Join our Discord to chat with fellow friendly gamers and our knowledgeable contributors!

User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.2
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.4
Graphics The quality of the art, or the quality/speed of the drawing routines 3.6
Personal Slant How much you personally like the game, regardless of other attributes 3.0
Sound / Music The quality of the sound effects and/or music composition 3.8
Overall User Score (5 votes) 3.4

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
The action is smooth and intuitive, but it's a little late for Acclaim to compete with EA in the 16-bit realm, but I'm anxious to see what they've got planned for the 32-bit systems.
GameFan Magazine (Jan, 1995)
In summary, I would have to say that, while a well crafted and graphically excellent football game, NFL QB Club comes up short in it's long term play value and it's heavy emphasis on arcade style play. It certainly is a quality effort, but it is not in the same league as NFL '95 and Madden '95.
Video Games (Jan, 1996)
Genau wie in der Super-Nintendo-Version bietet NFL QB Club eine optimale Spielwiese für Tüftler und Simulations-Fetischisten. Durch den Trainingsmodus eröffnen sich Möglichkeiten, auch indirekt auf das Spiel Einfluß zu nehmen. Es ist Euch durchaus möglich, die absoluten Starspieler zu kreieren. Leider könnt Ihr keine individuelle Mannschaft komplett trainieren, aber dieses Feature wird sicherlich irgendwann in einer der Nachfolgeversionen realisiert werden. Auch sonst bietet dieses Spiel viele sinvolle Features. Hyper Audibles, die im Spielverlauf definiert werden können, die Beschleunigungsfunktion von Spielern oder die stufenweise Perspektivenwahl.
GamePro (US) (Jan, 1996)
Quarterback Club is an impressive, finely crafted game for the masses that's easily the class of the Intermediate league. For gonzo football gamers, though, the average CPU doesn't match Madden '96's tough A.I. Apply for Club membership accordingly.
Game Players (Jan, 1996)
Unfortunately, the players are real small and the graphics are pretty bland. Not quite on par with Madden or Primetime, QBC is still good solid football title that some may like better. Definitely worthy of a look.
60 (Aug 03, 2006)
This isn't a bad football game, really. Not so much bad as it is sloppy. If this game had been tightened just a bit; more animation frames, more attention to minor graphical and sound details, this could have been "A" material. As it stands, it's just okay. An okay football game to blow a half hour on when you're waiting to leave for an appointment, or the such. If you're into football, pick it up, because you'll love the thrill of the quick pace of the game. If you're a casual player who happens to enjoy football AND can look past the small shortcomings that NFL Quarterback Club '96 has, it makes for a decent purchase.
Basically, if you pick up a copy of NFL Quarterback Club '96 for the Sega Genesis, stick with the Quarterback Challenge. There is no reason to play in the other mode. The QB Challenge almost compensates for the weakness of the gridiron battle, but not quite.