so.
60 (Mar 26, 2003)
Minority Report accuse le coup. Un design très sommaire, des phases d'action répétitives au possible, malgré de bonnes idées comme l'utilisation du jet-pack, rien de vraiment nouveau. Dommage de constater qu'un aussi bon film ait donné lieu à un simple beat'em all, soporifique et à l'intérêt plus que limité.
(PAL version)
Dir stehen verschiedene Combos und Waffen zur Verfügung. Insgesamt ist der Titel aber viel zu arm an Abwechslung und grafisch nur mittelprächtig. Wirkliche Höhepunkte gibt es kaum. Lob an die deutsche Synchronisation. Die ist deutlich besser als das englische Gegenstück. weshalb es für die PAL-Version immerhin drei Prozentpunkte mehr gibt.
Das Gameplay wirkt aufgesetzt: Mal kannst du binnen weniger Minuten durch einen Level rennen, ein anderes Mal wirst du gezwungen, massig Sicherheitsleute mittels Schlagcombos und Waffengewalt niederzumachen. Leveldesign und Grafik wirken etwas ausrangiert. Zwar gibt es einige gute Effekte zu sehen, die können aber die lauwarme Präsentation auch nicht mehr erhitzen. Noch eine herbe Enttäuschung für alle Tom Cruise-Fans: Der wollte nicht ins Spiel.
IGN (Nov 27, 2002)
Minority Report is a great movie and definitely a license that could have become a fantastic game. Perhaps the first mistake was trying to find a balance between the movie and doing something new. Treyarch should probably have decided to either do a near-direct translation of the movie or done a wholly different story, one that borrowed the context of the world but not many of the plot elements of the movie. Instead, they did a bit of this and that and the result is a weak story and overall mediocre level design.
Gamereactor (Sweden) (May 08, 2003)
Hur mycket man än gillar filmen är Minority Report inte mycket bättre än mediokert. Jag ville verkligen att spelet skulle hålla samma klass som filmen - ja, nästan i alla fall. Men insåg efter några timmar att spelet är ett i mängden där utvecklarna litat för mycket till det etablerade varumärket utan att egentligen göra något nytt. Jag misstänker att du lär inse samma sak, och rekomenderar därför att hyra Minority Report. Det hade inte ens självaste Tom Cruise i huvudrollen kunnat ändra på.
GameZone (Dec 11, 2002)
With poor graphics, stagnant gameplay and an unevenly told story, Minority Report is prime example of a great license in the toilet. If you see this in stores, use some precognition and avoid it like the plague.
GameSpot (Dec 10, 2002)
Minority Report's uneven presentation and its incongruence with the spirit of the movie make it just another bad licensed-property video game. It's not entirely devoid of enjoyable moments, but said enjoyment is fleeting and wholly unrelated to the source material. It's just one of those games where the license plays the part of the cart and the game is the horse, and the developer didn't bother to figure out a way to hitch them in the right order before starting work on the game.
GameSpy (Dec 28, 2002)
If you're someone who needs to masochistically play through the GameCube, Xbox, and PlayStation 2 versions of Minority Report, then be prepared to weep for Nintendo's box of tricks. This is the worst of the three versions, if only because the 25-30 frames-per-second romp slows to five fps and judders along for a few seconds before righting itself. This is usually when eight goons appear at once. In addition, the block button isn't as easy to access on the Nintendo joypad, making combat the most difficult on this console.
35 (2004)
Minority Report : Everybody runs est un mauvais jeu. Même si vous êtes fan du film, le jeu ne présente presqu'aucun intérêt. Certes le jeu vaut aujourd'hui moins de 10 €uros sur le marché mais vu les nombreuses sorties en prix éco, vous feriez mieux de jeter votre dévolu sur autre chose. Vous êtes prévenu.
Game Revolution (Dec 01, 2002)
There really isn't much here beyond a half-decent fighting engine and the entertaining rag-doll physics. The level design and flow of the game grows tiring quickly. Perhaps if Minority Report the game had better matched the movie, the final product would be more fun and interesting. Alas, if only Activision could foresee the future...