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User Reviews

Garfield the Jackcat Windows Buuks (209)

Our Users Say

Platform Votes Score
Game Gear Awaiting 5 votes...
Genesis 10 3.7
Windows 9 3.6
Combined User Score 19 3.7


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
86
Game GearConsoles Plus (Oct, 1995)
L'animation est également réussie, ce qui fait de cette aventure un bon jeu de plates-formes à la durée de vie correcte.
83
Game GearSega Pro (UK) (Dec, 1995)
It plays just as well as the Mega Drive version, although the screen jerks a lot when Garfield jumps. Still, it's a top game that wouldn't be out of place in anyone's Christmas stocking!
81
Game GearMean Machines (Jan, 1996)
Impressive graphics - unoriginal game. Looks better than it plays, in other words.
80
GenesisElectric Playground (Mar 30, 1996)
Surprise! It's pretty good. I was expecting to find Garfield: Caught In The Act about as original as a bad lounge singer, but due mostly to the strengths of one particular level and the game's infectious sense of humour, I actually found myself enjoying this little orange cat experience quite a bit. I guess the one thing I should know by now about Sega and their platform games is that they always bring something to the table that forces you to smile. Combine this expertise with a bonus level that allows you to pummel various members of the Garfield family in a perversely funny "Whack-A-Mole" type game and you've found the makings of a truly solid time waster, especially if you're like me and like to play all of your Genny games on the road with your Nomad.
80
Game GearGamePro (US) (Jan, 1996)
Garfield's hardly the game of the year, but if you're hunting for a holiday gift for a beginning or young gamer, take home this cat.
80
GenesisGameFan Magazine (Jan, 1996)
I'm not the biggest fan of games that are based on American cartoons, but Garfield is genuinely better than the norm. The graphics range from "basic foreground, but beautiful fine scrolling backgrounds" to "wow, look at the Ranger-X type action going on in this bonus stage:. The fat cat himself is well animated and has the perfect comic book look. The control is solid, but the music is forgettable. So...I guess if cartoon games are your thing, knock yourself out. I prefer something more serious, but this game wasn't made for me.
74
Game GearGamers (Germany) (Apr, 1996)
Im Gegensatz zur MD-Fassung spielt sich dieses Modul hervorragend. Der nett animierte Kater springt und hangelt sich durch große, interessante Levels in prächtigen Farben. Die Sounds sind leider nicht das Gelbe vom Ei, doch wen stört das, wenn das Gameplay begeistern kann?! Werft doch mal einen Blick rein!

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67
GenesisMean Machines (Jan, 1996)
Unless you're desperate to see Garfield on your Megadrive, you'd be best advised to look elsewhere for your platform fun.
60
GenesisAll Game Guide (1998)
Basically, Garfield runs and jumps around in late-night movie settings, attacking everyone who attacks him, either by scratching them or throwing an item at them. It's too bad he's not at home harassing Jon, pestering Odie, tearing up the couch, eating lasagna, and griping about having to get up at noon. It would have made for a funnier and possibly funner game.
60
The title of this game should be changed to "Garfield and The Tale of Automatic Damage". It has way too many cheap hits to make it enjoyable for the younger audiences it is aimed at. The character graphics and level originality are very good, but still don't make up for sloppy control. Cheap hits and a bad control interface really bother me and Garfield has both of them. If you don't mind these flaws, try it out, but Garfield has really rubbed my fur the wrong way.
60
GenesisSega-16.com (Mar 20, 2005)
Sega had the beginning of a great game, but unfortunately chose to release it without the sufficient amount of levels. EGM's contentions about the game's excessive difficulty make me question their skills; and Sega should have spent more testing time to hone the game's overall balance. Had I bought this cart in 1995 and paid the full price for it, I would certainly have been disappointed. But in this day and age, you can usually buy 16-bit games for eight to twenty times less than what they originally cost – Garfield: Caught in the Act thus becomes a worthy find.
59
GenesisVideo Games (Dec, 1995)
Für Fans des faulen Katers noch eine Überlegung wert, sollten sich andere Jump'n'Run-Fans lieber bei der Konkurrenz umschauen. Offenbar werden bei Sega keine Spieletester mehr engagiert, denn in dieser Version hätte ich Garfield noch nicht aus dem Haus gelassen....
56
Game GearMega Fun (Dec, 1995)
Die Grafik ist für Game Gear-Verhältnisse recht abwechslungsreich und bunt geraten, und die Melodien gefallen sogar besser als auf dem Mega Drive. Trotzdem stellt sich bei dem ewigen Plattform-Gehüpfe recht bald Langeweile ein, da der Spielverlauf zu abwechslungslos geriet. Die Vielfalt der Gegner ist stark beschränkt, ebenso die Auswahl an Extras (außer Fressalien gibt es nichts zum Einsammeln). Aus diesen Gründen dürfte Garfield wohl nur die erbarmungslosesten Fans ansprechen.
54
GenesisMega Fun (Oct, 1995)
Es ist ja allgemein bekannt, daß Garfield eine eher beschauliche Lebensart bevorzugt. Bei dem Versuch, Garfield in das Mega Drive zu bannen, verwechselten die Programmierer jedoch Beschaulichkeit mit Langeweile. Trotz gefälliger Grafik und Cartoon-mäßiger Animation geht bei Garfield einfach zu wenig ab. Die Innovationsfreude der Macher hielt sich in engen Grenzen, sprich, Garfield ist ein durchschnittliches Jump‘n Run. Weiteres Manko: Verpatzt man einmal einen Sprung über einen Abgrund, kommt es nicht selten vor, daß man den halben Level nocheinmal durchwandern muß, um wieder an die gleiche Stelle zu kommen - ärgerlich! Überhaupt wurde die Gangart etwas überzogen, bedenkt man, daß man ohne ein Passwortsystem auskommen muß. Auch die Musik gehört zur Kategorie absolut trist und nach längerem Hinhören sogar zur Sorte ziemlich ohrenfeindlich. Fazit: fetter Kater, dünnes Gameplay.
50
GenesisGamePro (US) (Dec, 1995)
Novices are Garfield's target audience. The proof is in the repetitive gameplay and the two difficulty levels, one called Kitty and the other Normal. Whether beginners will be patient enough to overcome the controls is another question. Had Garfield been given better abilities, even veteran players might have enjoyed playing with him, but as it is they'll probably want to put this cat out.
42
Game GearThe Video Game Critic (Jun 21, 2008)
The stages are surprisingly long and repetitive, and sometimes you'll traverse an area only slightly different from the one before it. The bosses require an inordinate number of hits to defeat. After a while, Caught in the Act begins to feel like every 2D platform game you've ever played in your entire life.


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