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User Reviews

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Critic Reviews

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Atari STASM (Aktueller Software Markt) (Jul, 1987)
Was soll‘s, jedenfalls ist GOLDEN PATH ein faszinierendes Spiel, das sein Geld auf jeden Fall wert ist. Ob die C-64 Version ähnlich gut ist muß allerdings bezweifelt werden. Die Atari ST-User können sich jedenfalls freuen, denn ein besseres Spiel in diesem Stil gibt es derzeit nicht.
AmigaZzap! (Apr, 1988)
As should be expected from the Amiga, the static graphics of Golden Path are very good indeed. There are a couple of exceptions which tend toward the gaudy side, but on the whole a pleasant and subtle oriental atmosphere is generated. The accompanying figures are also well drawn but, apart from Y'in Hsi himself, suffer slightly from limited animation. I personally found the soundtrack awful: the pseudo-Chinese wailing were ill-suited to the gently rural backdrops and just made me reach for the volume control. Mouse control is surprisingly effective, and most commands and actions are accessed with relative easy making prolonged play quite comfortable. Indeed, the play itself is quite engrossing: there: plenty to see and do, and the puzzles are quite easy to solve. A weak link in the game is combat, which is rather simplistic, but thankfully is required only occasionally. A pleasant and not-too-taxing adventure, which should have quite a large appeal.
Atari STThe Games Machine (UK) (Apr, 1988)
Apart from arriving on two disks, the Atari ST version of Golden Path is identical to the Amiga.
AmigaThe Games Machine (UK) (Apr, 1988)
Golden Path is lovely to look at, interesting to play and sufficiently enticing to warrant perseverance.
AmigaAmiga User International (Mar, 1988)
Apart from the awkward control method Golden Path is above average in every respect. Arcade adventure fans now have a growing range to choose from, and this is certainly as good as the others.
AmigaCommodore User (Mar, 1988)
Beautiful graphics may be no guarantee of an excellent game, but they do help, and Firebird’s Golden Path has wonderfully detailed and atmospheric pictures aplenty. Despite the game being an ST conversion, taking place over these 40 beautifully illustrated screens, and there being no text input required at all, it plays more or less as a straight adventure, rather than as an arcade game.
Atari STComputer and Video Games (CVG) (Sep, 1987)
The gameplay, however, is disappointingly similar to the fighting fist mould of games and the puzzles are not strong enough to bless the game with full-fledged adventure status. If Firebird had paid as much attention to plot as it has to graphics and sound, the game might have been a success.
Atari STHappy Computer (1986)
Wäre Golden Path nicht eines der ersten Programme dieser Art für den Atari ST, würde meine Bewertung noch kritischer sein. Trotzdem ist der Preis für dieses Spiel maßlos zu hoch. Die tolle Aufmachung versucht anscheinend nur, über ein sehr bescheidenes Programm hinwegzutäuschen.
Not exactly inspiring stuff, especially when your movement's very restricted and your machine's capable of so much more.