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His name is Zool, and he is a gremlin-like creature from another dimension. He is forced to land on the Earth, but his sole goal is to attain the prestigious ranking of a Ninja. To do that, Zool will have to travel through six worlds, each divided into three stages, defeat his enemies, and prove himself worthy of that title.

Zool is a fast-paced side-scrolling platformer. The protagonist can run, jump, climb walls, and shoot enemies. Power-ups for Zool are scattered across the levels. These include life-spending hearts, smart bombs, shields, more powerful jump-skill and a twin Zool. This "twin" makes imitates the original's motions a few seconds after he performs them.

In the options menu the player can change the difficulty and the game speed (two times), the number of continues, and the background music (rock or funk).


Zool Genesis Swimming in chocolate topping
Zool Genesis "Good God!" gasped Gersld "Look at the size of that pineapple ring"
Zool Genesis Title
Zool Genesis The Beginning

Promo Images

Zool Magazine Advertisement

Alternate Titles

  • "זול" -- Hebrew spelling
  • "Zool no Yume Bōken" -- Japanese title
  • "Zool: Ninja of the "Nth" Dimension" -- European title (Amiga/DOS)
  • "Zool AGA" -- English Amiga A1200-specific release title
  • "ZOOLのゆめぼうけん" -- Japanese spelling

Part of the Following Groups

User Reviews

There are no reviews for the Genesis release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Critic Reviews

GamePro (US) Mar, 1994 4.5 out of 5 90
ASM (Aktueller Software Markt) Mar, 1994 10 out of 12 83
Power Unlimited Mar, 1994 8.1 out of 10 81
Play Time Nov, 1993 79 out of 100 79
Mega Fun Dec, 1993 74 out of 100 74
Sega Force Feb 23, 1994 72 out of 100 72
Mean Machines Jan, 1994 67 out of 100 67
Player One Dec, 1993 65 out of 100 65
Play Time Apr 06, 1994 64 out of 100 64
Electronic Gaming Monthly (EGM) Jan, 1994 29 out of 50 58


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Zool was the very first Amiga game to feature heavy product placement. Liberally spread throughout the levels (and even more so in the AGA release) were Chupa Chups lollipops and logos (designed by Salvador Dali, no less)...

Commodore 64 version

A C64 conversion was planned with Gremlin Graphics showing initial interest, but they decided against it as they were moving away from the C64 scene at that time.


On the game's release, many reviewers referred to Zool as an ant. Gremlin later issued a press release claiming to be from the leader of a body representing ants, complaining about the misrepresentation of their hard-working and gentle species.


  • Amiga Joker
    • Issue 02/1993 – Best Dexterity Game of 1992 (Readers' Vote)
Information also contributed by Martin Smith
Katakis | カタキス (40585) added Zool (Genesis) on Apr 05, 2004
Other platforms contributed by Famine3h (409), Bock (175), Mike Chilton (11), Kabushi (226028), Martin Smith (66858), Игги Друге (46409), Unicorn Lynx (181686), MAT (195832), quizzley7 (21715) and Rantanplan (1826)