User Reviews

One of the hardest vertical scrolling shooters ever made. gametrader (233) unrated

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.4
Graphics The quality of the art, or the quality/speed of the drawing routines 3.4
Personal Slant How much you personally like the game, regardless of other attributes 3.2
Sound / Music The quality of the sound effects and/or music composition 3.0
Story / Presentation The main creative ideas in the game and how well they're executed 2.6
Overall User Score (9 votes) 3.1

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Mean Machines (Jan, 1991)
Sporting some stunning graphics, this is one of the most attractive Megadrive blasters around - the backdrops and sprites are excellent. It's not just a pretty face, either - it's tough too, especially when you play it on the single-player option. The odds are really stacked against you, with a huge amount of enemy craft all with their sights locked onto your ship - if you don't grab some power-ups quick (and hold onto them) you don't stand much of a chance. Personally I love this sort of situation, but there are some people in the office who found the high difficulty level really offputting. Check it out if you're a hardened blasting fan.
Raze (Mar, 1991)
This all comes out in the end as one of the most taxing games I have seen for a long time. But what makes it even better is that you don't get fed up with it within ten minutes, you actually want to carry on playing. A remarkable achievement.
Génération 4 (Feb, 1991)
Tout contribue à faire de cette adaptation l'un des meilleurs jeux du genre sur la Mégadrive, avec ses décors somptueux, ses scrollings irréprochables, ses bruitages et sa musique parfaits.
Certainly not the most original game in the world, but an extremely good example of the type. If you've got a mate to play with, you'll enjoy it more, since the action can become a bit overwhelming for a lone warrior.
Sega Does (Dec 08, 2017)
Blast Squadron is an exhausting ride through an unforgiving alien landscape. It’s too hard, it’s unfair at times, and it doesn’t stray beyond the traditional space shoot-em-up formula. Even with these demerits, the game is the most engaging shmup I’ve played in a long time. There are moments when the game’s manic zeal overwhelms you, and you think, “Is all this really happening?” Chalk it up to Martin Pedersen and the cheekiness that comes with youth if you want, but the game’s clear delight in its desire to destroy the player is endearing, in a snot-nosed sort of way. Take it from someone who’s already played way too many shoot-em-ups on my Sega journey: Blast Squadron is a cut above, even when it’s behaving like an obnoxious brat.
Sehr entäuscht hat mich der Sound und die FX. Es handelt sich zwar um die selben Kompositionen wie bei der Heimcomputerversion, doch wurde einiges seiner Peppigkeit eingebüßt. Was auf dem Amiga noch begeisternd schwungvoll und motivierend klang, plätschert jetzt nur noch so vor sich hin. Schade - gerade von Roh Hubbard hätte ich etwas (viel) mehr erwartet. Vor allem die phantastisch atmosphärische, sehr traurige „Game Over“-Musik, die es mir sehr angetan hatte, besitzt nichts mehr von ihrer Faszination. Schade drum, denn ansonsten kann Battle Squadron wirklich fesseln, auch, wenn es einen Hit-Stern nicht mehr „verdient“- meiner Meinung nach.
Power Play (Apr, 1991)
Im Vergleich zum Amiga-Vorbild wirkt die Mega-Drive-Version insgesamt etwas flüssiger und farbiger. Spielerisch hat sich bis auf Kleinigkeiten nichts getan. "Battle Squadron" ist nach wie vor ein gutes, vertikal scrollendes Ballerspiel, das vor allem zu zweit an Reiz gewinnt.
Retrogaming History (Jun 09, 2009)
Battle Squadron su Mega Drive è uno sparatutto di buon livello che, nel confronto con la versione Amiga, compensa la minor raffinatezza grafica e il sonoro decisamene inferiore con la maggiore fluidità generale, la parallasse nei livelli underground, l'impostazione full screen e il tasto dedicato per il "Nova Missile". Fiore all'occhiello, infine, di questo shoot 'em up, come del resto del titolo originale sul 16 bit Commodore, è il 2 player mode.
60 (Oct 30, 2008)
Overall, if you ask me, its worth the purchase but it won't blow your socks off. There's great fun to be had in the two-player mode as well. If you don't have an Amiga computer or are too lazy to download an emulator, get the Mega Drive version.
Another colorful shoot-out, Battle Squadron just didn't deliver any new thrills that haven't been seen before on the Genesis. The game is a solid piece of blast-em-apart action, but after awhile you begin to wonder if you haven't already stared down the barrel of this cannon.
Try Battle Squadron if you crave a challenge and have beaten most of the other shooting games out there, but it's not a game you'll hold in high regard.