Not an American user?


All the circuits and drivers of the 1994 Formula 1 World Championship is recreated in Geoff Crammond's second racing simulation. The game is viewed from within the cockpit - external views are provided primarily for use in replays or demonstrations. Texture mapping and full detail in the rear view mirrors are available for almost every visible feature.

The game has 5 skill levels, 7 driving aids such as automatic brakes and a dotted 'ideal racing line' to follow available on lower skill levels, and variable race and practice session lengths. You will have to alter the car's setup to get the best possible car performance - this ranges from standard features such as brake balance and gear ratios onto more technical ones such as spring settings and the ride height. Multiplayer games involve either taking it in turns on a single computer, or on a linkup.


Grand Prix II DOS Select your driver!
Grand Prix II DOS Track records.
Grand Prix II DOS Main Menu
Grand Prix II DOS While turning a bend...

Promo Images

There are no promo images for this game

Alternate Titles

  • "Grand Prix 2" -- European / Australian title
  • "GP2" -- Informal Name

Part of the Following Groups

User Reviews

The sun always shines on Geoff Crammond Martin Smith (66870) 5 Stars5 Stars5 Stars5 Stars5 Stars
A memorable, ground breaking racing simulation. david hickling (4) 5 Stars5 Stars5 Stars5 Stars5 Stars

Critic Reviews

Online Gaming Review (OGR) Aug 16, 1996 10 out of 10 100
GameSpot Aug 15, 1996 9.5 out of 10 95
PC Action Mar, 1996 94 out of 100 94
PC Multimedia & Entertainment Sep 02, 1996 92 out of 100 92
Game Revolution Aug, 1996 A- 91 Dec 23, 2010 18 out of 20 90
PC Player (Germany) Mar, 1996 87 out of 100 87
Power Play Mar, 1996 87 out of 100 87
GameStar (Germany) Mar, 1999 85 out of 100 85
PC Games Oct, 1996 B+ 83


Topic # Posts Last Post
empty post 1 W Willi
Sep 05, 2007


Amiga version

In late 1995 OTM, authors of technically impressive Amiga racer Virtual Karting, contacted MicroProse about doing an Amiga port of the game, but never received a reply.


The game was being developed with the help of the Williams Renault Formula One team.


The huge GP2 internet community managed to improve the game in many aspects: F1 carsets from all decades can be included using GP2Edit; Thanks to GP2Lap it was possible to play the game over a local network; Using Paul Hoad's track editor over 200 racing tracks from all over the world were created. As on 2012 there are still people who build new addons for the game. They are all being published on There were various racing leagues being run using the game. The biggest was LFRS ( which had hundreds of drivers all using GP2 to race each other.


In 1996 F1 driver Jaques Villeneuve used the game to learn the tracks. One year later he received the FIA World Championship title.


The picture used after you crash out of a race features Irish driver Eddie Irvine surveying the scene after a crash. Also, in the background on the championship race screen is what appears to be a picture of the start of the 1994 Italian Grand Prix, seconds before Irvine collides with Johnny Herbert. If this appears to present Irvine in a bad light, this is unsurprising - as 'Irv the Swerve' himself once quipped "I got punched by Ayrton Senna after my first race, crashed in my second, wrote off 4 cars in my third and got banned form my 4th. People are going to think I'm some sort of nutter"

References to the game

Clips of the game can be seen in the 1998 film Taxi.


The weather modus was taken out of the game just weeks before the release, because the graphics did not look good enough. When some members of the internet community managed to activate parts of the weather code later on, they understood why it was taken out of the game.


  • PC Games (Germany)
    • Issue 12/1996 - PC Game of the Year
Information also contributed by GP4Flo and Martin Smith

Related Web Sites

Oli Norwell (43) added Grand Prix II (DOS) on May 25, 2000