Join our Discord to chat with fellow friendly gamers and our knowledgeable contributors!

User Reviews

There are no reviews for the GameCube release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 2.7
AI How smart (or dumb) you perceive the game's artificial intelligence to be 2.8
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 2.9
Graphics The quality of the art, or the quality/speed of the drawing routines 2.9
Personal Slant How much you personally like the game, regardless of other attributes 2.6
Sound / Music The quality of the sound effects and/or music composition 2.7
Story / Presentation The main creative ideas in the game and how well they're executed 3.0
Overall User Score (10 votes) 2.8

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Consoles Plus (Dec, 2002)
Cette version Game Cube n'apporte rien de plus aux précédentes sur PS2 ou Xbox. L'IA du jeu n'a pas été améliorée et donne toujours lieu à des situations invraissemblables ou très ardues. Les séquences aériennes de tir n'offrent pas non plus un très grand intérêt. Reste le plaisir de faire parler les armes dans une jungle hostile et bien réalisée.
Guter Ego-Shooter, der nur im Detail enttäuscht.
Netjak (Sep 02, 2002)
It's not perfect, but it does everything it's supposed to. While not having "game-of-the-year" potential like Halo, it still delivers. Don't bother renting, just buy it!
GamePro (US) (Oct 04, 2002)
Turok has always been an ambitious game, but its first three installments were limited by the hardware they were confined to, the Nintendo 64. With this the first next-gen entry in the series Turok evolves into a topnotch console corridor shooter.
Any game that allows me to represent mass violence scores a few kudos points. Turok is an FPS that executes its killing component fairly well. Players will encounter numerous weapons with two modes of fire each, copious amounts of ammo and health, and myriad targets with sometimes intelligent AI routines, which keeps combat interesting.
75 (Sep 06, 2002)
Ein Ego-Shooter mit einem so erschreckend schwachen Leveldesign ist mir schon lange nicht mehr untergekommen, allenfalls Serious Sam für den PC kann das noch unterbieten. Dass die Turok-Entwickler es besser können, zeigen sie in den leider viel zu seltenen Außenmissionen, die dank der Dinos einen gewissen Reiz ausüben. Der Rest ist nur solide Balleraction ohne jeglichen Tiefgang, der immerhin größtenteils ansprechend präsentiert wird, ohne aber neue Maßstäbe zu setzten. Fans von Shootern können daher zugreifen, die abschreckenden Fluglevel lassen sich zum Glück mit einem Level-skip-Cheat überspringen. Das Spiel ist ohne ein Checkpointsystem ohnehin schon schwer genug.
When it's all over, it's hard not to be satisfied with Turok Evolution. Granted, it's not quite the evolution the marketing team makes it out to be, but it still manages to be a great ride covered with tons of glorious red blood. Fans of the series will be enthralled with this entry, especially with the addition of the flying stages. This series has officially been brought back from the dead.
Game Chronicles (Sep 10, 2002)
While the controls, and in a small part the AI, detract from the game, all in all Turok: Evolution is a good game. I am sure with a little practice the controls will become second nature and therefore improve the overall enjoyment of the game. This is a game that I would recommend to anyone that asks but I would explain that you might be put off at first. After playing for a while Turok will grow on you and become a good addition to anyone’s collection if you can just get that sinister music out of your head.
GameZone (Sep 27, 2002)
Turok Evolution is a prequel to the original Turok. The game returns players into the lush forests, with myriads of hungry, relentless dinosaurs wanting to make you their next meal. The story begins with Tal'Set, a powerful Native American warrior of the Saquin nation, on a cliff fighting his nemesis Captain Bruckner, of the United States Army. Suddenly, a strange energy engulfs them and transports them to another world entitled "The Lost Lands." There are many malicious things going on in this land and it is beginning to get to the point where all hope is gone.
GameSpot (Sep 05, 2002)
You won't find much that's new in Turok: Evolution, but if you're a fan of the series, you'll find what you're looking for. The game has the typical drawbacks--it can be a bit difficult or repetitive at times, the enemy AI sometimes exhibits laughable behavior, and the controls suffer from the same awkwardness that plagues most console shooters. If this is your kind of game, however, you'll be able to take these minor flaws in stride and have a good time with Turok: Evolution.
NintendoWorldReport (Sep 29, 2002)
So now you might ask: How can something so laden with programming errors, long loading times, control issues and graphical glitches get a 7.0? Well, the answer is simple, really, because underneath all this lies a big and challenging game that is enjoyable even when its short-comings are extremely pronounced. Also, when looking back there are countless of little memorable situations that stick to my mind. These things alone make this a solid game that deserves a good score. Still, you cannot help but wonder how great this could game been, had Acclaim spent a little more time sorting things out.
GameSpy (Oct 09, 2002)
The developers behind Turok: Evolution must have been listening to Devo while they worked as it's clearly a step backwards for the franchise. It will please nostalgic fans for the first few chapters, but its lack of innovation makes the experience seem stale. A host of bugs, awful loading times, and other glitches further demonstrate its lack of polish. The hefty multiplayer mode makes it worth a look on the GameCube where there are few other options, but otherwise only the most hopeless Turok addicts need apply.
Power Unlimited (Dec, 2002)
Turok Evolution is ook op de GameCube een aardige shooter, die wat gehinderd wordt door weinig evenwichtige gameplay en een slordige afwerking. De wisselvallige A.I. is het grootste minpunt. Evolution is geen slechte shooter, zoals de voorgangers ook nooit echt slecht waren. Als er geen andere shooters voor de Cube beschikbaar waren had je een aanschaf kunnen overwegen, maar met de komst van het briljante Time Splitters 2 is dit niet meer nodig.
IGN (Sep 03, 2002)
Over a half decade ago, a developer by the name of Iguana Entertainment broke onto the scene with Turok: Dinosaur Hunter for the Nintendo 64. It was an impressive first-person shooter for home consoles at the time, offering up a mix of gory visuals, exaggerated weaponry, and even platform elements. Thanks to some notable sales, it wasn't long before Acclaim had Iguana start on the sequel Turok 2: Seeds of Evil. It is largely regarded as the most ambitious Turok, because it brought unprecedented "high-rez" -- as Acclaim coined it -- 640x480 visuals, stunning animations, massive environments, and a multiplayer mode onto a sizable N64 cartridge. Only Turok 2's unbalanced game design held it back from complete greatness.
Gamervision (Dec 04, 2008)
Very meh game. I am sure some will love it and some will hate it, Looks like I am a hater.
Game Revolution (Oct, 2002)
It's a shame that some poor game design choices mar an otherwise pretty game, one with potential and one that they clearly spent a lot of time on. Turok: Evolution is possibly the most misleading title of all time, since this game hasn't evolved at all.
45 (Oct 03, 2002)
Je le répète Turok Evolution est une déception cruelle. On est vraiment à la limite de se demander si on ne serait pas en train de se payer notre tête. Pas qu'à la limite d'ailleurs. Le titre se révèle presque injouable tellement le gameplay est repoussant et primaire même si la maniabilité est curieusement un peu plus souple ici (hormis le vol). De plus, la réalisation se montre assez moyenne (pour une GC) durant la moitié du jeu. TE parvient tout de même à se montrer moins bon que ses ancêtres sur N64, bravo, belle performance.
Gamereactor (Sweden) (May 07, 2003)
Jag hade helt klart väntat mig ett bättre, mer välgjort spel när jag först startade Evolution. Genren har gjort stora framsteg de sista 4 åren och det känns som om Turok sovit sig igenom alltihop, utan strävan efter att utvecklas. Det här är ytterst medelmåttigt och bör egentligen enbart tilltala riktigt inbitna fans av de tidigare spelen.