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User Reviews

There are no reviews for the Genesis release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.9
Graphics The quality of the art, or the quality/speed of the drawing routines 3.1
Personal Slant How much you personally like the game, regardless of other attributes 3.0
Sound / Music The quality of the sound effects and/or music composition 3.1
Overall User Score (9 votes) 3.3

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
90 (Jul 27, 2006)
Klax is a very replayable puzzle game that is simple, fast, challenging, and fun to play alone or with a friend. It has its own distinct style, in both gameplay and presentation, that makes it stand out from the pack. I highly recommend it to puzzle fans.
Video Games (Mar, 1991)
Da der Denkspielkonkurrent „Tetris“ fürs Mega Drive nicht erschienen ist, kommt man als Liebhaber dieses Spieletyps kaum an Klax vorbei.
Power Play (Dec, 1990)
Überraschenderweise wurde die Mega-Drive-Version von "Klax" nicht von Tengen, sondern von Namcot programmiert. Die haben ihren Job prima erledigt und eine fehlerfreie Umsetzung abgeliefert.
Raze (Dec, 1990)
It's hard to pick fault in the game content - only to say that there's not enough variation. Even so, the same could be said of Tetris, so I'll shut up. Most of Klax's appeal is contained in the addictive and fun two-player game - the splitscreen action really sets the heart beating. Even though the graphics are simple in construction, they look better on the Mega Drive - vivid and vibrant. There's a snappy little tune and some delightful effects. As for Klax's addictive qualities... you have been warned!
Graphically superior and sonically brill with stacks of samples taken from the arcade game. The big difference is in the gameplay, though, Tengen's game has a much better feel, more like that of the coin-op than the previous attempt. Obviously, if puzzle games aren't your cup of char, you'll find it difficult to justify buying this. On the other hand, you may just find that you like it, so give it a blast, see what you think and then buy it!
Mean Machines (Nov, 1991)
I played the imported Japanese Megadrive version of Klax last year and came away disappointed - the control method lacked precision and made playing the game unnecessarily difficult and frustrating. Expecting this official UK version to be exactly the same game, I feared the worst, but found myself pleasantly surprised. Domark/Tengen have tweaked it and made the control method far more responsive and accurate. The end result is an addictive arcade puzzle game which tests your reflexes and hand-to-eye co-ordination to their limits. I really enjoyed playing it, and although it mightn't appeal to every Megadrive owner, anyone who's after something other than platform or blasting action should definitely check it out.
Sega Does (Dec 16, 2016)
While I prefer the Japanese Mega Drive version of Klax, the Atari-developed Genesis version will still scratch that tile-slinging itch. Klax isn’t a Tetris-killer by any means (unless you’re talking Tetris on the Genesis, in which case it absolutely slays), but the game has more depth than you might expect upon initial play, and completing the objectives to get to the next wave can be addicting. Klax on, you crazy tiles.
Another good rendition of what is slowly becoming the favorite game of every system. The sounds are better than on most of the other versions and the graphics look pretty good. If you're looking for a puzzle game on the Genesis, this is probably the best you'll find.
Die Grafik entspricht ungefähr dem Automaten, der Sound ist jedoch mäßig und besteht weitgehend aus Sound FX. Doch sowohl Steuerung als auch Spielbarkeit sind schlicht phantastisch. Die Mega-Drive-Fassung ist zusammen mit dem PC-Engine-Klax eindeutig die beste Umsetzung dieses Klasse-Games!
Defunct Games (Jun 14, 2012)
Despite having a lot of great memories tied to Klax, I'll likely never truly love it the way I love Tetris and so many other puzzle games. The developers got in the way of a good thing, ultimately making a game that doesn't live up to its full potential. Even when I'm at my most negative, it's not the game I'm mad at. As it turns out, my disappointment lands squarely on the team that couldn't fully deliver on what should have been an amazing game. As it is, Klax is merely good.
1UP! (Jun 17, 2016)
En apparence plus varié et étoffé que Tetris, Columns et consors, Klax produit aussi un ordre de sensations différent. On est stressé, crispé, frustré, irrité, mais amusé ? Pas beaucoup. Les blocs nous écrasent, dans tous les modes, tout le temps. Tout dans le jeu finalement incite au stress. Ces sons bizarres, la cadence infernale, le débit excessif comme le nombre de couleurs, l'étroitesse étouffante de l'aire de jeu...
There's something wrong with the gameplay as well. You feel as if you're fighting through a pool of mud just to make your paddle move left! Sometimes tiles are flipped when you only wanted to move right. Klax on the Mega-Drive looks pretty much like a rushed product and although Klaxing is still pretty addictive it isn't up to the arcade classic by any stretch of the imagination.
Play Time (Mar, 1992)
Die FX tragen sehr viel zum Spiel bei, einem bricht regelrecht der Schweiß aus, wenn die Geräusche der herannahenden Steine immer penetranter werden. Ein super Spiel, das sich selbst “Tetrisanbeter“ nicht entgehen lassen sollten!