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User Reviews

Phantasy Star Online is a nice mix between RPG and action games. Gundark Krozmotov (120) 3.8 Stars3.8 Stars3.8 Stars3.8 Stars3.8 Stars
One of the best on-line RPGs ever. KoubuKai (2) 4.8 Stars4.8 Stars4.8 Stars4.8 Stars4.8 Stars

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.7
Graphics The quality of the art, or the quality/speed of the drawing routines 3.7
Personal Slant How much you personally like the game, regardless of other attributes 3.8
Sound / Music The quality of the sound effects and/or music composition 3.9
Story / Presentation The main creative ideas in the game and how well they're executed 3.8
Overall User Score (19 votes) 3.8


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
94
GameSpy (Nov 10, 2002)
Phantasy Star Online Episode I & II is one hell of a game, and its constant presence in my GameCube makes it very hard for me to play the six other games I currently have slated to write about. It improves on almost everything from the Dreamcast version, with the only significant letdown being the uninspired first half of Episode II. It's a dream to play online and also offline, thanks to the new split-screen feature. Sonic Team has done so many things right here that it's hard to wrap my head around everything simultaneously, let alone cram it all into a concise summary. Phantasy Star Online Episode I & II is a superb update to a great game, and a tremendous start to the GameCube's online gaming library.
91
RPGFan (Dec 11, 2002)
Ultimately, despite the flaws and the fact that playing with other people is rarely as wonderful as it sounds in theory, Phantasy Star Online is still one heck of a game. Addictive personalities will no doubt find themselves caught up in the game to the exclusion of all else. There's always one more quest to undertake, one more rare to find, one more level to grow…it's these elements that keep people coming back. And while there are no shortage of poor players, item hoarders, and other undesirables on the servers, there are also some really great people too. Finding these folks (like my favorite questing companions Sickle and Ogsolskjaer) takes effort, but the reward is well worth it. Sartre may have found other people to be hell, but I'm betting he would have wound up addicted to this game anyway.
90
Gamereactor (Sweden) (May 08, 2003)
Sammantaget så är Phantasy Star Online: Episodes I & II ett minst lika uppslukande äventyr som föregångaren. Men kostar det så smakar det och det känns lite tråkigt att kubägarna inte ens säkert vet att deras inköpta bredbandsadapter kommer användas till fler spel i framtiden. Givetvis tyder det mesta på att fler onlinespel kommer, men man skulle ju göra vilja veta säkert innan man lägger en kall femhundring på tillbehöret. PSO kommer dock att bidra med hundratals timmars underhållning för den som fastnar för spelet. Djupet, gemenskapen och samlarmanin borgar för detta.
90
GamersMark (Nov 20, 2002)
Overall the game is really really great, but not excellent. I personally played the Dreamcast games to death, and I’m a little letdown with this one. Sonic Team crammed this game full of goodies, but they needed to test it a little more before releasing it. Bugs are hampering players game experience. If you loved the Dreamcast versions I would definitely recommend this game. If you have never played PSO before, you should still give it a try anyway if you have the cash to spare. The good over shadows the bad in every way.
90
GameZone (Nov 10, 2002)
Overall, I will definitely say that SEGA has met my expectations and delivered a title that remains just as enjoyable and addictive as it did a couple of years ago. If you’re new to the whole online RPG hype, this is a good one to get and play, and will really give you a lot of gameplay hours and fun in the world of online gaming. The new areas, while not really doing anything new for the series but adding in some new areas and monsters, are a lot of fun and will give you something new to do if you get a little burnt out on the older levels. OK Hunters, I’m off to Rangol once more to look for the colony and kill some nasty creatures. Tha Wiz will catch you all on Vega block 10 … HAPPY HUNTING!!!!!!
90
GamePro (US) (Oct 29, 2002)
PSO may not have changed that much for its GameCube debut, but it's still every bit the online addiction it always was. Sonic Team may never make another "real" Phantasy Star, but with games like these, who cares?
90
IGN (Nov 01, 2002)
The only concern is that Phantasy Star Online Episode I & II is a very big investment, and in my opinion not worth playing without a keyboard (and a broadband connection helps too). Even if you get past the money issue right now you must face that there is no keyboard available in the United States, so you'll have to import or wait until a third-party hardware vendor remedies this situation. This limits PSO's appeal greatly. So, these are big issues to consider. Don't rush into becoming a part of the online world if you're not prepared to deal with some of this frustration. I don't recommend playing without a keyboard.
87
Gamesmania.de (Jun 10, 2003)
Wer Rollenspiele mag, Zeit, Geld und Muße hat, diese auch Online zu spielen, dem sei Phantasy Star Online - Episode I II in jedem Fall wärmstens empfohlen. Wer sich dem Jäger- und Sammlertrieb a la Diablo vollkommen hingeben kann, der wird wahrscheinlich auch offline mit ein oder zwei Freunden am geteilten Bildschirm eine Menge Freude haben. Die wahre Stärke des Spieles liegt aber - wie der Name schon sagt - im Online-Spiel. Und das macht, wenn es euch erst einmal erwischt hat, ziemlich süchtig!
84
(PAL version)
PSO greift dem Spieler tief in die Tasche: Zu den Anschaffungskosten für Spiel und Modem bzw. Breitbandadapter (zusammen ca. 110€) kommen die üblichen Internet-Gebühren (Kosten je nach Anbieter) und knapp 10 € im Monat für den Online-Service von PSO hinzu - ein teures Vergnügen. Wer es sich leisten kann, erlebt, zumindest auf dem GameCube, ein völlig neues Spielgefühl und wird für Wochen, Monate, vielleicht sogar Jahre in die virtuelle Welt von Phanfasy Star Online eintauchen. In diesem Sinne: Man sieht sich online!
84
Game Over Online (Nov 15, 2002)
Despite my first reaction to the title name sounding like a porn star simulator, Phantasy Star Online Episode I & II is a great game. Both my friend and I were quite taken from the get-go by the customizing options of the character creation process. It’s a shame the graphics and camera angles don't help this creativity.
83
Spielerisch hat sich im Grunde nichts getan, es gibt jetzt halt von allem etwas mehr. Sogar die schlechte Kamerführung wurde beibehalten. Erwähnenswert wären höchstens der Offline-Multiplayer-Modus im Splitscreen für bis zu vier Spieler. Aber PSO spielt man eben online. Dafür ist eine Tastatur zwingend notwendig, denn die Kommunikation über Smileys und vorgefertigte Sätze ist auf Dauer einfach zu unflexibel. Dümmlicherweise gibt es bislang nur irgendwelche teuren asiatischen Spezialcontroller von Drittherstellern. Hinzu kommen noch Online-Gebühren und Modem (oder Breitband-Adapter). Was PSO zu einem teuren Vergnügen macht.
80
Phantasy Star Online Episode 1&2 propose un contenu général très riche, avec deux aventures distinctes. Le jeu propose en plus de cela de nombreuses nouveautés très appréciables : mode multi-joueurs en écran splitté, 3 nouveaux personnages, nouveaux objets et régions, multiples ajustements de gameplay. De plus ce PSO est parfaitement adapté à la manette Gamecube. La réalisation globale est très bonne, preuve que la Dreamcast tenait réellement la route en 2001 lorsqu'elle a mis au monde le premier épisode, et on retrouve avec plaisir des musiques toujours aussi excellentes, auxquelles s'ajoutent de nouvelles compositions toujours aussi magistrales. Le gameplay est toujours aussi addictif, et les personnes ayant accroché au premier PSO auraient bien tort de ne pas essayer celui-ci.
80
Jeuxvideo.com (Mar 18, 2003)
Même si l'expérience particulière qu'il procure divisera une fois de plus les joueurs, PSO Episode I&II constitue une très bonne entrée en matière pour le jeu online sur GameCube. Facile d'accès, la difficulté du titre n'en est pas moins rebutante pour le joueur novice qui aura tout intérêt à se tourner vers les parties online pour progresser plus facilement le temps de gagner un minimum d'expérience. Le jeu conserve les défauts de ses prédécesseurs pour ce qui est du gameplay mais offre un contenu solide, à conseiller toutefois à ceux qui ne connaissent pas encore le titre de Sega et qui n'ont pas peur de l'investissement financier inhérent à ce type de jeux.
80
Factornews (Mar 10, 2003)
Grandiose, tout comme l’était la version Dreamcast ! Notons tout de même que ce jeu représente un lourd investissement pour le joueur lambda d’autant plus que l’abonnement est désormais payant. Espérons simplement qu’un clavier soit rapidement disponible (ajoutez 2 points à la note au passage ce faisant).
78
GameSpot (Nov 04, 2002)
It all boils down to this: If you've played the original Phantasy Star Online extensively on the Dreamcast, then there isn't any significant reason to play through the game on the GameCube--the new characters and environments aren't enough to warrant the subscription fee, and the split-screen mode can be incredibly frustrating. Also, the current lack of a GameCube keyboard in North America makes online communication a hassle. But if PSO Episode I & II is the first chance you have to experience the series, then that fee shouldn't be quite as intimidating, because, despite the game's flaws, it's still as addictive as ever, and you'll find yourself playing it for hours on end.
60
Eurogamer.net (UK) (Apr 02, 2003)
Sega fans should rush out and buy it for the new content, ignoring every single word we say as the blinkers slowly unwind to obscure life outside Ragol, and die-hard fans of the genre will probably go for it - and more power to them, but they will want one of those keyboard pads too, unless they plan to stick with four stock phrases and a few smileys for the rest of eternity. Meanwhile, PSO virgins will find the package unwieldy and confusing to start with, and the online element a bit inaccessible. It's worth persevering with if you've got a regular group to play with online, but otherwise it just plain is not. Not any more. Too complicated for most humans, and it's going to be a lot more cost-effective on Xbox anyway, hence the score.
50
Games TM (Jan, 2003)
If only there was actually some proper content behind all the showy loveliness, it might have been easier to get a bit more excited about it.