User Reviews

One of the scariest games of all time. Melvin Raeynes (26) 3.6 Stars3.6 Stars3.6 Stars3.6 Stars3.6 Stars

Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 3.5
AI How smart (or dumb) you perceive the game's artificial intelligence to be 4.2
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.1
Graphics The quality of the art, or the quality/speed of the drawing routines 3.8
Personal Slant How much you personally like the game, regardless of other attributes 4.2
Sound / Music The quality of the sound effects and/or music composition 4.0
Story / Presentation The main creative ideas in the game and how well they're executed 4.2
Overall User Score (25 votes) 3.9


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
86
GamersMark (Jan 27, 2003)
After all these years Resident Evil 2 still is a great gaming experience. It still stands as the epitome of the Resident Evil franchise, despite all the sequels, prequels, and remakes. If you’ve never played RE 2 in the past, then it might be a good idea to pick it up for your GameCube, to complete the collection.
80
I’m about to lay one giant egg of a cliché: If you’ve never played RE 2 before, the GameCube version is worth a purchase. If, on the other hand, you peed yourself with the PSone iteration, feel free to skip this port without guilt. Even though the game is five years old – and hasn’t changed – the graphics (outside of cinemas and particle effects) hold up surprisingly well. Of course, the other things that make a survival horror game good still hold true: sound, suspense, storyline, and action make RE 2 a classic on any platform.
70
GamePro (US) (Apr 02, 2003)
It may be over five years old, but Resident Evil 2 still shows why it became one of the best sequels. Blame it on the zombies. While terrorizing poor Raccoon City, they managed to make survival/horror gameplay respectable and fun for the average Leon and Claire. Now GameCube players can experience the five-plus-year-old sequel to Capcom’s truly horrifying original Resident Evil that is, if you’re not already tired of number zero and one. Sharp visuals that overshadow previous RE2 versions are certainly the highlight to this port, while the entire gameplay has remained intact.
65
Jeuxvideo.com (Jun 03, 2003)
C'est sans surprise que l'on accueille cette conversion fidèle du Resident Evil 2 sorti en 1998 sur Playstation. Au prix auquel il est proposé, ce titre ne se justifiera qu'auprès des inconditionnels de la série qui ne possèdent toujours pas cet épisode. Un titre difficile à apprécier quand on imagine ce que l'équipe responsable du remake de Resident Evil aurait pu faire avec ce second volet.
60
Consolemania (Sep, 2003)
Questi due capitoli storici di Resident Evil [RE2 e RE3] sono esattamente tali e quali a quelli che avete già potuto giocare su PSX/PC, grafica compresa. [...] Di certo nessuno dei due vale i soldi che costa; avrei potuto capire se fossero stati delle riedizioni potenziate (stile Rebirth) o se fossero stati venduti insieme o a prezzo ridotto, ma così non ci siamo proprio. Nonostante ciò, non mi sento di stroncarli completamente, perché RE2 resta sempre molto divertente da giocare (se fate finta di non avere un GameCube) e RE3 fa presa sulla mia parte più sborona e sanguinaria. Che fare con questi giochi? Se siete appassionati della saga e volete possederne tutti i capitoli, reperite le versioni per PSX o per PC di RE2 e 3, che adesso costano meno. Se non avete né una PlayStation né un computer, beh... potete ripiegare sulle versioni per GC, ma rischiate la delusione.
60
If you can look past the disappointment of the game not receiving a graphical facelift there is much to enjoy with Resident Evil 2. The game has plenty of replayability and there are even some mini-games in there to boot. In fact there are many gamers out there that regard Resident Evil 2 to be the best in the series and it's difficult to argue with that opinion. Sadly the cutscenes not being subtitled is a big blow for deaf gamers and this is reflected in our rating of the game. Resident Evil fans cannot afford to miss it though, particularly if you didn't experience it on any other console.
60
GameSpy (Jan 31, 2003)
The GameCube version of Resident Evil 2 is a straight port of the PlayStation game that came out in 1998, but with higher-resolution character models and a few minor voice updates. The Dreamcast (god rest its soul) received a similar port of the game during its short lifespan. When you compare the two versions, they're the exact same product, with exception of the GameCube version being on a single disc. However, in 2003, RE 2 will cost you forty dollars -- a whole twenty dollars more than the Dreamcast version. A title that is simply a port of a five-year-old game doesn't warrant such a high price tag.
50
GameSpot (Jan 21, 2003)
Resident Evil 2 on the GameCube may be enticing for those who have never played the game, and for them it might be worth a rental. Even so, the game offers the arrange mode (which gives you unlimited ammunition and all of the powerful weapons right off the bat), so you can easily breeze through it in a few hours. As for all of the other Resident Evil fans, there's absolutely no reason for you to buy this game.
50
IGN (Jan 29, 2003)
Resident Evil 2 remains one of my preferred games on last generation's PlayStation and had the title been remade as Capcom revamped RE1, it might have been a remarkable GameCube title. As it stands, though, RE2 hits Nintendo's next-generation console totally unchanged and -- five years old, just feels completely outdated. The end port is not a bad one. Purists hoping to get all of the "survival horror" titles on one console will probably satisfied, and if you've never played RE2 before it's still an enjoyable enough adventure.
40
Eurogamer.net (UK) (Jun 09, 2003)
Anyway, yes, the games. Resident Evil 2 is set just after the end of the original, with the sequel, once again, playable as two different characters; rookie S.T.A.R.S cop Leon S. Kennedy (on his first assignment, the poor chap), and Claire Redfield, who's looking for her brother, S.T.A.R.S member Chris Redfield. Each quest is broadly similar trawl around Racoon City (albeit with a few minor story differences), and anyone familiar with other games in the series will know what to expect.