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The idea of this arcade game is deceptively simple: Guide a marble down a path without hitting any obstacles or straying off the course. The game is viewed from an isometric perspective, which makes it harder to stay focused on the direction the ball is to follow. There are tight corridors to follow and enemies to avoid. There is a 2-player mode in which players must race to the finish; otherwise you're racing against the clock.


Marble Madness Genesis New high score.
Marble Madness Genesis The beginner race
Marble Madness Genesis Watch out for the marble munching green things
Marble Madness Genesis Title screen (JP).

Promo Images

Marble Madness Magazine Advertisement Back Cover
Marble Madness Magazine Advertisement
Marble Madness Magazine Advertisement

Alternate Titles

  • "マーブルマッドネス" -- Japanese spelling

Part of the Following Groups

User Reviews

Madness? It's only marbles. Liam Dowds (51) 4.25 Stars4.25 Stars4.25 Stars4.25 Stars4.25 Stars

Critic Reviews

Mean Machines Jan, 1992 88 out of 100 88
Player One Apr, 1992 75 out of 100 75
Video Games Feb, 1992 70 out of 100 70
Power Play Mar, 1992 67 out of 100 67
ASM (Aktueller Software Markt) Apr, 1992 7 out of 12 58
Electronic Gaming Monthly (EGM) Mar, 1992 22 out of 40 55
Play Time May, 1992 47 out of 100 47 Jul 14, 2008 4 out of 10 40


Topic # Posts Last Post
Secret level in Apple II and Apple II GS version? 1 theclue (155)
Jan 24, 2019


1001 Video Games

The Arcade version of Marble Madness appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Graphics and Sound

A non-advertised fact about the PC version is that it supports 16-color graphics and 3-voice sound -- but only on a Tandy or PCjr computer. All other users automatically get 4-color CGA graphics and single-voice sound.

Secret level

In the PC version, there is a secret level accessible from the first level (involving being in the right place at the right time) which contained various difficult challenges (rivers, moving platforms and the like). This secret level does not exist in the original arcade game.


  • Happy Computer
    • 1986 - Best Coin-Op Conversion of the Year
    • Issue 04/1987 - #13 Best Game in 1986 (Readers' Vote)
Information also contributed by Daniel Yu, Indra was here and FatherJack

Related Web Sites

Servo (57418) added Marble Madness (Genesis) on Feb 28, 2004
Other platforms contributed by Quapil (4825), Corn Popper (69317), Tibes80 (1567), Infernos (19824), Sciere (533929), Kabushi (218236), emerging_lurker (178), Pseudo_Intellectual (61060), Macintrash (2642), Servo (57418) and quizzley7 (21715)