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Gravity Sling is an inertia based puzzle game where the player uses their finger to set the initial velocity and direction of the astronaut. The goal is to launch the astronaut back to the space shuttle by taking the longest path possible.

The game was created in a single day at the iPhone Game Jam and the first fifteen levels are available for free. Players are able to buy a pack of 30 additional levels from within the application. Global leaderboards and achievements are supported as well.


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Brian Robbins (299) added Gravity Sling (iPhone) on Nov 17, 2009