Published by Developed by Released Platforms |
Genre Perspective Visual Gameplay Vehicular |
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Description
Calling it a 'simulator' was a stretch, as with many of Codemasters' titles. In reality it was an overhead-view Super Sprint style arcade racer for 1 or 2 players, similar in many ways to the company's BMX Simulator.There were up to 14 circuits depending on the format, which incorporated many underpasses (some of them deliberately unrealistic) and tight curves. There were oil slicks to avoid and points bonuses to pick up.
The cars have slow acceleration but a lot of power down the straights. You are scored based on your overall time and your fastest lap. Lose to the computer car and it's game over.
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Critic Reviews
Atari Gamer - XL-XE Game Review Edition | Atari 8-bit | Dec, 2013 | 9 out of 10 | 90 |
ACE (Advanced Computer Entertainment) | ZX Spectrum | Dec, 1987 | 732 out of 1000 | 73 |
Happy Computer | Amstrad CPC | 1986 | 70 out of 100 | 70 |
ASM (Aktueller Software Markt) | Amstrad CPC | May, 1987 | 7.8 out of 12 | 65 |
Power Play | Commodore 64 | Feb, 1988 | 6 out of 10 | 60 |
Commodore User | Commodore 64 | Dec, 1987 | 3 out of 10 | 30 |
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Trivia
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You can get an idea as to the budget of this game from the semi-attached license. Not Mansell, Prost, Senna or another superstar from the day, but Johnny Dumfries - a backmarker most famous for being heir to a £15m fortune.Related Web Sites
- Game Map (Including all game tracks)
Contributed to by B.L. Stryker (23029), firefang9212 (73811), Martin Smith (73468) and Игги Друге (46341)
Amstrad CPC Credits (5 people)
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