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User Reviews

There are no reviews for this game.


Our Users Say

Category Description User Score
Gameplay How well the game mechanics work and the game plays. 3.8
Graphics The visual quality of the game 3.9
Personal Slant A personal rating of the game, regardless of other attributes 3.6
Sound / Music The quality of the sound effects and/or music composition 4.0
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 3.8
Overall User Score (8 votes) 3.8


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
91
Mega Force (Dec, 1995)
Un jeu très divertissant et surtout une balade extraordinaire à travers des décors de films qui ont marqué leur temps. Un jeu où l'originalité est omniprésente et où la recherche des capsules assure au joueur de longues heures de jeu. C'est excellent !
91
Mean Machines (Nov, 1995)
An endearing, engaging and truly broad sequel. Highly recommended.
90
Although things are never quite taxing enough for the hardened gamer fraternity, and the enemy count is sometimes low—which reflects some programming restrictions—Cool Spot has to stand out as one of the year's real Megadrive blockbusters, which will certainly outshine anything else within the same field this Christmas.
88
Sega Power (Jan, 1996)
Here's one SPOT you'll want to PICK... up. Um, better than most games out this weak Christmas.
80
Sega-16.com (Nov 16, 2009)
Spot may be a 7up marketing shill, but when he's in a game that?€?s this much fun it's pretty hard to care. Spot Goes To Hollywood stands out as one of the more well-crafted and entertaining platformers on the Genesis, and being pretty easy to obtain for under $10, it's well worth picking up. The game's only downside is the somewhat awkward controls when navigating the isometric environments (though I felt Spot handled this much better than Sonic 3D Blast). While that, along with the steep difficulty of the last levels, are potential sources for frustration, they are definitely more than balanced by the overall solidness of the gameplay and polished visual presentation. A definite recommendation to any fan of the 16-bit platformer.
77
Ação Games (Jan, 1996)
Olha a tampinha ai de novo! Depois de curtir até samba em sua primeira versão, Cool Spot volta com seus óculos escuros e ginga de malandro. Agora, até celular ele tem. A grande mudança em relação ao primeiro game e que todos os cenários são tridimensionais. Os gráficos estão coloridíssimos e o som continua legal, embora não empolgue. O melhor deste game é a diversão: são muitos itens para pegar, dezenas de passagens secretas e até algumas charadas, do tipo "como é que faço para pegar aquele item?". Na média, o cart resolve bem uma tarde de chuva!
74
Power Unlimited (Jan, 1996)
Na het geniale platformspel Cool Spot is dit een avonturenspel met de rode smartie op pootjes in de hoofdrol. Het speelt op verschillende filmsets en heeft verrassende puzzels, maar door het ongelukkige camerastandpunt is de bediening soms verwarrend.
71
Great Genesis games lately have been few and far between. Spot Goes to Hollywood is just the kind of title that will breathe new life into the aged Genesis. The first two or three levels of the game start out a little slow, but before long, you'll find it impossible to put the controller down. Some features that make this game a winner include excellent challenging levels, tons of hidden items to find and a third-person perspective that works well with the gameplay and control.
71
Snygg och genomarbetad tredimensionell grafik och lagom långa banor, men egentligen ingenting nytt sedan det förra Cool Spot -spelet, som trots allt har några år på nacken och börjar vid det här laget kännas lite väl gammalt. Ingen hit. Ingen flopp. Helt enkelt vanligt. Ett spel som bara finns.
70
GamePro (US) (Mar, 1996)
Spot goes to Hollywood isn't a bad game, but it's also not the kind of game that leaves you with a bubbly good feeling.
68
Video Games (Nov, 1995)
Einerseits freut es tierisch, den originellen Spot endlich mal wieder an die Hand nehmen zu dürfen. Andererseits vermißt man hier schmerzlich die passende Handschrift eines Dave Perryschen Leveldesigns. Meistens ist die Rumlauferei in den lieblos aufgebauten Filmlandschaffen einfach nur langweilig, es will nicht so recht das Feeling aufkommen, in einem wirklich spannenden Spiel zu sein. Auch das Aufsammeln der roten Spots, als eine der Hauptaufgaben im Spiel, wirkt etwas hilflos vom ersten Teil übernommen. Bei Cool Spot 2 gibt es außerdem extrem wenig rote Spots zu finden, die dann noch nicht mal gut versteckt wurden, sondern völlig unmotiviert in der Gegend herumlungern (oder nach dem Abschießen von Feinden auftauchen). Auch der halbe 3D-Effekt durch die isometrische Perspektive verschafft nicht die nötige Abwechslung, die man sich anfangs davon erhofft.
64
Mega Fun (Nov, 1995)
Undankbarkeit ist der Welt Lohn. Da machten sich die Programmierer von Virgin nun schon einmal die Mühe, das gesamte Spielszenario isometrisch darzustellen und dennoch will bei mir keine rechte Begeisterung aufkommen, im Gegenteil: Bei dieser Hopserei stimmt schlichtweg das Spielkonzept nicht. Es ist auf Dauer einfach ermüdend, ständig durch die Levels zu joggen, um irgendwelche Goodies zu erhaschen, zumal das Leveldesign viele Längen aufweist. Die Steuerung ist zudem etwas schwammig geraten, da es schwierig ist, den kleinen Spot gleichbleibend auf Kurs zu halten. Last but not least muß man unverständlich lange auf die Widersacher einballern bis sie sich endlich in Wohlgefallen auflösen. Glücklicherweise steigert sich der Fun zwar in höheren Levels etwas (besonders die Lorenfahrt gefällt), während die gleichbleibend detaillierte Grafik das Auge erfreut, Unter dem Strich überwiegt jedoch das infantile Spielprinzip, schade eigentlich!
63
Game Players (Mar, 1996)
The graphics are quite good for a Genesis and the sound isn't bad. Unfortunately, the gameplay doesn't offer enough variety or intense challenge to keep you playing. Spot Goes to Hollywood is by no means a ground-breaking title, but considering what else is available on the Genesis, it's pretty darn good.
60
Classic-games.net (Dec 08, 2021)
Spot Goes to Hollywood had potential. The level design is more interesting and varied and you aren’t going through the game twice. The production values are high and are fitting for a late generation title. But its control and design issues let it down. I’m sure there are those that will take its flaws in stride and find it fun. But in my opinion you have to overlook far too much to find its good points. This was a valiant attempt at something different but is not worth owning.


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