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User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 2.8
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.2
Graphics The quality of the art, or the quality/speed of the drawing routines 3.3
Personal Slant How much you personally like the game, regardless of other attributes 3.2
Sound / Music The quality of the sound effects and/or music composition 3.0
Story / Presentation The main creative ideas in the game and how well they're executed 3.0
Overall User Score (6 votes) 3.1

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Just Games Retro (May 15, 2002)
If you're a fan of Star Trek, and not necessarily DS9, then this game is worth checking out. In fact this may well be one of the better Trek games you'll find on any system. It delivers a solid experience worth playing through until the conclusion. However, if you don't harbor even a passing Trekian interest then pass this one up. It's not general enough for just anyone to play, and a lot of jargon will be tossed at you with references you won't understand. For this reason, the game gets a 75% overall, but its score will probably be much higher with fans of the show.
Basically, I'll have to reiterate my Super NES review because this one is very close to that version. Aside from minor graphic differences, which we've come to expect these days. DS9 also has nicely detailed backgrounds right from the show -- all the characters in great detail and missions that are downright fun. The control could have used a bit more tweaking, but it isn't horrible. Again, this game is only for Star Trek fans: any adventure lover will dig it.
GamePro (US) (Jun, 1995)
Puzzle fans may enjoy noodling out the time consuming solutions to DS9's missions, but action junkies will prefer time behind bars. Rent this one before you beam onboard.
DS9 isn't a terrible game; I found a certain level of enjoyment in playing. This stemmed more from my liking for the show than the game though. I recommend this only for fans of the show and for those who liked the Star Trek: Next Generation game.
Mean Machines (Dec, 1994)
With drab visuals and uninspiring gameplay, this is yet another half-hearted attempt at a TV license.
Mega Fun (Jul, 1995)
Deep Space Nine zum Selberspielen hat mich im großen und ganzen nicht sonderlich beeindruckt. Zwar ist die Grafik annehmbar und der Sound hat sogar recht gute Ansätze, dafür wurde bei der Spielbarkeit ziemlich geschlampt. Denn schon der erste Level ist nicht ganz einfach, beinhaltet zudem ein extrem knappes Zeitlimit und gegen Ende einen sehr unübersichtlichen Levelaufbau. Die Shoot‘em Up-Sequenz hätte man sich schenken können, da hier, was Innovation und Grafik angeht, ein spielerisches schwarzes Loch klafft. Selbst die ersten MD-Shooter boten da ansprechenderes. Ärgerlich ist auch, daß Ihr nach dem Verlust eines Lebens die Storyline in der Station immer und immer wieder spielen müßt, was auf Dauer extrem nervig wird. Positiv erscheint wirklich nur der hohe Wiedererkenungswert der Thematik, was durch viele bekannte Charaktere und vertraute Storys erreicht wird.
Game Players (Jun, 1995)
While the title is backed up by some nice graphics and animation, Deep Space Nine is a typical run left to right conversion game that never picks up enough to deliver real entertainment. Fans who like the cranial feel to the television show will find the run-and-jump antics of Sisko ridiculous and those who are looking for an action game will be bored senseless by the hard-to-follow plot and lackluster performance of the game.
30 (Feb 14, 2008)
Overall, Crossroads of Time is fairly disappointing and mostly irritating adventure that didn't stir the gaming pot up at all. It kept the tradition of being a Star Trek title and also being pretty awful. Its not worth buying, its not worth playing, what it is worth is being run over by a semi truck, unless you're one of those people who has to beat every cart you pick up. And if you are, I have no pity for you. This game sucks. Wait, space doesn't suck. But this game does. Er, you figure it out.