User Reviews

There are no reviews for the GameCube release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 3.5
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.2
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.3
Graphics The quality of the art, or the quality/speed of the drawing routines 3.7
Personal Slant How much you personally like the game, regardless of other attributes 3.0
Sound / Music The quality of the sound effects and/or music composition 2.8
Story / Presentation The main creative ideas in the game and how well they're executed 2.8
Overall User Score (6 votes) 3.2

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
PGNx Media (Nov 25, 2005)
With True Crime: New York City, Luxoflux succeeded in making a game that hits all of the right bullet points. The action and depth of the game will surely please fans of the first game or those who need a GTA-genre game this year. The game doesn’t go above and beyond but with solid gameplay and a superb recreation of New York City, very few can complain. Activision has once again taken advantage of a Grand Theft Auto-less year with promising results. On the Gamecube, without the competition from the Grand Theft Auto franchise, True Crime: New York City is especially appreciated.
It still has a ways to go to catch GTA, but with this finely crafted sequel Luxoflux has raised this series up from another me-too title to a necessity for fans of this genre.
GamersMark (Dec 07, 2005)
n my experience, it has been hard to appreciate any free-roaming style game as much as the Grand Theft Auto series. Since the inception of the formula into many recent games, in practice, games including free-roaming never really compared to Grand Theft Auto’s execution. It’s even more apparent when a game is in an urban setting, such as the True Crime series or other "GTA clones." True Crime: New York City, the sequel to True Crime: Streets of LA, from Activision and developer Luxoflux, obviously are out to tap into the large fan-base GTA has acquired over the years.
NintendoWorldReport (Dec 19, 2005)
All in all, this game is right on track with True Crime: Streets of LA, with some additional tune-ups. There are no rules or a set time line that you need to follow to finish the game. Just hop in your car of choice, modify it, live your life as a cop in NYC, and try to clean up all of Manhattan. It's just a free roaming, gangster-turned-cop, action/adventure/shooting/driving game. The scattered glitches and the need to save often to avoid lockups and data loss subtract from the overall game,but it's still fun and addictive.
IGN (Nov 16, 2005)
The original True Crime: Streets of L.A. was something of an ambitious game. It managed to pull off some of this ambition quite well, like almost perfectly mapping the layout of the entirety of Los Angeles for you to drive through, but some other aspects that may have sounded good on paper didn't quite come through in the end. The gunplay was a little wonky to use, the hand-to-hand combat was decent but didn't control all that well, the move upgrades were cool but rather annoying to obtain, and the game's characters honestly weren't nearly as intriguing as others in competing titles.
Die düstere, dampfende Atmosphäre von True Crime: New York City kommt einem Cop Thriller ziemlich nahe. Alles wirkt düsterer als im großen Konkurrenten GTA. (...) Grafisch gesehen ist allerdings dieses Mal so einiges den Gully runtergespült worden. Die ganzen hübschen Bloom-Effekte der Xbox-Version sind futsch, das Wasser sieht lächerlich aus und die Framerate hustet, als ob der Cube jeden Moment verrecken würde. Musikalisch ist alles Sahne, aber der Sound macht mal wieder Zicken, so dass sich manche Dialoge irgendwie blechern anhören. Und erst die Steuerung... tja, die Steuerung. Vielleicht hat der Cube-Controller nicht so viele Knöpfe wie die Konkurrenz, aber die letztendliche Lösung ist einfach nur verwirrend und lächerlich. Definitiv die schwächste Konsolenfassung eines eigentlich sehr guten Spiels.
Next Level Gaming (Nov 17, 2005)
With all the title coming out this holiday season you might want to hold off on this one till after the holidays and pick it up on sale. That, or put it on your Christmas list and have someone else pay for it.
N-Zone (Jan 06, 2006)
Der größte Pluspunkt von Marcus Reeds Manhattan-Einsatz ist die große Vielfalt. Man kann die unterschiedlichsten Zufallsverbrechen lösen und sich im ganzen Stadtteil austoben. Es gibt immer wieder etwas Neues zu entdecken. Die Inszenierung von True Crime: New York City ist erzähltechnisch gelungen.
GameZone (Dec 05, 2005)
True Crime: New York City is a game that could have been a great GameCube substitute for the Grand Theft Auto series but it falls flat thank to some serious glitches. It’s a game that is still better than Streets of LA but with so many problems I really don’t see a purchase - unless you can ignore these annoyances. A rental is certainly in order, though.
Video Game Generation (Jan 21, 2006)
The game will of course appeal to you if you just can't get enough of this kind of game: if you're so big a fan of sandbox-type games that you will jump on anything even remotely like one, then by all means grab this because it's for you. But if you want something fresh, something consistent or something that shows what life is really like in New York City, you should probably keep walking.
Game Chronicles (Dec 24, 2005)
True Crime New York City is, overall, not a very good game. It tries, but usually it fails. The game feels kind of half assed, to be perfectly blunt. There are better games out there, and when you’re paying $49.99, it’s probably best to go for those better games instead.
Game Over Online (Jan 10, 2006)
This game is junk, period. Please, spare yourself the agony and stay far away from this title… enjoy a second play through of Vice City or San Andreas instead. The sheer number of fun-ruining bugs in this game is the stuff smashed controllers are made of, so don’t even bring yourself down to the level the developers take you for when they decided to release this thing.
46 (Dec 24, 2005)
Ich habe noch nie ein so detailliertes, lebendiges und atmosphärisch umgesetztes Manhattan gesehen. Auch die Story, die euch in den Big Apple entführt, macht mit einem furiosen Auftakt und namhaften Charaktermimen Lust auf mehr. Doch schon bald beginnt die Fassade zu bröckeln: Die Handlung, sofern sie nicht schon durch fahrlässige Programmierung unwiderruflich stecken geblieben ist, wiederholt sich immer und immer wieder, nur mit anderen Gesichtern und Schauplätzen. Auch die Dinge abseits der Storyline entpuppen sich bald als ewige Wiederkehr des Gleichen. Zudem sorgen technische Unzulänglichkeiten und Schlampereien regelmäßig für ungläubiges Staunen, Ärgernis und Frust.
GameSpot (Nov 23, 2005)
True Crime: New York City should be avoided regardless of whether or not you enjoyed the first True Crime. The gameplay has a few almost-decent spots, but the technical problems far outweigh any faint hope this game ever had of being enjoyable. If you're curious about what a video game looks like before it goes through adequate testing and quality assurance, then by all means give this one a try. Otherwise, stay away, because it's a waste of your time and money.
Nintendojo (2005)
This game isn't an aberration, but it should still be avoided. True Crime: New York City is bad for entirely different reasons than expected: the graphics are awful, but the scope in certain ways outstrips its GTA ancestor. Not recommended unless you're desperate for a sandbox game fix and don't have access to other consoles.
45 (Nov 29, 2005)
New York City est plus beau et plus profond que True Crime, les nouveautés sont légion mais de très nombreux bugs et autres soucis techniques (absents de l'épisode précédent) nous empêchent de nous éclater pleinement. De plus la version GameCube est moins belle graphiquement, dispose de tout autant de problèmes que ses consoeurs et sa maniabilité est moins efficace à cause de combinaisons de touches peu intuitives pour effectuer la plupart des actions. Le résultat final est donc on ne peut plus décevant mais malgré tout, on croisera les doigts pour avoir droit à un troisième opus qui gommerait toutes les imperfections de cet épisode tout en se voulant aussi ambitieux.