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User Reviews

There are no reviews for the GameCube release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
PGNx Media (Jan 18, 2003)
Supper Bubble Pop is a fun puzzle game for the Gamecube. Its graphics and sound fit very appropriately into the game, and the controls handle wonderfully. Recommended if you want an “exciting” puzzle game.
GameZone (Jan 07, 2003)
This is the type of game that may appeal to a family setting. The action is fast-paced, the game is colorful and it requires recognition skills as well as reflexive. You must see the way the balls are lining up and then how to attack them. The use of some power-ups makes the task slightly easier, but this game is challenging.
GameSpy (Jan 24, 2000)
Super Bubble Pop is a game that you'll play for a while, but not for nearly as long as you'd play a top puzzle title. The look and sound of the game are fine, but the action -- and the amount of information you're expected to keep track of -- will eventually become more frustrating than fun. There are better ways to meet your predestined end.
Super Bubble Pop ist irgendwie eine Mischung aus den bekanntesten Knobelspielen (Tetris, Klax, Bust-A-Move), schafft es aber nicht, die Motivation einer dieser Titel zu erzeugen. Die Ausstattung ist kläglich, es gibt nur einen Ein- und einen Zweispielermodus. Die effektüberladene und spacige Grafik ist zwar technisch einwandfrei, fürs Spielgeschehen allerdings sehr verwirrend. Letztendlich vermisst man bei diesem Spiel vor allem eines: Originalität.
GamePro (US) (Jan 21, 2003)
Super Bubble Pop plays like a 3D hybrid of Columns and Bust-A-Move but without the ease of gameplay. Players shoot bubbles down a grid, stacking and eliminating three or more of the same color. If you can clear the grid (most puzzles have potential quick solutions) or collect all the level tokens, you move up a level. Otherwise, the puzzle creeps ever closer. Power-ups boost your offense you can flip or freeze columns of bubbles, swap colors, set off earthquakes, and more. Each character also has a massive and unique special attack (including big explosions and crushing the puzzle under a sheet of plastic wrap), but you still have to be really quick to succeed. Visually, the game is beyond arresting it’s nearly epileptic.
GameSpot (Jan 07, 2003)
One of the first titles from the newly resurrected game publisher Jaleco, Super Bubble Pop, is a fairly straightforward, fast-paced puzzle game that, simply put, would not exist if it weren't for the countless other puzzle games that have come before it. Playing much like a blend of Klax and Columns, two of the earliest would-be Tetris usurpers, Super Bubble Pop feels familiar all around, right down to its titular similarities to Taito's prolific Super Bust-A-Move series. Still, though the game draws inspiration from some of the more respected second-string puzzle games out there, Super Bubble Pop offers neither their depth nor their long-term appeal.
NintendoWorldReport (Feb 04, 2003)
In the end, what Super Bubble Pop turns out to be is a failed attempt at a new type of puzzle game. There are so many things wrong with the gameplay mechanism that anything good is completely obliterated by its flaws. In the puzzle genre, when you're going up against the Tetris, Puyo Puyo, and Panel de Pon juggernauts, a game like this doesn't have a chance.
IGN (Feb 12, 2003)
Super Bubble Pop isn't a terrible game. In fact, there is a miniscule degree of satisfaction to be gained when toying around with its premature puzzles. But it's a title that's not even in the same league as AAA puzzle offerings like Bust-A-Move.