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Risky Woods Reviews (Genesis)

Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.3
Graphics The quality of the art, or the quality/speed of the drawing routines 3.2
Personal Slant How much you personally like the game, regardless of other attributes 3.2
Sound / Music The quality of the sound effects and/or music composition 3.0
Overall User Score (11 votes) 3.2

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Sega Force (Jul 08, 1993)
Slutomdöme: för mycket slarv förtar det roliga med spelet.
Play Time (Apr, 1993)
Risky Woods ist mit Sicherheit ein überdurchschnittlich gutes Spiel. Es ist zwar kein Hit geworden, aber Electronic Arts hat mal wieder solide Arbeit geleistet. Die Grafik ist sehr detailliert gezeichnet, der Sound paßt auch zum Geschehen und die vielen, zugegebenermaßen bekannten Ideen wurden hier ansprechend miteinander verknüpft. Ich kann es empfehlen.
Mean Machines (Dec, 1992)
The less of this kind of thing that sees the light of day on the Megadrive the better. Not that it's altogether that bad but the machine is capable of so much more.
Video Games (Jan, 1993)
Trotz guter Ideen wie dem eingebauten Sensospielchen und interessanten Gegnerscharen (Skelette, Flugsaurier und schwebende Feuermonster) kann Risky Woods nicht richtig begeistern. Der hohe Schwierigkeitsgrad und die hakelige Steuerung lassen schnell Frust aufkommen. Auch dem Spielprinzip geht schnell die Luft aus, da in den späteren Levels nur noch wenig Neues kommt.

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60 (Apr 28, 2011)
So where does Risky Woods stand in the line up of Genesis titles? It has a far bit going for it graphically, gameplay-wise and even aurally to a lesser degree. But then some odd design (and redesign) choices get in the way, and the whole game begins to get dragged down. Heavy enemy respawning, loads of cheap hits and deaths, and strange difficulty curves mar what could have been a quality action platformer. That's not to say that there isn't a reasonably enjoyable game here with good traits, because there is if you can conquer its problematic areas. The thing is, those problematic areas are tough to overlook since they're always there. So if you've got the patience, there's a chance that you may find it to be an all right port... but be ready to do some swearing.
Well made, but should of stayed on disk.