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Hercules is aiming to achieve immortality by completing the task the Gods have set him. His task is presented as a platform adventure set in ancient Greece, featuring a variety of enemies as you play it through.

Of more significance, however, is the game's Artificial Intelligence system, in which creatures monitor how you play, and try to find safer positions. Also, the game offers more bonuses and power-ups if you're struggling to progress. Even without those, there are lots of bonus sections to find and unlock.


Gods SNES The question marks provides hints to getting bonuses
Gods SNES Bats ahead, monsters behind... what a life!
Gods SNES A key hidden inside a trap. What do I do now?
Gods DOS Oops, dead!  (EGA/Tandy)

Promo Images

There are no promo images for this game

Alternate Titles

  • "ゴッズ" -- Japanese spelling

Part of the Following Groups

User Reviews

God Like Genesis Alex L (348)
'Impressive' but not very much fun, I've always seen this as over-rated Amiga Martin Smith (66863)
The first Bitmap Brothers game I didn't like. DOS Tomer Gabel (4646)
The best 2D Action/Adventure/Platform game on PC DOS Ali Jakamy (8)
Great Graphics, Great Game! DOS Andrew Dunn (11)
Nothing else compares with the supremacy of this well put-together game/ DOS Nathan Walker (5)

Critic Reviews

CU Amiga Amiga Mar, 1991 93 out of 100 93
The One Atari ST Mar, 1991 93 out of 100 93
ACE (Advanced Computer Entertainment) Amiga Jun, 1991 908 out of 1000 91 Atari ST Feb 15, 2010 17 out of 20 85
ASM (Aktueller Software Markt) Acorn 32-bit Aug, 1992 10 out of 12 83
Power Play Amiga May, 1991 74 out of 100 74
Super Play (UK) SNES Apr, 1993 74 out of 100 74
Mega Fun SNES Jan, 1993 69 out of 100 69
Electronic Gaming Monthly (EGM) SNES Jan, 1993 25 out of 40 62
Retro Gamer Amiga Jan 18, 2014 Unscored Unscored


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Copy protection

The Amiga version features multi-layered copy protection. The main part was cracked quickly, and produced what appeared to be a playable game. However, a second layer remained, which raised the difficulty level quickly, to the point where the first boss was impossible to beat. Unfortunately for the Bitmap Brothers, this hard work seemed to backfire, as many assumed that the cracked version they played was representative of the game's difficulty, and the game's reputation was hampered as a result.

Cover art

The box cover art for the Amiga, Atari, DOS and Genesis (PAL) release was done by famous comic artist Simon Bisley (Sláine, Lobo, Batman/Judge Dredd, and several other works).


The title song, Into the Wonderful, was written by Nation 12 which was a music project by John Foxx (of Ultravox fame). The Amiga music was converted by Richard Joseph for Bitmap Brothers. The original song was released on the album Electrofear by Nation 12 in 2005.


  • PC Games (Germany)
    • Issue 01/1993– #2 Best Arcade Action Game in 1992
  • ST Format
    • August 1991 (Issue #8) – #18 Top Atari ST Classic Games (Editorial staff vote)
    • January 1993 (Issue #42) – #48 in '50 finest Atari ST games of all time' list
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Contributed to by PCGamer77 (3233), Johnny "ThunderPeel2001" Walker (498), Martin Smith (66863), IJan (1999), Terok Nor (27143) and MAT (192116)