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TinHead Reviews (Genesis)

Published by
Developed by
Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.8
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.4
Graphics The quality of the art, or the quality/speed of the drawing routines 4.4
Personal Slant How much you personally like the game, regardless of other attributes 4.0
Sound / Music The quality of the sound effects and/or music composition 4.0
Story / Presentation The main creative ideas in the game and how well they're executed 3.8
Overall User Score (9 votes) 4.1

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Tinhead is the real deal: A challenging and original game that'll keep you up 'till 3 A.M. trying to get past just one more level. There have been a lot of seriously wack-like-that-Sonic imitators that just can't get it right, but this game isn't one of them. It definitely cuts it's own groove. Try it Mikey, you'll like it.
70 (Aug 10, 2007)
Overall, I had a good time with TinHead. His three-way shooting head brought some fun action to my Genesis, and the graphics and sound were excellent. The game is difficult, and sometimes there are some cheap flying enemies that seem to zoom on the screen and dog you, and dieing will make you start at the very beginning of the stage. The added practice mode was thus a very good addition to the game; however, the occasional cheap enemies are nothing compared to the downright sad jumps. Much like a lovely girl with a great personality, you'll find yourself ignoring this fact and having a great time for the most part. It's really a shame though, when you know things could be better. Oh TinHead! I could never stay mad at you!
Great graphics are the highlight of this cart. The stages are a little hard, but the bosses are dynamic and practically take up the entire screen. The standard attack is a bit weak, but the power-ups compensate.