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Description

Calling it a 'simulator' was a stretch, as with many of Codemasters' titles. In reality it was an overhead-view Super Sprint style arcade racer for 1 or 2 players, similar in many ways to the company's BMX Simulator.

There were up to 14 circuits depending on the format, which incorporated many underpasses (some of them deliberately unrealistic) and tight curves. There were oil slicks to avoid and points bonuses to pick up.

The cars have slow acceleration but a lot of power down the straights. You are scored based on your overall time and your fastest lap. Lose to the computer car and it's game over.

Screenshots

Grand Prix Simulator ZX Spectrum Loading screen
Grand Prix Simulator Commodore 64 Starting a 2 player game with three cars.
Grand Prix Simulator Amstrad CPC GO!
Grand Prix Simulator Atari 8-bit Collect the flashing wrench for a bonus!

Promo Images

Grand Prix Simulator Magazine Advertisement

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User Reviews

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Critic Reviews

Atari Gamer - XL-XE Game Review Edition Atari 8-bit Dec, 2013 9 out of 10 90
ACE (Advanced Computer Entertainment) ZX Spectrum Dec, 1987 732 out of 1000 73
Happy Computer Amstrad CPC 1986 70 out of 100 70
ASM (Aktueller Software Markt) Amstrad CPC May, 1987 7.8 out of 12 65
Power Play Commodore 64 Feb, 1988 6 out of 10 60
Commodore User Commodore 64 Dec, 1987 3 out of 10 30

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Trivia

Cover

You can get an idea as to the budget of this game from the semi-attached license. Not Mansell, Prost, Senna or another superstar from the day, but Johnny Dumfries - a backmarker most famous for being heir to a £15m fortune.

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Contributed to by B.L. Stryker (23452), firefang9212 (76658), Martin Smith (78737) and Игги Друге (46314)
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