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User Reviews

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Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
90
XboxGamePro (US) (Nov 10, 2003)
Proof that real-time strategy can work on a console?but not without some compromises. In an attempt to squeeze real-time strategy gameplay into the confines of a console (and its evil little RTS-hating controller), Jaleco has gone back to the drawing board and come up with a very cool game of smart little compromises. It plays outside the ancient RTS boundaries and deftly avoids the wild things waiting to tear apart its tender little throat.
88
PlayStation 2GameZone (Jan 13, 2004)
Now if there’s anything that gamers are used to, it’s the fact that the next great RTS game that a company is getting ready to release for PS2 or Xbox or whatever isn’t going to work out well. It’s not that the developers don’t try or the game seemed unfinished with most of them, but trading in a mouse / keyboard combo for a controller and being expected to perform 50 commands (and even simple things like selecting multiple units) is just clumsy and more frustrating than it’s worth.
84
GameCubeGameZone (Dec 22, 2003)
Goblin Commander: Unleash the Horde is the real-time strategy game I've been waiting for. It's got all of the features that make an RTS great, some entirely new features, and controls developed specifically for a game console. If you liked Command & Conquer or any other RTS that has been ported to a console then you must, at the very least, play this game as soon as possible. I recommend Goblin Commander to any RTS fan except for those PC nuts that want everything to be big and complex.
81
XboxGameZone (Dec 02, 2003)
Our story is not one of providence … not one of divinity or evolution from the primordial slime. Those stories we leave for the humans.
80
GameCube64 Power / big.N / N Games (May, 2004)
(PAL version)
Durch das vereinfachte Gameplay bleiben einige strategische Elemente auf der Strecke, mit den langfristigen Planungen eines Aufbau-Strategiespiels à la Age of Empires hat Goblin Commander nichts zu tun. Der Kampagnen-Modus hätte etwas umfangreicher ausfallen können, zumal die wirklich interessanten Missionen erst am Ende kommen. Doch Goblin Commander versucht gar nicht erst, sich mit PC-Größen wie WarCraft III zu messen, sondern zeigt, wie Echtzeit-Strategiespiele auch auf Konsole wunderbar funktionieren können.
80
GameCube64 Power / big.N / N Games (Jan, 2004)
Durch den Verzicht, Grundeinheiten einzeln steuern zu können, muss natürlich auch auf einige taktische Möglichkeiten verzichtet werden, dennoch machen die Gemetzel auch dank des schrägen Humors Spaß.Was sich Jaleco noch ankreiden lassen muss, ist der Verzicht auf eine LAN-Funktion, die den Mehrspielermodus deutlich aufgewertet hätte. So sind nur Partien per Splitscreen möglich, die aber keinen gleichwertigen Ersatz bieten.
80
XboxGamesmania.de (Jun 29, 2004)
Was die Millar-Brüder im Kopf hatten, passt perfekt auf die Konsole. So wie ich einige Strategietitel auf dem PC lieber mag, kann ich mir Goblin Commander gar nicht mit Maus vorstellen. Klar, die Strategie ist hier ein wenig zurückgeschraubt und die Grafik wenig beeindruckend, wer ein RTS auf Konsole mag, der sollte jedoch bedenkenlos zugreifen. Das Missionsdesign ist spitze und die Steuerung kann gar nicht genug gelobt werden - allein der Online-Modus fehlt zum Glück.
80
PlayStation 2Gamesmania.de (Jun 29, 2004)
Was die Millar-Brüder im Kopf hatten, passt perfekt auf die Konsole. So wie ich einige Strategietitel auf dem PC lieber mag, kann ich mir Goblin Commander gar nicht mit Maus vorstellen. Klar, die Strategie ist hier ein wenig zurückgeschraubt und die Grafik wenig beeindruckend, wer ein RTS auf Konsole mag, der sollte jedoch bedenkenlos zugreifen. Das Missionsdesign ist spitze und die Steuerung kann gar nicht genug gelobt werden - allein der Online-Modus fehlt zum Glück.
80
GameCubeN-Zone (May 07, 2004)
Mir hat es Spaß gemacht, die kleinen Kobolde in die Schlacht zu führen. Leider zerrt das actionlastige Gameplay an der Motivation, da es in späteren Levels wenig Abwechslung bietet. Die Steuerung ist aber ein Genuss.
80
GameCubeIGN (Dec 15, 2003)
We're sure that you've surmised by now that Goblin Commander isn't without its own big list of flaws. From its unimpressive character models and camera issues to its small set of maps and lack of online play, it's definitely a product with room to grow. On the other side of the coin, however, there are plenty of positive aspects to the game as well. Be it the responsive controls and cleverly-balanced units that catch your fancy or the ability to take control of a single unit in smartly-designed maps that sound more like your speed, it's all a matter of what factors you find most important that will ultimately influence your buying decision. It's also worth noting that even with the two month delay for the GameCube version, Jaleco has left the game unchanged.
80
XboxIGN (Nov 11, 2003)
It's no secret that real-time strategy fans have been searching for quality entries in the console market for what seems like forever. As despite the fact that some of the genre's most heralded and inspirational titles enjoyed an early existence on the platform, the last five years or so has seen RTS software flourish on the PC instead -- Leaving set-top boxes languishing about in mediocrity. Though we've managed to experience a couple of moderately entertaining ports of popular PC titles like Warcraft, Command and Conquer, and StarCraft, none could ever live up to their original inspirations; and very few could even come close to feeling as natural or as playable as those did.
80
PlayStation 2IGN (Nov 11, 2003)
It's no secret that real-time strategy fans have been searching for quality entries in the console market for what seems like forever. As despite the fact that some of the genre's most heralded and inspirational titles enjoyed an early existence on the platform, the last five years or so has seen RTS software flourish on the PC instead -- Leaving set-top boxes languishing about in mediocrity. Though we've managed to experience a couple of moderately entertaining ports of popular PC titles like Warcraft, Command and Conquer, and StarCraft, none could ever live up to their original inspirations; and very few could even come close to feeling as natural or as playable as those did.
78
Xbox4Players.de (Jun 18, 2004)
Gut gemacht, Jaleco: Goblin Commander ist WarCrafts kleiner Bruder! Endlich kann man auch am Fernseher den Fantasy-Feldherren spielen. Vor allem das gute Tutorial und die intuitive Steuerung lassen keine Wünsche offen. Auf dem Schlachtfeld ist zwar eher klug eingefädelte Action als tiefgründige Taktik angesagt, aber dafür kann ich auf Wunsch in die Haut eines Steinriesen schlüpfen und die Kettenkeule kreisen lassen! Obwohl die Kampagne der kleinen Clankrieger weder erzählerisch noch vom Umfang her an ihr Blizzard`sches Vorbild herankommt, ist sie abwechslungsreich und knackig inszeniert. Schade jedoch, dass die Grafik teilweise zu grobschlächtig ist und dass es keinen Online-Modus gibt. So kann man sich nach der kurzen Kampagne nur noch auf halbem Bildschirm bekämpfen - und da geht`s optisch bergab. Aber schließlich beweisen die Goblin-Feldherren Grommel, Grax & Co, dass sie zu weitaus mehr taugen als Kanonenfutter!
78
PlayStation 24Players.de (Jun 18, 2004)
Gut gemacht, Jaleco: Goblin Commander ist WarCrafts kleiner Bruder! Endlich kann man auch am Fernseher den Fantasy-Feldherren spielen. Vor allem das gute Tutorial und die intuitive Steuerung lassen keine Wünsche offen. Auf dem Schlachtfeld ist zwar eher klug eingefädelte Action als tiefgründige Taktik angesagt, aber dafür kann ich auf Wunsch in die Haut eines Steinriesen schlüpfen und die Kettenkeule kreisen lassen! Obwohl die Kampagne der kleinen Clankrieger weder erzählerisch noch vom Umfang her an ihr Blizzard`sches Vorbild herankommt, ist sie abwechslungsreich und knackig inszeniert. Schade jedoch, dass die Grafik teilweise zu grobschlächtig ist und dass es keinen Online-Modus gibt. So kann man sich nach der kurzen Kampagne nur noch auf halbem Bildschirm bekämpfen - und da geht`s optisch bergab. Aber schließlich beweisen die Goblin-Feldherren Grommel, Grax & Co, dass sie zu weitaus mehr taugen als Kanonenfutter!
78
GameCube4Players.de (Jun 18, 2004)
Gut gemacht, Jaleco: Goblin Commander ist WarCrafts kleiner Bruder! Endlich kann man auch am Fernseher den Fantasy-Feldherren spielen. Vor allem das gute Tutorial und die intuitive Steuerung lassen keine Wünsche offen. Auf dem Schlachtfeld ist zwar eher klug eingefädelte Action als tiefgründige Taktik angesagt, aber dafür kann ich auf Wunsch in die Haut eines Steinriesen schlüpfen und die Kettenkeule kreisen lassen! Obwohl die Kampagne der kleinen Clankrieger weder erzählerisch noch vom Umfang her an ihr Blizzard`sches Vorbild herankommt, ist sie abwechslungsreich und knackig inszeniert. Schade jedoch, dass die Grafik teilweise zu grobschlächtig ist und dass es keinen Online-Modus gibt. So kann man sich nach der kurzen Kampagne nur noch auf halbem Bildschirm bekämpfen - und da geht`s optisch bergab. Aber schließlich beweisen die Goblin-Feldherren Grommel, Grax & Co, dass sie zu weitaus mehr taugen als Kanonenfutter!
75
PlayStation 2Worth Playing (Dec 02, 2003)
Can I ask a serious question, for once?Was there a real, crying need for a game that amounts to Warcraft for Dummies?It's an unfortunate comparison, and it reflects badly on Goblin Commander, which really is a nice little game at the heart of it all. That is the overwhelming impression it leaves, however: that someone looked at Warcraft III and decided it needed to take place on a smaller scale.
71
PlayStation 2Netjak (Dec 22, 2003)
That didn’t stop Jaleco from giving the console RTS another try, however. The difference here is that, instead of taking a PC RTS and trying to shoehorn it into a console setting, they built a brand new RTS specifically for the console, with both the limitations and action-oriented audience of the console in mind. The fruit of their labor is Goblin Commander: Unleash the Horde.
70
PlayStation 2Jeuxvideo.com (Feb 13, 2004)
Goblin Commander est vraiment une bonne surprise. Déjà que les jeux de stratégie sont une denrée rare sur console, quand on en trouve un de bonne qualité on ne le lâche pas. Preuve que le pari d'un tel jeu avec une manette peut-être entièrement tenu. Bon évidemment, on n'atteint pas la profondeur tactique d'un Warcraft 3 sur PC, et malgré un nombre d'unités limité à 10 par clan, les combats sont un peu fouillis. Cependant, Goblin Commander constitue vraiment un bon divertissement, surtout que vous pouvez y jouer à 2 en écran splitté.
70
GameCubeJeuxvideo.com (Jun 11, 2004)
Goblin Commander est vraiment une bonne surprise. Déjà que les jeux de stratégie sont une denrée rare sur console, quand on en trouve un de bonne qualité on ne le lâche pas. Preuve que le pari d'un tel jeu avec une manette peut-être entièrement tenu. Bon évidemment, on n'atteint pas la profondeur tactique d'un Warcraft 3 sur PC, et malgré un nombre d'unités limité à 10 par clan, les combats sont un peu fouillis. Cependant, Goblin Commander constitue vraiment un bon divertissement, surtout que vous pouvez y jouer à 2 en écran splitté.
70
XboxJeuxvideo.com (Jun 04, 2004)
Goblin Commander est vraiment une bonne surprise. Déjà que les jeux de stratégie sont une denrée rare sur console, quand on en trouve un de bonne qualité on ne le lâche pas. Preuve que le pari d'un tel jeu avec une manette peut-être entièrement tenu. Bon évidemment, on n'atteint pas la profondeur tactique d'un Warcraft 3 sur PC, et malgré un nombre d'unités limité à 10 par clan, les combats sont un peu fouillis. Cependant, Goblin Commander constitue vraiment un bon divertissement, surtout que vous pouvez y jouer à 2 en écran splitté.
70
XboxExtreme Gamer (Jan 12, 2004)
The options are limited when it comes to RTS games on the Xbox. If you're really interested in that genre of gaming, Goblin Commander is a must. Goblin Commander wont appeal to every gamer only because of personal taste and not horrible gameplay. This is one of the surprise hits of 2003, and I was amazed when it surpassed my expectations. Goblin Commander is a good product and Jaleco did a great job in accomplishing a fun experience where others have failed.
67
GameCubeGameSpot (Jan 14, 2004)
Real-time strategy is one genre that has yet to establish itself on consoles. Though ports have been made of PC classics like Command & Conquer and Starcraft, it's hard to call them outstanding games for consoles, because they were designed with mouse and keyboard input in mind. Jaleco's Goblin Commander: Unleash the Horde distinguishes itself with a surprisingly streamlined interface, in much the same way that Nintendo's Pikmin did two years ago. While PC strategy veterans will find that the gameplay is pretty basic, console owners starved for a real-time strategy game should find Goblin Commander to be a worthwhile experience.
67
XboxGameSpot (Dec 10, 2003)
Console owners starved for a real-time strategy game should find Goblin Commander to be a worthwhile experience. Real-time strategy is one genre that has yet to establish itself on consoles. Though ports have been made of PC classics like Command & Conquer and Starcraft, it's hard to call them outstanding games for consoles, because they were designed with mouse and keyboard input in mind. Jaleco's Goblin Commander: Unleash the Horde distinguishes itself with a surprisingly streamlined interface, in much the same way that Nintendo's Pikmin did two years ago. While PC strategy veterans will find that the gameplay is pretty basic, console owners starved for a real-time strategy game should find Goblin Commander to be a worthwhile experience.
67
PlayStation 2GameSpot (Dec 10, 2003)
Real-time strategy is one genre that has yet to establish itself on consoles. Though ports have been made of PC classics like Command & Conquer and Starcraft, it's hard to call them outstanding games for consoles, because they were designed with mouse and keyboard input in mind. Jaleco's Goblin Commander: Unleash the Horde distinguishes itself with a surprisingly streamlined interface, in much the same way that Nintendo's Pikmin did two years ago. While PC strategy veterans will find that the gameplay is pretty basic, console owners starved for a real-time strategy game should find Goblin Commander to be a worthwhile experience.
65
XboxXBox Solution (XBS) (Nov 20, 2003)
All I an all I would not recommend this game to be purchased without a rental first. I found it lacking the basics of other RTS games contain, and while it attempted to create something new, I feel the lack of strategy in the game caused it to fail in its attempt.
65
XboxDreamStation.cc (Apr 13, 2004)
Goblin Commander: Unleash the Horde was a fine game, but the lack of Xbox Live and system link is a big downside. It would have been nice to play against some friends or someone online. There is also no unlockable items for the clans to get as you play. It would have been nice to be able to have more clan members under your control than 10 at a time, also after running back to your base and getting more clan members gets old after a little bit. The lack of micromanagement doesn't let you focus on game battles. Overall Goblin Commander: Unleash the Horde is not a bad RTS it just needs some work to get it right.
61
XboxGame Freaks 365 (2003)
Goblin Commander's graphics are not quite as great as a Xbox title is expected, but they get the job done. Unleash the Horde has rich environments, full of assortment and nice animations. The camera is from a "bird's eye view", but does not have the ability to turn it 360 degrees. Instead, you must either move left/right/up/down or zoom in/out. The overall feel of Goblin Commander is a good one; this is the best RTS on any console, ever. Give it a rental, but had Xbox Live play had been added, a purchase would have been recommended.
61
GameCubeGame Freaks 365 (2003)
A thing that I like about Goblin Commander is the ability to have the choice between the traditional "point and tap", like when using a mouse, or the ability to take control of a character and go directly into action controlling that character, while all of your other fighters tag along. As you would know, if you follow sports, offensive is as important as defense. While your titan (only one is allowed) is useful for attacking large buildings and demolishing melee attackers, turrets are great for defensive purposes. Goblin Commander has a few different character types, including light, medium, and heavy melee, long-range, and a healer, along with your titan.
60
XboxGameSpy (Dec 04, 2003)
Speaking from personal experience, few things are more frustrating from a game developer's perspective than reading a negative review from a critic who doesn't "get it." This means that Ron and Chris Millar, the lead designers of Goblin Commander: Unleash the Horde, are two very frustrated individuals right now.
60
PlayStation 2GameSpy (Dec 04, 2003)
Goblin Commander is a very good RTS, and anyone who complains that it lacks the depth of a PC RTS is entirely missing the point; the Millar brothers achieved exactly what they set out to achieve, which was to console-ize the best aspects of the genre they love.
55
PlayStation 2Game Critics (Feb 18, 2004)
Along comes Goblin Commander: Unleash the Horde. A real-time strategy game that's been scaled back and specially designed for consoles by former Blizzard-ers, I was quite eager to explore this style of game a little further.
50
XboxThe Video Game Critic (Jul 03, 2005)
Commander's graphics are good, and you can easily zoom in or out, although swinging the camera is not permitted. Certain objects become translucent to allow you to see what's happening on the other side, but that can be confusing. I noticed a lot of nifty little detail in the graphics like birds flying overhead and a goblin with a whip riding the back of the troll. The sound effects included humorous screams and thunderous crashes when structures are demolished. Goblin Commander won't become an obsession for most gamers, but it's not a bad way to spend a Sunday afternoon.
50
PlayStation 2Gamekult (Mar 02, 2004)
On retiendra donc de Goblin Commander quelques bonnes idées éparses, malheureusement vite oubliées devant le manque cruel d'intérêt et de rythme du titre. En effet, si les frères Millar peuvent se vanter d'avoir réalisé un gros travail au sujet de l'ergonomie de ce STR console, c'est sans doute au détriment du gameplay qui devient vite répétitif, sans finesse ni même management d'unités comme des ressources. Goblin Commander apparaît donc finalement comme un titre d'action pure par le fond, mais emprunt de stratégie par la forme. Un cocktail qui aurait pu toutefois être payant si la réalisation avait elle aussi mieux tenue la route, mais le tout reste globalement trop moyen pour séduire. Dommage.