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User Reviews

A step back in time and a step back for the series. PlayStation 2 Big John WV (27239)
Perfect for Misogynist PlayStation 2 lasttoblame (427)
GTA in your hands PSP Mario Duenaz (32)

Our Users Say

Platform Votes Score
PlayStation 2 24 3.7
PlayStation 3 Awaiting 5 votes...
PSP 20 4.0
Combined User Score 44 3.9

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Rockstar has also listened to GTA fans and included a greater number of missions that see you leaping between different modes of transport – sprinting from souped-up sports cars into speedboats, then finishing the mission behind the controls of a helicopter, for example – and the new Godfather-style mode where you build a business empire and run rivals out of town is a welcome addition to the familiar GTA structure.
92 (Nov 15, 2006)
Mit Vice City Stories ist es den Entwicklern gelungen, die ohnehin guten Spielelemente des Liberty City Stories noch einmal zu verbessern und den Spielspaß somit zu optimieren. Die Gestaltung der Metropole ist, nicht zuletzt aufgrund des schicken 80er Szenarios, deutlich besser gelungen und die Möglichkeit neben Fahrzeugen auch Flugzeuge und Helikopter zu steuern, gefiel schon bei der Konsolenfassung. Uns hat der Titel sehr viel Spaß gemacht und die Tatsache, dass ihr soviel Spielumfang und eine derart große Stadt in Form eines PSP Spiels in den Händen haltet, ist nahezu unglaublich. Zurück in die 80er, lasst euch diesen Titel nicht entgehen!
PSPPGNx Media (Nov 03, 2006)
Grand Theft Auto: Vice City Stories won’t make you a believer in the franchise if you didn’t understand why people play Grand Theft Auto so avidly. However, for the millions of us that do, having a new story and an excuse to spend more time in Vice City is more than enough. Despite its flaws, it’s hard to have more fun than you could have with Vice City Stories.
PSPGameZone (Nov 08, 2006)
If Liberty City Stories was the reason you should buy a PSP, Grand Theft Auto: Vice City Stories is the reason you need a PSP. Sure it’s not a major step in a new direction for the series but just like Vice City on the PS2, it raises the bar just a little and does not fail to show us a fun time in a world worth visiting. Come for the entertaining missions and open world but stay for the colorful characters and dozens of things to do.
PSPIGN (Nov 12, 2006)
Without even touching on the outstanding soundtrack, pop references like the '99 Red Balloons' you can hunt down, the cameos from characters out of PS2's Vice City, there is enough meat to keep fans hooked for months. The sheer number of quests easily tops that of Liberty City Stories and the additional business ownership subgame adds a new dimension to the tried and true formula. If only Rockstaf could fix the aiming and camera controls, we'd be frothing at the mouth. Of course, they need to save something for GTA IV, right?
PSPGaming Nexus (Dec 06, 2006)
Grand Theft Auto: Vice City Stories doesn’t attempt to reinvent the formula, but it does offer you a fantastic action/adventure game full of memorable characters, fun missions and great music. If you aren’t sick of the Grand Theft Auto experience then this is one game you won’t want to pass up!
In the end, we have to say that GTA: Vice City Stories beats out Liberty City Stories, taking the throne as the best game on the PSP. It doesn't feel like a major revamp in terms of gameplay or even presentation, but the tweaks and improvements made easily trump anything that's come out on Sony's handheld in the past. Now on to San Andreas Stories!
PSPDefunct Games (Dec 14, 2006)
Vice City Stories doesn't attempt to reinvent the Grand Theft Auto formula, it's very much more of the same. Thankfully the same can still be a whole lot of fun. You'll have a blast going through the colorful streets of Vice City, no matter if you're on foot, on a motorcycle, in a helicopter, in a boat or on a bicycle. Along with great graphics and voice acting, Vice City Stories also features one of the best video game soundtracks you will ever hear. If you're not sick of the traditional Grand Theft Auto experience then this is one game you won't want to miss out on this year.
PSPMeristation (Nov 10, 2006)
Grand Theft Auto: Vice City Stories es a todas luces un juego imprescindible. Quizás siga sin justificar por sí solo la compra de una PSP -pues no deja de ser una evolución de algo a lo que hemos jugado ya hasta en 4 ocasiones durante los últimos 5 años-, pero dentro del catálogo de la consola es un auténtico 'must have'. No sólo ofrece todo lo que se espera de un juego perteneciente a la saga, sino que supera lo que la propia Rockstar había sido capaz de hacer con el hardware de PSP un año atrás. Pocos son, más allá del aún deficiente sistema de puntería, los aspectos en los que cojeaba el anterior juego que no se hanyan visto corregidos en éste.
PSPBoomtown (Nov 07, 2006)
Vice City Stories is an amazing game, and one I would wholeheartedly recommend, (a lot of work has gone into it, despite the fact that the city has undergone few changes from the original) but I hope that for the upcoming (if you can wait a year) GTA IV we see enough of a change to refresh the genre and franchise, because the games are great, but starting to seem quite samey. Like I said at the start of the review, perhaps we are used to it by now.
PSPGameTrailers (2006)
The latest GTA PSP adventure adds some gameplay features that were sorely missed in Liberty City, and new vehicles the series has never seen before. But the mediocre plot, and control limitations keep it from being the groundbreaking experience it always is on the bigger systems. But a decent GTA title is still a phenomenal game by comparison, making Vice City Stories one of the best purchasing decisions you can make for the PlayStation Portable.
PSPAceGamez (2006)
Sure, the PlayStation Portable's restrictions don't allow for any radical advances of the formula, but as always, it's that GTA magic that saves the day. In fact, this isn't just the greatest Grand Theft Auto the PSP - but arguably the best game on the system - and that's saying something. As such, it probably goes without a saying that it's a must buy (if you're old enough) but, just in case, I said it anyway!
PSPGamesRadar (2006)
Grand Theft Auto: Vice City Stories is topped off with killer ad-hoc multiplayer for up to six people, which lets you tear it up on foot or in cars, helicopters and boats across 10 different modes. While these matches tend to get choppy, they'll keep you playing long after you've finished the game's lengthy storyline - as will all the hidden nooks, unlockable vehicles and dozens of optional tasks scattered around the city. It's got its faults, but they're forgivable - Vice City Stories stands as one of the best games in the GTA series, as well as one of the best reasons to own a PSP.
If you're a GTA fan, or simply want to witness what the PSP is capable of, then Vice City Stories is a real essential.
90 (Nov 15, 2006)
En definitiva, estamos ante uno de los mejores títulos para PSP que hay actualmente en el mercado y para cualquier fan de la saga está totalmente recomendado. Para los demás también, a no ser que hayáis probado anteriormente algún otro GTA y no os haya gustado, ya que os encontraréis más de lo mismo.
PSPThe Next Level (Nov 27, 2006)
Taken for what it is – another unashamed romp through a crime-filled world – Vice City Stories is the best game that I've ever played on the PSP. Certainly, it's not for everyone; plenty of associates of mine have no interest in immersing themselves into a GTA world. However, understanding that it should never find its way into the hands of a child, and that no game should ever be taken too seriously, it's just about the best time that you can have with Sony's handheld machine.
PSPTotalPlayStation (Dec 10, 2006)
Nearly everything about the last PSP outing has been improved here. Like I said at the beginning of the review, I was never really a fan of the original Vice City as a setting, and some of the biggest issues of that game -- crap aiming, uneven mission difficulty, friggiin' Lance Vance -- are still here, and somewhat amplified at times, but the positives are more than enough to make this one of the PSPs best games, and definitely worth buying a PSP for if you don't have one. I chuckled a little less, partly because the game does have a little more of a bite to it (the change in political climate probably has something to do with it), but I still enjoyed the portable version of Vice City every bit as much as the PS2 version.
90 (Feb, 2007)
This is one of the better GTA games in the franchise. I know I practically won’t play LCS now after I have experienced this monster of a game. It will keep you occupied for a very, very long time. Not to San Andreas levels, but definitely more than most games for portable systems, save for possibly a Final Fantasy or something. If you are going on a plane flight across the world or something, bring this game and you will not be bored. Its nestling a little spot in my heart alongside Vice City, which it well deserves. It’s exorbitantly glitchy even by GTA standards, but screw it. It’s a fucking fun game to play, and definitely a must-own for PSP owners and GTA fans. Vice City in your pocket? What else could you want? Nothing, that's what.
PSPTTGamer (Nov 25, 2006)
GTA Vice City Stories has its problems but the pros far out weigh the cons. This is the game that should sell PSP’s, finally bringing that GTA feeling to the portable Playstation, all the while showing just how powerful this little console is. Stunning graphics, awesome soundtrack and top notch story combine to make this one of the year’s must have titles and not just for the PSP.
PlayStation 2TTGamer (Mar 29, 2007)
Vice City Stories really shows that the GTA engine is getting a little old but it also provides a huge amount of fan service. It's also retailing for a lower price point than usual which makes it an even harder to ignore game. It may be getting a bit old but GTA still remains the most prominent and playable sandbox game on the PS2.
PlayStation 2GotNext (Apr 03, 2007)
With all the hoopla surrounding the newest, next-generation version of the GTA series, it's almost (but not quite) a little disappointing to have Vice City Stories be the game of the franchise to take the last bow on the PS2. Considering the numbers of hours I have logged in the streets of Liberty City, Vice City, and San Andreas, perhaps I would have preferred to have the PSP version be the final memory of the game. However, once you get by the lagging visuals, the compelling characters, superb music, varying mission types, searing wit, and supreme challenge will likely suck you right back in. If nothing else, it's still GTA, and makes for a nice six-month diversion until October, when IV drops and likely changes the world – again.
PlayStation 21UP (Jun 12, 2007)
As ever, there are some issues with the combat system -- but this doesn't outweigh the overall quality, or the fact that you are getting one hell of a lot of game for a penny shy of 20 bucks.
PSPExtreme Gamer (Nov 18, 2006)
Vice City Stores is perfect for the Grand Theft Auto fan waiting from the new console game. Like all the Grand Theft Auto experiences, Vice City Stories offers fun gameplay, an excellent story with hours of enjoyment wrapped up on a little UMD. Really, any action gamer should look at Vice City Stories because its one of the best action games released for the system, only rivaled by Rockstar's prior release, Liberty City Stories. Grand Theft Auto: Vice City Stories is highly recommended, Rockstar did it again, you have to check out the latest and greatest from Rockstar.
PSPGamingHeaven / DriverHeaven (Nov 19, 2006)
Sony naysayers are constantly reminding PSP owners about the lack of really great games on the system. It is becoming apparent that they are slowly losing their main argument, as great games have been coming to the PSP at a steady, albeit slow, rate. Vice City Stories is another nail in the coffin for anyone saying that the PSP doesn’t have good games. With its open ended nature, fun (and often complex and painstakingly difficult) missions, extremely high production values, great looks and possibly the best soundtrack on the planet there is no arguing that VCS is an excellent game. PSP owners looking for something to play on their high-tech black (or white) beauty should get their hands on VCS as soon as possible.
PSP3DAvenue (Nov 25, 2006)
GTA Vice City Stories has its problems but the pros far out weigh the cons. This is the game that should sell PSP’s, finally bringing that GTA feeling to the portable Playstation, all the while showing just how powerful this little console is. Stunning graphics, awesome soundtrack and top notch story combine to make this one of the year’s must have titles and not just for the PSP.
PSP1UP (Oct 31, 2006)
Turn back the clock a year, and you hit the launch of Grand Theft Auto: Liberty City Stories (LCS), a game with strong ties to GTA3 that had people shocked at what their PSP could pull off. Turn back that clock a little more...OK, all the way back to 1986, and you're smack in the time period when GTA: Vice City takes place -- a game beloved for its tongue-in-cheek take on the era of excess. Hitting both stops on the wayback machine will give you a good idea of what you can expect from Rockstar's latest release in its superfranchise, giving PSP owners another reason to charge up that little black box, despite the fact that it stumbles on familiar problems.
PSPIGN (Oct 30, 2006)
Grand Theft Auto: Vice City Stories is essentially more of the same, for better or for worse. It's a nice leap over what we saw in last year's release of Liberty City Stories, but it still feels "safe" by many standards. The story is certainly sub-par and there are problems with close combat while armed with a firearm or when attacked in groups, but it still has all of the elements that makes every Grand Theft Auto game great. It's funny, doesn't take itself seriously, the gameplay mechanics are mostly great fun and the world is a fantastic place to screw around in.
PSPAtomic Gamer (Nov 06, 2006)
The action is just like you like it and while the missions are hardly original, when it comes to making a prequel to the many-million-selling Vice City, on a portable console, I understand if the developers don't want to get too radical. Either way, if you enjoyed most GTA games but felt like Liberty City Stories was just missing a few too many features, then you'll really get into GTA Vice City Stories.
If you’re not expecting a total overhaul to the GTA franchise with Vice City Stories, you won’t be disappointed. The story may be different but not so the gameplay. It’s familiar territory for all of us, but one that definitely begging to be revisited.
PSPGame Over Online (Dec 20, 2006)
Overall, this game is very well done. Rockstar continues to impress in the areas of graphics, gameplay, and overall feel on the PSP. However, one can’t help but have the feeling that the series needs something new. The Empire system in this game adds a little bit, but it’s nothing revolutionary, and only provides a distraction from the same old gameplay. This “same old gameplay”, though, is darn good. It’s nothing new, but it takes the old system and makes subtle improvements. If you’re a fan of the series, this is an easy game to recommend, but if you have found the series to be the same thing over and over again, then this game won’t change your mind, either.
PSPGame Freaks 365 (Jan 13, 2007)
Grand Theft Auto: Vice City Stories is a sandbox on a portable device. Everything you loved (and hated) about the console version is translated over to the PlayStation Portable. It is definitely a technical achievement, but as far as creativity goes, this is the same old stuff we've been through for years now. The missions are entertaining, the open environments impress and the storyline is interesting. Grand Theft Auto: Vice City Stories will keep you active playing a PSP for quite some time.
86 (Nov 14, 2006)
Und doch zocke ich weiter und weiter, denn obwohl VCS die Serie spielerisch nicht weiterbringt oder spürbar verbessert, liefert es gewohnt unterhaltsame und bissige Action! Es macht tierisch viel Spaß, mit High-Speed durch die sonnigen Straßen Vice Citys zu cruisen, die Kulisse ist fantastisch, die Akustik grandios! Unterm Strich ist das immer noch ein sehr gutes GTA. Bloß kein brillantes mehr...
PlayStation 2IC-Games (Mar 07, 2007)
The biggest negative you can level at GTA: Vice City Stories is that there is nothing overly new to the series – this is more of the same, however enjoyable that material might be. Of course, for these big ringing changes we are all going to have to wait for Grand Theft Auto IV. For now, and more importantly for PS2 owners, GTA: Vice City Stories might be more of what we love, but at least love is still the operative word here. And love it you should.
PSPPlayFrance (Nov 20, 2006)
Découvrir un nouveau Grand Theft Auto est toujours un plaisir et ce Vice City Stories ne déroge pas à la règle grâce à une ambiance géniale, des musiques au top et une difficulté qui vous tiendra en haleine pendant de nombreuses heures. Cependant, les nouveautés trop peu nombreuses et une jouabilité approximative gâchent un peu l'expérience. GTA Vice City Stories reste tout de même un bon jeu mais la série risque de s'essoufler sur PSP si les développeurs n'innovent pas davantage dans le prochain épisode.
PSPPAL Gaming Network (PALGN) (Dec 12, 2006)
Grand Theft Auto: Vice City Stories is one of the best games on the PSP. It's a step up from Vice City and little enhancements make the game a thoroughly enjoyable portable title. One of the best games on the PSP.
PSPVideo Games Daily (Nov 21, 2006)
If you can't get enough GTA then you won't be let down, but if you're not a fan then there is nothing new here to tempt you. Those trying it out for the first time or who don't already have LCS will love this Vice City revisit most. While Rockstar tides us over till GTA IV, Vice City Stories is another great addition to the series.
PlayStation 2Game Over Online (Mar 16, 2007)
Vice City Stories on the PS2 is a great return trip to the seediest of cities, but a short one at that. The fact that the game itself is a port over from a handheld will hamper the experience for some, but the nice $20 price tag more than makes up for it. The experience is a great deal more entertaining than the previous effort (Liberty City Stories), so if you enjoyed Vice City for the PS2 and don’t own a PSP, go ahead and pick this one up. GTA IV is on its way and is likely to set the franchise on its ear, so this will serve as a nice “reminiscence” of where we have been before we leap into the future and plunder yet another city.
PSPGame Informer Magazine (Dec, 2006)
I’ve loved Grand Theft Auto since its inception, and welcomed the chance to return to Vice City, perhaps the most beloved of all the games for many fans. I had a lot of expectations for this game, and I’m happy to report that – like the recent Liberty City Stories – this title gives gamers everything they’ve come to love about GTA, and a lot of the things I’m beginning to tire of.
PSPGamingExcellence (Jan 15, 2007)
GTA: Vice City Stories is very much a classic GTA title which fans and newcomers will enjoy despite its technical shortcomings. If you enjoyed the your first experience in Vice City, then it's certainly worth picking up for a return visit.
PlayStation 2Games Master (Apr, 2007)
If you're willing to weather the game's niggles with a bit of patience, you're still in for a typically wicked time in Vice City. But if you're brand new to GTA you should instead plump for San Andreas, which you should also be able to pick up for a budget price these days, and is the absolute pinnacle of the series so far. And, if you really are a newcomer to the world of GTA, we've got a question for you - what was life on Mars like, exactly?
PSPGame Infowire (Jan 18, 2007)
The programming is, of course, impeccable. With another studio you'd expect long load times as your character traveled between areas in the city, but now we've grown to expect every GTA title to be as smooth as butter and "Vice City Stories" is no exception. Everything about the game is first-rate, from the graphics to the voice work, and I have no doubt that "Vice City Stories" will sell just as well as "Liberty City Stories." Maybe someday another studio will notice the piles of money that Rockstar is making on the PSP and start taking Sony's handheld a little more seriously. Or maybe we'll have to wait for the PSP2 for that.
PSPGamigo (Nov 26, 2006)
Grand Theft Auto: Vice City Stories ist keine große Neuerung der Reihe, macht aber dennoch wieder viel Spaß. Durch die schöne Stadt, die Charaktere mit Wiedererkennungswert, die recht interessante Story, den wie immer sehr guten Soundtrack und die generell schöne Action kommt das gewohnte Grand Theft Auto Feeling innerhalb kürzester Zeit wieder auf.
PlayStation (Mar 20, 2007)
GTA: Vice City Stories was a great game on the PSP and is equally enjoyable on the PS2. While we have lost the multi-player modes the PS2 benefits from improved graphics and better controls. Definitely worth consideration.
PlayStation 2GameZone (Mar 15, 2007)
While dated graphics and an overall air of familiarity may turn off some, the sheer amount of fun activities coupled with the budget price make for a heartily recommended adventure.
PlayStation 2Game Vortex (2007)
Grand Theft Auto: Vice City Stories may not be the best out there, but it is still GTA, and since its only twenty bucks, its almost more worth it to buy the game than to rent it.
PSPGameSpot (Nov 03, 2006)
Rockstar's juggernaut Grand Theft Auto series debuted on the PlayStation Portable late last year in Grand Theft Auto: Liberty City Stories, a side-story prequel to the events that took place in Grand Theft Auto III for the PlayStation 2. With Liberty City Stories, Rockstar successfully translated its open-ended world of crime to a handheld system, though not without a few missteps. Enter Vice City Stories, the newly released PSP GTA game that follows a similar side-story formula. Vice City Stories improves upon some of the flaws found in the first game, not the least of which is improved length and direction, as well as a great deal more personality. The story's still pretty subpar, though, and as much as this is very much Grand Theft Auto, certain conventions of the series are starting to feel a bit antiquated. Still, if you want to roam around a large city, shooting up the place and driving like a crazy person, few games on the PSP let you do that as well as this one does.
PSPThe A.V. Club (Nov 06, 2006)
A playground of totally '80s excess worth revisiting, especially with such ballsy satirists at the cigarette boat's helm.
PSPGame Informer Magazine (Dec, 2006)
This is more of the same from the franchise, with a few more serious themes thrown in. But if you’ve already drunk your fill of the free-roaming gangbuster cup, then this mix is going to taste a little stale.
PSPLawrence (Nov 21, 2006)
Rockstar is apparently content with milking the GTA cash cow, as Vice City Stories is the same damn game we’ve played so many times before. For those that have played the series (I’d assume this includes the large majority of the gaming audience), there’s nothing new to see here. Vice City is the same obvious Miami setting from before, and gameplay is almost identical. Oh wait…you can swim now. Innovation! It’s absolutely nothing new, but I’m sure it’ll still sell tons of copies thanks to the hordes of GTA fans. It’s hard to believe that there is still a hardcore crowd for this, as it’s seriously the same thing we’ve seen so many times before. Here’s hoping for a new direction for the series on PS3 and 360.
PlayStation 2UOL Jogos (Mar 20, 2007)
"Grand Theft Auto: Vice City Stories" manteve, para o bem e para o mal, praticamente todos os elementos do antecessor. Por um lado, isso significa garantia de qualidade, mas por outro, falta novidades para recomendar a quem já jogou o anterior. As perdas, como uma história pouco inspirada - e o enredo é grande parte da experiência da franquia -, parecem superiores à melhoria técnica e um leve aumento de volume de jogo. A boa notícia é que, assim como o antecessor, essa edição com cara de caça-níquel tem, ao menos, um preço econômico, de US$ 20, bem mais em conta que a versão para PSP.
PSPModojo (Nov 09, 2006)
Vice City Stories could have used some story clean-up and some tweaking to make the lock-on system work better for the user. As is, however, it's a good piece of 80's fun wrapped around an already solid engine. Rockstar knows this kind of game very well, and they continue to show it with each new release. The multiplayer options are a welcome surprise as well, giving players more reason to switch on the AdHoc and rule 80's Miami better than Scarface ever could. Ready for a life of crime? Vice City Stories is an easy choice. Gah, I said easy. There goes that damn song again.
PSPPocket Gamer UK (Nov 09, 2006)
An improvement over its predecessor in almost every area and as such the new lord of free-roaming gangster simulations – there's nothing to match it on PSP. But the narrative feels a little undercooked.
PSPDaily Game (Nov 18, 2006)
Grand Theft Auto: Vice City Stories is a fun, action-packed extension of Rockstar's lauded series that deserves play. Even though it possesses graphical shortcomings and tried-and-true gameplay, it's still enjoyable and worth picking up.
80 (Nov 21, 2006)
Vice City Stories is an impressive PSP game and a considerable improvement over the first GTA outing on the system. It's not without its problems, with the save system and archaic on-screen map being two of the biggest offenders, but they don't hurt the game too much. Presentation and atmosphere play a big part in video games, and Vice City Stories has those in spades. The missions are a huge improvement over Liberty City Stories, although not quite as handheld friendly, and GTA fans will find a game that brings back a lot of great memories.
80 (UK) (Nov 02, 2006)
But there are degrees of subjectivity to take into account here, along with the series' position on PSP - as a separate entity, and not just a loveless port. With that in mind, an eight feels like the fairer score - a better reflection of the fact that, while this particular GTA game wouldn't inspire me to sit in my bedroom at night trying to make animated squish graphics to put on the top of my website, it's still happily one of the best games on the PSP, and well worth looking into if you still haven't hit your GTA ceiling.
PSPGamerDad (Dec 07, 2006)
The overall experience falls short of the excellence of Liberty City Stories because of the controls and more frequent die-and-retry nature of the missions. It is a very good game that is ultimately disappointing because the shortcomings are even more glaring in the light of some other solid releases in the past year. Hopefully for the seemingly inevitable San Andreas Stories they will work on the controls and mission structure as much as the atmosphere and music.
80 (Nov 16, 2006)
Rockstar schafft es einmal mehr den Spieler in ein kleines Universum zu locken, aus dem es kaum ein Entrinnen gibt. Dieses unterhaltsame Spiel in einen Handheld zu pressen, ist dabei aber schon fast so etwas wie ein Verbrechen. Mir wäre es lieber, ich könnte den Titel in HD auf einer normalen Konsole spielen. Zumal die Story und die Atmosphäre in mir das Verlangen wecken, das kleine Bild auf mindestens 23“ aufzuziehen und einen 5.1-Sound durch meine Anlage zu jagen. Zu guter Letzt stünde mir dann auch endlich ein zweiter Joystick zur Verfügung und meine Verzweiflung in den Shoot-Outs fände ein Ende.
PSPPurojuegos (2007)
Para cerrar esta review solo decir que si sos un fanatico de esta franquicia vas a disfrutar este juego de punta a punta, si bien es mas de lo mismo el regreso a Vice City junto con algunas novedades como el sistema de Imperio son lo suficientemente interesantes como para darle un nuevo aire a este tipo de juego. En definitiva vale la pena darle una oportunidad.
PlayStation (Aug 03, 2007)
Vice City Stories is an impressive PSP game but a less impressive PlayStation 2 title. It's not a great port but with another PS2-only GTA being highly unlikely, fans yet to enter the PSP market should find a highly enjoyable game. The fact that it can be bought for less than £20 also makes it somewhat of a bargain.
PlayStation 2TotalVideoGames (TVG) (Sep 03, 2007)
There is an overriding feeling that the series does really need to move on. Admittedly, the PS2 is never going to be home to revolutionary ideas at this stage, but even at a budget-price you have to ask yourself whether the appeal of the story and returning to Vice City is worth stepping back in time to a game that's the equivalent of a straight-to-DVD release.
PlayStation 2NZGamer (Mar 22, 2007)
With the release of Grand Theft Auto IV penciled in for the end of 2007, the goodfellas at Rockstar games have thrown their fans a bone. While there may be a case for cynicism, with Rockstar simply moving the PSP title across to the PlayStation 2, adding nothing and dropping the game’s multiplayer functionality, the truth is it still works. It’s still as fun, uncouth and smart as all the Grand Theft Auto games before it and, hopefully, the few more yet to come.
PlayStation 2AceGamez (2007)
There are some things I don't like about Grand Theft Auto: Vice City Stories - mainly the graphics, which look absolutely abysmal on my nice sized HDTV - and the multiplayer modes from the PSP version are also missing, meaning that the Vice City Stories PS2 reiteration is actually worse off than its smaller sibling. With that said however, the PS2 version is cheap and cheerful, it's a lot easier to control than the PSP version and for those people who loved Vice City and want an excuse to go back, well, Stories is your reason. With a new soundtrack and a new main character, with plenty of charm to be found in the new story and loads of things to do in the way of missions, side earners and businesses to take over, a budget gamer can't go wrong with Vice City Stories for the PS2.
PlayStation 2Boomtown (Apr 24, 2007)
Overall, Vice City Stories, while blatantly an attempt to cash-in on the series as much as possible before the fourth instalment hits, is actually rather good fun, and delivers in the ways a GTA presumably should do. Sure, while being my first experience with the series, it certainly left a lasting impression, and didn’t disappoint. It’s expansive, fun, challenging and most of the time, plain hilarious. Yet, concurrently, it’s also in dire need of a makeover and the combat system could do with a refined dusting. Still, for what its worth, it’ll no doubt appease GTA aficionados and/or raving lunatics until the fourth game arrives.
PlayStation 2Console Obsession (2007)
Grand Theft Auto: Vice City Stories is another sequel in the series that has recycled much from the previous games, and depending on whom you may be this is either a very good thing or a very bad thing. Somehow, we’re still very much enjoying the series, although perhaps a reinvention is overdue, and we certainly hope to see some of the key gameplay mechanics tidied up in the not so distant future. GTA IV?
PlayStation 2Yet Another Review Site (YARS) (Apr 16, 2007)
All in all this is a fantastic game, possible the best in the GTA franchise. The missions are more fleshed out than in Liberty City stories, but not as long winded as San Andreas, just right for portable play. The story is entertaining and atmospheric. The game always looks and feels just right. It is just a good, fun game that keeps you coming back time and time again. Is it good enough to keep us happy until GTA 4? Well it will have to be! It is a shame that the multiplayer has been removed and a new game would have been nicer. It is quite a step away from San Andreas, not as big or as involving, but if you don't have it on the PSP it is well worth it!
PSPVideo Game Talk (Nov 15, 2006)
If you're a PSP owner and you like GTA then by all means go get this game now. It may not be as big, as diverse or as impressive as the console franchise but it's still a solid experience that you can take with you on the go. Hour upon hour will be dropped into this title and for the most part that will be time well spent. Vice City Stories is definitely an improvement over Liberty City Stories in every way; even if it's only a slightly improvement.
PSPUOL Jogos (Nov 13, 2006)
"Grand Theft Auto: Vice City Stories" manteve, para o bem e para o mal, praticamente todos os elementos do antecessor. Por um lado, isso significa garantia de qualidade, mas por outro, falta novidades para recomendar a quem já jogou o anterior. As perdas, como uma história pouco inspirada - e o enredo é grande parte da experiência do game -, parecem superiores à melhoria técnica e um leve aumento de volume de jogo. Quem sabe "San Andreas Stories", se vier, não coloque "GTA" na ascendente.
PlayStation 2Defunct Games (May 04, 2007)
The good news is that people who don't own the PSP will now have a chance to experience a brand new Grand Theft Auto game, even if it is set in a location they are likely already familiar with. While the story isn't nearly as good as the rest of the games in the series and it will likely feel like a step backwards for those who loved San Andreas, Vice City Stories may be able to stamp down your excitement for the upcoming Grand Theft Auto IV for at least a few hours. At $20 it's hard to pass up, but if you're one of the many that already own the game for the PSP then there's no reason for you to buy this game again. For me I think I'm going to stick with the portable version.
PSPG4 TV: X-Play (Dec 11, 2006)
Overall, there are no surprises in Grand Theft Auto: Vice City Stories. The game makes no attempt to advance the gameplay or design of the series—it’s simply a smaller version of the original Grand Theft Auto: Vice City. That likely won’t matter though, as the single player game is vast and entertaining, and the inclusion of plenty of multiplayer games makes this a minor criminal masterpiece.
PSPGameSpy (Oct 31, 2006)
Grand Theft Auto: Vice City Stories isn't exactly an ideal handheld game, but does an incredible job in recreating the famous GTA experience on a portable platform. There's just no other way to get a similar experience on a handheld platform, so if you're a fan of the Grand Theft Auto series who owns a PSP and can't get enough of the free-roaming, car-jacking, beating-hookers-with-baseball-bats-to-get-your-money-back gameplay (optional), you'll have a hard time passing on this game, despite its problems.
PlayStation (Apr 05, 2007)
The story is really weak for a GTA, but hey, it's a budget game, what did you expect? Of course, there's the fact that it's just an add-on. The only nice thing in the story are the familiar characters and the psycho idiots who walk around Vice City. It's a shame Vic Vance is such a worthless character. In other news, the game has an allround been there, done that feel. Been there graphics, done that gameplay. Let's just remember it was nice to have been there again and do that again.
PlayStation 2Game Informer Magazine (May, 2007)
Right or wrong, I have a different standard for PS2 games than those I play on the PSP. The wide variety of excellent titles available on the PS2 combine better control options and graphical muscle to allow for a gaming experience that is a step above its handheld cousin. For that reason, it’s a little hard for me to smile and nod when a game for the PSP receives what amounts to a direct port to the larger home console. While Vice City Stories has all the requisite ingredients to be a smash hit, (the most important of which is the name Grand Theft Auto in the title), the game itself falls below expectations.
PlayStation 2Jolt (UK) (Apr 05, 2007)
Vice City fans might have fun with the game for a while, returning to familiar haunts one last time, but ultimately Vice City Stories is a great handheld game through and through, and this PS2 port does little more than emphasise the difference between the formats. There’s still nothing like racing past the beaches on a motorbike, synth-pop blasting out from the radio, but enough is enough. GTA IV can’t come soon enough.
PlayStation (Mar 12, 2007)
War Vice City Stories auf PSP eine mittelschwere Enttäuschung auf hohem Niveau, muss man bei der PS2-Umsetzung den letzten Teil streichen: Die Technik kratzt mittlerweile hart an der Augenschmerz-Grenze, ein PSP-Game ohne sinnvolle Optimierung auf PS2-Größe aufzublasen ist einfach keine gute Idee. Der Mehrspielermodus wird schmerzlich vermisst, aber am schlimmsten ist, dass sich VCS gerade auf der PS2 verdammt viel, größtenteils hausgemachter Konkurrenz ausgesetzt sieht - und den Kürzeren zieht. Man merkt dem Spiel deutlich an, dass es für den Handheld entwickelt wurde, und da gehört es auch hin. Klar macht das Cruisen durch Vice City auch auf der PS2 viel Spaß, die Figuren sind abgefahren, das Missionsdesign ist kreativ. Doch sollte man sich die Fassung eigentlich nur gönnen, wenn man unbedingt neues GTA-Futter braucht - im Zweifelsfall sollte man lieber zu San Andreas greifen.
PlayStation 2Meristation (Mar 07, 2007)
Grand Theft Auto: Vice City Stories (PlayStation 2)Regresar a las calles de Vice City en PlayStation 2, tras su salida original en la plataforma cinco años atrás, era algo que realmente se echaba en falta, no sabemos si por deleitar nuestros oídos con clásicos musicales de los años 80 al subirnos a cualquier vehículo, poder adquirir bienes inmobiliarios para poder aumentar nuestro imperio todo ello a través de gestas delictivas o volver a respirar el aire 'kitsch' que desprende esta ciudad, eso si con nuevos personajes y trama argumental gracias al buen hacer de los chicos de Rockstar Games.
PlayStation 2PAL Gaming Network (PALGN) (Mar 13, 2007)
A good game will always be a good game, and whilst Vice City Stories may only be a small upgrade from the handheld original, it's a city we were happy to visit again. We recommend you do the same.
PlayStation (Mar 17, 2007)
Wszystko, co napisałem powyżej, brzmi nieźle – lepsza grafika i całkiem sporo zmian względem oryginalnego Vice City. Do tego świetna ścieżka dźwiękowa i naprawdę mocarny klimat Miami lat ‘80. Nie należy jednak zapominać, że mamy do czynienia z grą na PS2, a VCS widzieliśmy już kilka miesięcy temu na PSP. To, co zachwycało na przenośnej konsoli, na stacjonarnej nie musi malować się już w tak jaskrawo różowych barwach. Czy więc warto zainteresować się Vice City Stories na PlayStation2? Sytuacja, jaka ma miejsce, jest podobna do tej z Liberty City Stories na PS2. Jeżeli posiadasz i przeszedłeś grę już na PSP, daruj sobie – dostajemy przecież dokładnie to samo, tylko okrojone o tryby multi.
75 (Nov 09, 2006)
GTA poursuit sa percée sur PSP avec un épisode un tout petit moins prenant que le précédent. Vu le support, on pardonnera facilement les quelques lacunes techniques, mais plus difficilement le scénario moins travaillé. Quoi qu'il en soit, avec son gameplay si caractéristique, Vice City Stories fera le bonheur des fans de la série, et les aidera très certainement à patienter encore un an, jusqu'à la prochaine dose.
PlayStation 2IGN (Mar 06, 2007)
Grand Theft Auto: Vice City Stories is essentially more of the same, for better or for worse. It's a nice leap over what we saw in Liberty City Stories, but it still feels "safe" by many standards. The story is certainly sub-par and there are problems with close combat while armed with a firearm or when attacked in groups, but it still has all of the elements that makes every Grand Theft Auto game great. It's funny, doesn't take itself seriously, the gameplay mechanics are mostly great fun and the world is a fantastic place to screw around in. Sadly though, while the game stood tall on the PSP, its PlayStation 2 port seems weak in comparison when you look at the other options on the system.
PSPGame Revolution (Nov 17, 2006)
Every evening, kiddies nationwide are exposed to cocaine use, military corruption, murder, prostitution, and light animal porn, all within an hour. Then after tuning out the evening news, they go searching in their parents' closets, pot stashes and gun cases for the vices they just saw on TV. Here's hoping they find Rockstar’s new Grand Theft Auto: Vice City Stories first. While it doesn't feature anything they haven’t seen a hundred times, Rockstar’s latest is still one of the best vices around.
PSPGamePro (US) (Oct 17, 2006)
So it's a big shame that lot of that personality has gone missing in Vice City Stories. Maybe it was the jump to a smaller stage that did them in but the characters and dialogue don't have the same snap nor does the game exhibit the same goofy and utterly loveable 80's style. Instead, the game is gritty and dull to a fault and it doesn't have the same sense of humor that made the past titles so entertaining. What humor there is tends to be painfully bluntthe first four hours are like one long un-funny redneck joke, for example. And while the series has made shady characters likeable in the past, none of the goons in Vice City Stories have the flair of Tommy Vercetti.
PlayStation 2Cheat Code Central (2007)
Ultimately, Vice City Stories is a fun distraction for fans of GTA and a decent game to tide players over until Grand Theft Auto IV. Although the game feels like GTA Lite in many respects, it still is a GTA game, with GTA humor and gameplay infused into it and it's hard to beat the $20 price tag. Just don't pick up Vice City Stories expecting anything new.
PlayStation 2Gamer 2.0 (Apr 13, 2007)
When all is said and done Vice City Stories offers a great take on the Grand Theft Auto series and fans will no doubt be impressed by the amount of content. However the lack of multiplayer that was so proudly distributed on the PSP is long gone on the PS2 version and players who already played the previous version will see no reason to pick up this title as well, as it offers nothing new in terms of actual gameplay. But hey, it is only $20 bucks, so there is nothing better to hold you over till GTA IV releases in October if you are in the need for a quick GTA fix than.
72 (Dec 12, 2006)
Finally, while the game offers up considerably more mission depth than Liberty City Stories, it's also not especially well suited to the portable format for that very reason (not that prolonged couch-play isn't an option), and cramping fingers, wrists, and eyes are a very real possibility. Vice City Stories is an expansion pack, a second pass, a different angle, but it's not a fresh game, and it's not one that will live long in the memory.
PSPJolt (UK) (Dec 12, 2006)
Finally, while the game offers up considerably more mission depth than Liberty City Stories, it's also not especially well suited to the portable format for that very reason (not that prolonged couch-play isn't an option), and cramping fingers, wrists, and eyes are a very real possibility. Vice City Stories is an expansion pack, a second pass, a different angle, but it's not a fresh game, and it's not one that will live long in the memory.
PlayStation 2GameSpot (Mar 08, 2007)
For those of you who already bought Vice City Stories on the PSP, the PS2 version doesn't offer any additional content (and, in fact, removes content in the form of the PSP game's multiplayer mode), so there's no reason to even consider this release. If you skipped Vice City Stories the first time around, just know that this, much like Liberty City Stories, scratches the same basic itch that the other GTA games do, but not as satisfactorily. The storytelling is some of the weakest of any GTA game, and the game engine isn't nearly as impressive as it once was. Still, for $20, those who just want to experience the gaudy delights of Vice City one more time won't be doing themselves wrong by checking this one out.
PlayStation 2Softpedia (Mar 13, 2007)
When will we ever get rid of rotating pickups? GTA seems to be plagued with the art of creating sequels that are rather expansion packs, bringing only new games modes and taking out other features that we loved in the previous installments. It will be hard to make all the gamers happy, but since the name "Grand Theft Auto" sells anytime anyplace, where's the challenge of making a better game? This title is a mediocre one, a little aperitif to the most awaited game of the year: GTA IV.
PlayStation (Mar 07, 2007)
Überragendes wurde dafür wieder bei der Musikauswahl und bei der Atmosphäre geschaffen. Trotz altbackener Grafik wird man vom Spiel förmlich aufgesaugt und erst bei Spielende wieder ausgespuckt. Auch in Sachen Umfang wird der interessierte Spieler nicht enttäuscht und bekommt genug Abwechslung für etliche Stunden geboten. Letztendlich muss also abgewogen werden, aber viel falsch machen können alle geneigten Nicht-PSP-Besitzer beim Budgetpreis von rund 30 Euro eigentlich nicht.
PlayStation 2GameDaily (Mar 15, 2007)
It seems that Rockstar Games wanted to give the PS2 one last hurrah, as the GTA franchise moves to Xbox 360 and PlayStation 3 later this year. With that being said, Grand Theft Auto: Vice City Stories sounds like a small "yay" instead of a big, bellowing cheer.. Fans, however, should dig it.
PlayStation 2Gamernode (Mar 13, 2007)
If you're dying for a new GTA game, then VCS is worth picking up for a mere $20. But be aware that this is just more of the same GTA that we've played for years, with nothing much new in the way of gameplay elements.
PlayStation 2TotalPlayStation (Mar 20, 2007)
A crap port of a great game is still a crap port. The good game part helps, yes, but when everything about the way the game plays on the PS2 feels like a rush job, it doesn't really instill a feeling of satisfaction -- if if the game is only $20.
PlayStation 2GameCell UK (2007)
Still a cracking game and a must play for fans of the series, GTA Vice City Stories shows that in 2007 the PS2 can still hack it (just), but also reveals that GTA IV needs a radical rethink regarding some vital gameplay issues and maybe some more thought regarding the game’s overall structure and aims. This much freedom might not be a bad thing, but sometimes a game needs an aim too, and aiming definitely isn’t VCS’s strong point.
PlayStation 2Daily Game (Mar 31, 2007)
Really, Grand Theft Auto: Vice City Stories isn't that awful of a game; in fact, it'll whittle away your time if you can put up with the flaws of this port. There's a lot of gameplay to be had here, as anyone who has played the game on PlayStation Portable already knows. Too bad it just isn't as fun on PlayStation 2.
PSPWorth Playing (Dec 07, 2006)
Seriously, it is. We were all in denial about it when Liberty City Stories came out last year, because having a full-on GTA on a portable console truly was a technical achievement for the ages. The portable console on which it ended up proved to be far too unwieldly for controlling the game. Furthermore, after coming off of the technically superior San Andreas on PS2, going back to GTA3-style assets and game engine properties did not sit well with many people.
PlayStation 2Gamer Within (Apr 13, 2007)
Grand Theft Auto: Vice City Stories is, at its heart, a cheap port for making more money. It is fun in the way that all Grand Theft Auto games are fun; the open and free-roaming aspect is still there, and still good. The missions are getting stale, the combat is mostly painful, and this is a tad on the easy side. Compared to all the GTA games out at what should be budget prices, this one is a lemon. It is leagues behind the others in at least some aspects, and the graphics are pretty damn terrible. If you’re a first time GTA player, get San Andreas or something like it - they’re better. If you’re in need of a quick GTA fix, give it a shot, but don’t be expecting anything wonderful. It is fun, but it is very flawed.
PlayStation (Mar 09, 2007)
La saga GTA continue avec un épisode un tout petit moins prenant que le précédent. Vu le petit prix, on pardonnera facilement les quelques défauts techniques, mais plus difficilement le scénario moins travaillé. Quoi qu'il en soit, avec son gameplay si caractéristique, Vice City Stories devrait satisfaire les nombreux fans de la série.
PlayStation 2Computer Bild Spiele (Apr 04, 2007)
So kennt man die GTA-Serie: Eine unterhaltsame, ironische, aber nicht immer ganz stimmige Gangster-Geschichte, die dem Spieler große Freiheiten bei seinen Erkundungszügen durch Vice City lässt. Dabei ist es wieder einmal hervorragend gelungen, die schrille Atmospähre der 80er Jahre einzufangen, wie man sie auch aus TV-Serien wie "Miami Vice" kennt: Coole Klamotten, poppige Mucke aus dem Autoradio und jede Menge lässige Sprüche - in Englisch mit deutschen Untertiteln. Leider wird die ansonsten filmreife Atmospähre durch einige technische Schwächen gestört. So kommt das Spielgeschehen in actionreichen Szenen wie Verfolgungsjagden regelmäßig ins Ruckeln und Hochhäuser erscheinen schon mal wie von Geisterhand am gar nicht so weit entfernten Horizont. Einige frische Spielideen hätten dem jünsten GTA-Teil auch ganz gut zu Gesicht gestanden, der sich somit nur ein "befriedigendes" Testurteil sichern kann.
PlayStation 2G4 TV: X-Play (Apr 11, 2007)
In the end, however, this is clearly a port in the wrong direction. The PSP visuals that looked great on the small screen now look terrible, and visual glitches and shortcomings flood the screen. The price is right for fans, but this likely isn’t the series’ PS2 swan song that fans were hoping for.
PlayStation 2Bordersdown (Aug, 2007)
As lacklustre as Vice City Stories is, there’s no denying that it effectively replicates the core genius of the GTA series in a way no other sandbox action title can. Presumably the last GTA on the PS2, you’ll leave it thinking that it was a missed opportunity rather than a poor experience.
PlayStation (UK) (Mar 09, 2007)
Put in context, there's no doubt that Vice City Stories is the weakest in the series to date: Vice City was never the most exciting and varied environment to explore the first time around; simply throwing dozens of uninspired missions at us and an unexciting empire building element into the pot doesn't make up for that. It might be cheap, and it might have more content than Liberty City Stories, and it has gaming audio to die for, but, on balance, Rockstar has milked the flaccid teat of its cash cow to the limit. There are occasional flashes of genius buried under the mountain of samey content in here, but for the most part, Vice City Stories is the kind of release that can only please the shareholders. GTA fans deserve more than this. Luckily, there's not long to wait for a real sequel to banish the memories of this opportunistic filler offering.
PlayStation (Mar 27, 2007)
GTA: Vice City Stories is en blijft een spel dat voor de PSP ontwikkeld werd en dat merk je ook tijdens het spelen van de PS2-versie. Grafisch ziet het er allemaal een heel stuk minder uit dan dat we op dit moment gewoon zijn, de gameplay is solide maar vertoont ondertussen wat ouderdomsverschijnselen en het weglaten van een multiplayerfunctie kunnen we Rockstar maar moeilijk vergeven. Ben je echter een diehard GTA-fan én heb je Vice City Stories bovendien nog niet voor je PSP in huis gehaald dan is de aanschaf van deze titel enigszins verdedigbaar.
PlayStation 2Gaming Age (May 08, 2007)
If you didn't get a chance to play it on the PSP and haven't had your fill of Miami in the 1980s, Vice City Stories is only $20 and should more than quench your thirst for more GTA. But it's also got all the quirky baggage of the other GTA games � control issues, mediocre graphics and, this time, a story that falls short of the bar set by others in the series. It also doesn't include the multiplayer modes found on the PSP version, but there are helicopters. Life as a drug dealer is full of tradeoffs.
PlayStation 2Armchair Empire, The (Jun 26, 2007)
The saving grace of Vice City Stories is that it's only $20US. At that price, it's hard to complain that you're barely getting more than a neutered expansion pack. But just because it's cheap doesn't mean it's really worth revisiting unless you desperately need something to hold you over until GTA4. Just pop in one of the old games – or any one of their numerous clones from the past few years – and it’ll probably be more worthwhile.
PlayStation 2Gamestyle (2007)
Gamestyle only hopes that Rockstar can return GTA to its former glories when the fourth instalment arrives. The odd moments of joy don't warrant sitting through the rest of the tedium and broken mechanics for. This cash cow has been well and truly milked.