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User Reviews

Just as Great as the Original blancmange (80) 5 Stars5 Stars5 Stars5 Stars5 Stars
A leap beyond Konami. MAT (235142) 4.43 Stars4.43 Stars4.43 Stars4.43 Stars4.43 Stars
The Stuff of Legends Robstein (204) 4.43 Stars4.43 Stars4.43 Stars4.43 Stars4.43 Stars
Chillingly atmospheric, this should have been Resident Evil 4. AkibaTechno (254) 4.14 Stars4.14 Stars4.14 Stars4.14 Stars4.14 Stars
Scared the living crap out of me! Oblio (108) 4.57 Stars4.57 Stars4.57 Stars4.57 Stars4.57 Stars
An excellent remake to an excellent game. JPaterson (9540) unrated
The remake of one of horror gamings most influential titles steals the crown all over again. Sycada (191) unrated
By far one of the best remakes and the graphics are beautiful. TwoDividedByZero (149) 4.43 Stars4.43 Stars4.43 Stars4.43 Stars4.43 Stars
The King Of The Survival Horror Genre Returns Even Better Than Before Iced Earth (11) unrated

Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. 3.8
AI The quality of the game's intelligence, usually for the behavior of opponents. 3.9
Gameplay How well the game mechanics work and the game plays. 4.1
Graphics The visual quality of the game 4.6
Personal Slant A personal rating of the game, regardless of other attributes 4.4
Sound / Music The quality of the sound effects and/or music composition 4.3
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 4.2
Overall User Score (65 votes) 4.2

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
UOL Jogos (May 10, 2002)
No final das contas, esse remake Ă© parte homenagem, parte apresentação para uma nova fase na vida da sĂ©rie. Se vocĂȘ nunca jogou Resident Evil, pode ter algum problema para se adaptar ao problemas, mas tem tudo para mergulhar nesse mundo de terror. Mas se vocĂȘ Ă© fĂŁ da sĂ©rie, e se lembra muito bem do original, verĂĄ que a equipe se desdobrou para fazer esses dois discos valerem cada centavo do seu dinheiro.
Game Revolution (May, 2002)
Let's face it: despite eloquent arguments to the contrary, the only good zombie is a dead zombie. In fact, the most admirable quality of the dead is their total inertia, especially when combined with their lack of initiative in chasing us living people around and their general lack of desire to eat brains.
Consoles Plus (May, 2002)
Une bombe sans commune mesure sur console. L'aventure est passionnante et les frissons garantis au moindre détour de couloir.
Total Cube (Oct, 2002)
Le jeu le plus impressionnant depuis Rogue Leader. FaĂźtes-vous plaisir, faĂźtes-vous peur !
Consoles Plus (Sep, 2002)
Le must de l'aventure-action disponible sur Game Cube. Une réalisation top, un scénario culte...
Gaming Target (May 16, 2002)
I’ve been a fan of horror movies since I was a kid and believe me when I tell you, this game has everything necessary to scare the living daylights out of you. I kid you not, you will be sleeping with the lights on for weeks after playing, and terrifying scenarios await you at every turn. The developers have included numerous extras and more than 10 different possible endings, the replay value is quite high. As for the fear factor: Just last night, I was running down a dark, 2nd floor hallway when, without warning, a zombie exploded through the door, effectively causing me to jump out of my skin. After I blew it’s head off, I sat back and said to myself “Now this is what Resident Evil is all about.” Never knowing what kind of shambling horror you’ll discover down the next hallway, always wondering if you have the firepower necessary to save yourself from whatever twisted freak lies ahead. The ultimate test will be to make it out alive. Are you up to the challenge?
Gamezine (Nov 24, 2002)
Pour finir je dirais que l'achat de ce jeu est indispensable à tout possesseur de GameCube qui se respecte et je dirais aussi que j'attend avec impatience biohazard zero qui va bien déchirer (voir ma preview, un peu de pub, ça ne fait pas de mal). En vous souhaitant un bon jeu et une bonne flippette (ah oui c'est vrai il fout encore plus les choquottes que l'ancien)...
Play.tm (Jun 01, 2002)
Just when you think Capcom has exhausted another franchise, they turn around and produce a masterpiece of survival horror gaming, and one that's a remake of the original to boot. This is no easy task. Anyone on the fence about purchasing it because they could finish the original in under two hours and without using a singe health item should think again, and run out and buy it immediately. All one needs to do is think of the experience they had the first time they went through it, multiply it by ten, and crank up the fear factor, and that is what Capcom's remake delivers. Turn out the lights, lock the doors, put on a diaper and get yourself immersed... it's one hell of a ride.
GameZone (Apr 30, 2002)
As I re-entered the old mansion, my mind was filled with memories of Capcom's greatest game -- Resident Evil. The mansion was different, but still the same. Many of the rooms had been moved to new locations, while a creepy forest haunted the building outside. Daylight would not come for some time, not in the game and certainly not in reality. It was dark, it was creepy, and by some crazy twist of fate, I found myself transported back to 1996. As I cringed at the thought of having to battle another immortal monster, I knew that this was going to be the remake to end all remakes.
That Gaming Site (Oct 31, 2009)
A survival horror game in every essence. Resident Evil provided the guidelines of how to make survival horror and this remake tops an already fantastic game.
In 1996, the release of Resident Evil ushered in a new era for video games. At the time, the thought of jumping out of your seat in fright while playing a game seemed absurd. As we quickly realized, however, Resident Evil made most gamers sleep with their nightlights on. It was, in many ways, the first title that successfully captured the essence of horror and suspense, and was one of the pioneers of cinematic camera work. Gamers who missed out on this landmark release back in the day now have the chance to experience the terror firsthand with this GameCube-exclusive remake.
Gaming Target (May 09, 2002)
It's not every day that a company pulls one of their finest creations from out of the reference drawer, adds a lot more features, laminates the core, and polishes it to a finishing point where you can almost call the game a completely new title. Capcom has gone over the edge, and into the beyond to bring an entirely new generation of Resident Evil fans a treat that veterans of the original can enjoy to the brink of an insanely fearsome game. For those who do remember the game backwards and forwards, it will still take you a good 15 or more hours for your first trip through the mansion. With 10 multiple endings, and 2 different difficulty settings, this is the ultimate version of Resident Evil like you want it, need it, and must have it.
(PAL version)
Die PlayStation-Version ist bislang noch nicht indiziert - vielleicht bleibt die GameCube-Version auch verschont? Dennoch sollte jeder Videospielfan sofort zugreifen. Nicht nur, um der BPjM zuvorzukommen, sondern weil Resident Evil ein super Spiel ist, das allein schon den Kauf eines GameCubes rechtfertigt!
Insgesamt gesehen ist Resident Evil fĂŒr den GameCube genau das Meisterwerk geworden, das alle erhofft haben - man merkt dem Titel sein eigentliches Alter nur in ganz wenigen Punkten an. Dank der kosmetischen Runderneuerung und den zahllosen Erweiterungen spielt sich die Neuauflage auch fĂŒr alte Hasen fast wie ein komplett neues Spiel. Nicht nur fĂŒr eingefleischte Horrorfans ein Muss!
The Video Game Critic (May 18, 2002)
The granddaddy of survival horror has returned to reclaim its crown! The original Resident Evil, released in 1996 for the Playstation, was the first genuinely frightening video game. Trapped in a house full of zombies, traps, and puzzles, you had to brace yourself for each new room. Several sequels expanded the scope of the original, but rarely matched the level of hair-raising thrills. In light of that, remaking the first Resident Evil makes a lot of sense. Even those who played through it the first time around shouldn't hesitate to pick this up. With dramatically improved graphics, a new room layout, relocated monsters, and better puzzles, it's practically a whole new game. For horror movie buffs, it's like the difference between Evil Dead I and II.
Darkstation (Sep 13, 2002)
Resident Evil. Probably one of the biggest game franchises today, with a PS One trilogy to die for, the critically acclaimed Code: Veronica and the naff gun game. Of course, no saga would be complete without a crap movie, and now Resident Evil has on of them. Is there no stopping it? It doesn't look like it. It's good news for GameCube owners as they now have the name as an exclusive on the console and to kick start its Nintendo career Capcom have gone back to the beginning, back to where the terror began, to bring you the original Resident Evil in next generation glory. It's already caused a storm in Japan and now it's our turn Europe. Hold on to your pants as we go back to RE mansion.
GameSpy (May 01, 2002)
Aside from the two hidden modes, weapons, and deranged TNT-filled zombie, Resident Evil doesn't wow you with masses of secrets, but it is still an exceptional remake, with enough of a graphical overhaul, numerous gameplay tweaks, and outright changes to make one more romp an essential videogame experience for this year. Items are placed logically and fairly, and providing you have rudimentary aiming ability, you'll find it tough, but never impossible, to battle through the many puzzles, undead ambushes, and run-ins with critters. Buy this, Eternal Darkness, the GameCube itself, and you'll be in survival horror heaven!
Top Consoles (USA) (Sep 22, 2002)
The best game for GameCube so far (concering PAL ;)! A must-have in my opinion! But be careful, the game is creepy and has violent parts in it.
N-Philes (2002)
With many huge improvements over the original and an extremely great story, you can’t go wrong with Bio Hazard. If you can’t wait for the US release, which isn’t very far away by the way, then you should definitely import this game. With the English voice acting and little Japanese text, this is a game to import. I highly recommend this game for any Resident Evil fans' collection. If you have never played Resident Evil before then I recommend waiting for the US version. Overall this is the best game in the series, and in my opinion one of the best games out.
Oldies Rising (Apr 22, 2013)
Le propre d'un bon remake est de mettre les progrÚs techniques au service du jeu originel, et non pas l'inverse. Avec ce Resident Evil Rebirth, Capcom l'a bien compris et nous livre un titre trÚs proche du premier épisode de la saga, néanmoins sublimé par une performance technique et artistique de haut vol. Ce remake s'adressera donc, d'une part aux fans de la premiÚre heure désireux de redécouvrir ce monument de l'histoire vidéoludique avec en prime des graphismes remis au goût du jour et un challenge plus corsé encore, et d'autre part aux plus jeunes qui souhaiteraient mettre un pied dans le monde du véritable survival horror et qui étaient jusqu'alors rebutés par un aspect visuel ayant plutÎt mal vieilli. Attention néanmoins : plus encore que son ainé, RE Rebirth est un titre exigeant qui nécessitera bien des prouesses pour une génération bercée depuis son plus jeune ùge à la régénération de vie automatique et à la collecte de munitions à foison.
contactmusic.com (Sep 20, 2002)
Collectively all the elements of Resident Evil come together to make for a truly creepy experience. With two characters and three difficulty setting plus a load of different endings and branch-off stories the game offers plenty to do. Even if you are only vaguely into this sort of game you should still buy it because it's a must for anyone who owns a GameCube. This is the tour de force of all Resident Evil games and it shouldn't be missed by anyone.
GamesCollection (Jul 07, 2014)
Resident Evil Rebirth non godette di quel successo commerciale riservato agli altri capitoli, per via di una campagna marketing non molto mirata, ma anche daolla sfortuna dell'ottima console Nintendo. Tutto ciĂČ non pregiudica assolutamente il valore del titolo, che si rivela uno degli episodi piĂč riusciti, riproposto su Wii in anni recenti, anche se non con la stessa comoditĂ  di controllo. Se siete appassionati di Survival Horror duri e puri TROVATELO E GIOCATELO!
Nintendo Life (Oct 15, 2010)
One of the games to play alone, this Resident Evil remake lived up to and exceeded all expectations. The amount of backtracking is actually a pleasure at times, and the possibility of encountering new monsters prevents things from becoming too repetitive. The updated photorealistic visuals and extra content make it worth revisiting for old fans as well. If you are one of the few to have not played Resident Evil games before, buy this game. If you are one of the lucky many to have played Resident Evil games already, buy this game.
Gamesmania.de (Sep 27, 2002)
GlĂŒckwunsch an Capcom fĂŒr dieses gelungene Remake des Klassikers Resident Evil, der das Survival-Horror-Genre begrĂŒndete. Durch die komplett ĂŒberarbeitete Grafik, dem HinzufĂŒgen neuer SchaulĂ€tze und Abwandeln vieler RĂ€tsel erhĂ€lt man fast den Eindruck, ein komplett neues Spiel vor sich zu haben. Demnach können auch Fans des PlayStation-Originals bedenkenlos zugreifen. Die GameCube-Fassung ist nicht nur ein lauer Aufguss wie seinerzeit der Director's Cut, sondern eine bombastische Neuauflage, die jeden Cent wert ist! Noch nie zuvor war die AtmosphĂ€re dichter, die Grafik gruseliger, der Sound beklemmender...Resident Evil zeigt eindrucksvoll, wie schön Horror sein kann! Erfreulich auch, dass die Entwickler einen deutlich flotteren 60-Hertz-Modus spendiert und keinerlei Zensur fĂŒr den deutschen Markt vorgenommen haben.
I am a big fan of the Resident Evil series and this effort on Game Cube stands head and shoulders above the rest. Gamers wondering if there is a lot different with the game from the original can rest easy; there are all new puzzles, monsters and locations. Yes, some of the old scenarios still remain, but the is a title of immense atmosphere and suspense. Check out the superb visuals and prepare yourself to be scared all over again. Gamers who have never experience the Resident Evil games are in for a massive treat- but a warning, don't play it at night with the lights off!
Jeuxvideo.com (Sep 10, 2002)
Six ans ont passé depuis la premiÚre sortie du titre sur PSX et l'histoire semble se répéter. Resident Evil est un must que l'on a toujours autant de plaisir à (re)découvrir. Entrer dans ce vieux manoir et le découvrir sous son meilleur jour est un plaisir aussi agréable qu'effrayant que j'espÚre vous serez nombreux à partager. Et pour ceux qui se demanderaient pourquoi seulement 18, précisons que Resident Evil 0 s'annonce encore meilleur. Gardons-lui un peu de marge...
Resident Evil is a must-buy for those who never experienced it on the PlayStation, as it is an excellent starting point to get players in the mood to experience the rest of the series on the GameCube. It's a game offering a surprising amount of replay value with two different characters, optional side quests, bonus modes to unlock, and a dynamic story no longer hindered by poor translation or second-rate voice acting. It's a game dripping with atmosphere, literally, and ranks as one of the most impressive GameCube achievements in sound and visuals to date. Dim the lights, close the doors, and be prepared to never look at Dobermans the same way again.
Gameplanet (Sep 27, 2002)
BEING THE GAME THAT created the 'Survival Horror' genre, it was almost certain for Resident Evil to spawn a number of copycats and just as many sequels. However, who would have guessed that Capcom would re-create the original game from the ground up to scare a brand new generation of gamers on the Nintendo Gamecube?
Thunderbolt Games (Jan 10, 2003)
When Resident Evil debuted on the Sony PlayStation, gamers were treated to a gaming experience that was delightfully frightening like no other title before it. Single handedly creating the genre of survival horror, Capcom's game scared the hell out of millions of gamers and went down in the PlayStation's history as one of the most recognizable games for the system. Now, many years later, Capcom is giving GameCube owners a wonderful treat: a complete remake of this classic survival horror game. Does this updated version fare well in the next-generation of videogaming? The answer is a definite YES.
Armchair Empire, The (May 24, 2002)
As I navigated the halls of Resident Evil’s creepy mansion, blasting zombies, escaping from traps, and marveling at the graphics, I couldn’t help but wonder how much the mansion would sell for if it was on the market. Square footage must be upwards of 30,000 and secret doors are scattered throughout. If it was sold fully furnished, I’d peg the price somewhere around $34 million. Of course, there might be some wiggle room on the price – zombie infestation being quite a bit worse than mice infestation.
A war against zombies and mutants in all the places you'd least want to meet them. The original survival horror is reborn to begin a new reign of terror. You meet a hideously disfigured woman in a narrow tunnel with an uncomfortably low ceiling. It seems she has more than one face. Dressed in rags she's hunched over and moaning. Perhaps you ought to help her in some way? Suddenly she lunges and you notice for the first time how her arms are locked in crude wooden stocks, broken chains clanking. She's using them to try to open your skull. In defence you open fire with the biggest gun you have; gore splatters the walls. It's utterly horrific. It's truly great. This is what Resident Evil is all about: ultimate survival horror.
GamePro (US) (Jun 20, 2006)
In 1996, Capcom producer Shinji Mikami took the premise of Night of the Living Dead, threw in some monsters and a subplot about a corporation creating biological weapons, and modeled it around the play engine from Alone in the Dark. The result was one of the most compelling reasons to own a PlayStation: Resident Evil. Now, to kick off its support for the GameCube, Capcom has created what can only be called the definitive version of that classic "first" Resident Evil, and it too is one of the most compelling reasons to own Nintendo's newest gaming machine.
IGN (Apr 26, 2002)
Director George Romero's 1968 film Night of the Living Dead scared the hell out of movie-going audiences across the globe when it debuted so many years ago. The idea that deceased people could somehow rise from the grave again was only slightly less frightening than their seemingly newfound hunger for the living.
Quebec Gamers (Jan 11, 2002)
Cette nouvelle version de Resident Evil plaira quand mĂȘme Ă  tous les fans de la sĂ©rie. Et ceux qui n'ont pas jouer, dĂ©couvriront ce jeu Ă  leur tour. Le jeu reprend de belle façon le classique qu'Ă©tait Resident Evil Premier! Les habituĂ©s reconnaĂźtront facilement les scĂšnes de la Mansion et les environnements! Ils sont maintenant plus beaux et plus dĂ©taillĂ©s.
GameSpot (Apr 29, 2002)
Many were shocked when Capcom announced last year that future installments in its horror-themed Resident Evil series would be appearing exclusively on Nintendo's GameCube, but even more surprising was the company's announcement that the first game under the deal would be a remake of the 1996 original. Resident Evil 2 is often considered the pinnacle of the franchise, but even though it made a number of improvements to the series' gameplay, it never managed to be as scary as its predecessor. So this time around, Capcom has fused the best of both worlds together into one amazing game that clearly stands as the best the series has to offer.
4Players.de (Sep 24, 2002)
Resident Evil bringt endlich gepflegten Grusel auf den GameCube - und das in einer bestechenden Prachtkulisse. Die Hochglanzgrafik von Capcoms Revival ist ĂŒber jeden Zweifel erhaben und sorgt fĂŒr ein erstklassiges Horror-Ambiente. Aber egal wie authentisch das Herrenhaus anmutet, wie realistisch Zombies brennen, zusammenbrechen oder durchlöchert werden, das SahnehĂ€ubchen von Resident Evil ist auch im Jahr 2002 die herrliche RĂ€tselkost, die neben spektakulĂ€ren Schockmomenten fĂŒr entspanntes Adventure-Feeling sorgt. Und das hervorragende Level-Design macht selbst den Frust in Sachen Inventar und Steuerung schnell wieder wett. Alte Resi-Hasen werden sicher nĂŒchterner an die bekannte Story und Location rangehen, aber selbst die finden neue RĂ€tselvarianten, neue Monster und ein aufgepepptes Kampfsystem. Und Neueinsteiger? Nach zwei Spielminuten wird Euch dieses SchmuckstĂŒck nicht mehr loslassen

N-Zone (Jul 06, 2003)
Ich hatte ehrlich nicht mehr damit gerechnet, dass sich Resident Evil den Survival-Horror-Thron zurĂŒckholen wird. Denn nach Silent Hill (PSone) und Alone in the Dark IV (PS2, Dreamcast) wirkten die Teile des Schockers doch recht altbacken. Mit der Neuauflage des ersten Teiles wendet sich das Blatt. Noch nie war Gruseln so schön. Das Argument vieler Kritiker, dass es genau dasselbe Spiel wie 1996 ist, muss ich abschmettern. Capcom spielt mit dem Wissen der Veteranen. Wo vorher eine Trittleiter verschoben werden musste, fehlt diese jetzt plötzlich und die kleine Kommode dient als KlettergerĂŒst. Ich liebe dieses Spiel!
Game Over Online (Aug 02, 2002)
Resident Evil offers plenty of game-time considering the multiple modes of difficulty, nearly a dozen unique endings, and a multi-tiered storyline that changes according to your in-game actions. And the fact that you can play the game with two different characters just lengthens the overall enjoyment of the game even more. Who would have thought that a visual makeover and a few gameplay tweaks could render an otherwise obsolete game into a incredibly entertaining experience that defies all expectations? Any ‘cube owner would be well advised to pick this game up. Just remember what I said about unwelcome leakage.
Netjak (Jun 14, 2001)
What seems like an eternity ago, the first Resident Evil hit the US market in 1996 on the Sony Playstation. The series has turned out to be the real forefather of the survival-horror genre. The name Resident Evil has become a household name for gamers around the world, and Capcom has set the standards for other survival-horror games from then on. Games such as Silent Hill and Parasite Eve have been somewhat successful, but none match the familiarity of the RE series.
RetroGame Man (Mar 24, 2018)
Overall, the remake of the original Resident Evil is an awesome game with great atmosphere and clunky but workable controls. This game basically created the genre of survival horror, and it can till convey that tension throughout. If its your first time thought the game, it can take a while to beat, so you will get your money’s worth!
Eurogamer.net (UK) (Sep 13, 2002)
It may seem like an old reviewer's cop-out to say it, but Resident Evil is a game you will either love or hate. You will either love it for the new ground it breaks and the way that it's been rescripted to scare old fans anew, or you will begrudge its retreading of a tiresome and irritating path to the point that its unparalleled visuals mean virtually nothing. For me, it's a shockingly scary game which really keeps your heart pounding, besmirched by only a degree of old-hattedness. Have no fear though, Resi fans, it's still definitive.
Gamereactor (Sweden) (May 08, 2003)
Capcom har förÀdlat, förfinat och förbÀttrat ett av mina absoluta favoritspel till nÄgot som ingen fÄr missa. Detta Àr ett ljuvligt Àventyr som fÄr den allra tuffaste att slÀppa en droppa i byxan.
Gamekult (Apr 05, 2002)
Six ans aprĂšs, ce remake du premier Ă©pisode est une vraie rĂ©ussite sur Gamecube tant pour la machine que pour le jeu. En dĂ©montrant sa volontĂ© d'attirer un public plus adulte sur sa machine Nintendo autorise le gore gratuit par le biais du retour d'un mythe oĂč l'hĂ©moglobine coule Ă  flot. Dans son nouvel et fabuleux Ă©crin Resident Evil revient donc hanter nos nuits de sueurs froides avec quelques petites nouveautĂ©s dans ses bagages. Enigmes modifiĂ©es, piĂšces supplĂ©mentaires, nouveau systĂšme de dĂ©fense, autant de petits dĂ©tails qui suffisent Ă  nous replonger dans l'aventure. Reste qu'au bout du compte et aprĂšs en avoir pris plein les yeux, on se retrouve en terrain dĂ©jĂ  conquis avec toutes ces petites contrariĂ©tĂ©s qui n'ont jamais Ă©tĂ© corrigĂ© depuis tout ce temps. Ceci dit, pour les fans, les petits nouveaux, les nostalgiques et le reste du monde, ce remake est tout bonnement incontournable car c'est ainsi que tout a commencĂ©...
Okay so you've scrolled down to the bottom of the page and seen the score of 6.0/10 and thought what the heck is this reviewer on, giving a masterpiece such as this a ridiculous score of 60%? If I was reviewing this game for a hearing gamer I would find it hard not to give it 10/10 because for a hearing gamer it is magic. However at deaf gamers we are 100% true to deaf gamers and in all honesty the game is crippled by it's lack of subtitles or message logs and deaf gamers are getting a heavily flawed masterpiece which our mark reflects.
Factornews (Oct 03, 2002)
Du neuf avec du vieux
 Une vraie devise pour Capcom qui n'hĂ©site pas Ă  repondre un (dĂ©jĂ ) classique du jeu vidĂ©o. Cependant, il serait peut ĂȘtre bon de faire Ă©voluer le gameplay d'une sĂ©rie, qui malgrĂ© des graphismes magnifiques, est en train de prendre un sacrĂ© coup de vieux. Ca passe pour cette fois (surtout pour ceux qui n'ont pas eu la chance d'y jouer sur PSX) mais qu'en sera-t-il de Resident Evil 0 ?

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