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Gundam Battle Assault 2 supports a museum-size cast of 30 mobile suits that ranges from hall-of-famers like the RX-78 to the goofier looking Rose Gundam. Despite sharing near identical control schemes, almost every mobile suit has unique abilities and must be played with different strategies. The computer also manages to put up a reasonable challenge and the multiplayer action is entertaining. The graphics have a grainy low-resolution edge (similar to all 2D fighting games), but there's no denying the gorgeous colors, beautifully meticulous hand-drawn art and vibrant animation. To top things off, there's no shortage of features which include a story mode, survival mode, 2 time attack modes, and many unlockable characters and bonuses. Gundam Battle Assault 2 is the very definition of getting more bang for your buck.
Battling against the big bosses and even the smaller opponents can seem formulaic (read button-mashing) at first, but the challenge level rises and you'll need to know as much as possible about your robot's capabilities at the end. Special, secret moves are part of developing to your full potential, and the game is mostly about taking on the armor of a Gundam pilot and going into battle with a strategy. Fighting action reigns supreme in Gundam Battle Assault 2, but those folks who might just like one piece or another of this equation (Gundam game + Fighting Genre = Successful Gundam Fighting Game) are still encouraged to take part. It's a niche product, but a good product. If flyweight fighters bouncing around and even off-screen is your thing, stay away. But, if you might like your fighters to be as big and well armed as most battleships, Gundam Battle Assault 2 should be your cup of tea.
Personally, I enjoyed and am still playing Gundam: Battle Assault 2 for the fun of it. The $20 price tag also is a plus in itself, and although the story mode was short, the time attacks and survival mode made up for it to me overall. I was happy to see that this didn't wind up being another mediocre bargain bin title which would just wind up getting tossed onto the 30 + other PSX titles I own, and if you're a Gundam fan, I'm sure that you will agree with me on that statement.
A slight improvement over the first “Gundam Battle Assault” brawler from a year ago (which wasn’t that hot to begin with), “Battle Assault 2” is a poor-man’s 32-bit alternative to the fun Gundam antics recently unleashed on PS2’s the world over via “Federation Vs. Zeon.” It’s not a bad game per se as much as a generic and uninspired one. Gundam freaks should buy “Battle Assault 2” to yet again quench their thirst for anything and everything Gundam (its only $20), but “Capcom Vs. SNK Pro” is the 2D fighting bed over which you want to lay down and rest for a while.
Si ce Gundam Battle Assault 2 est globalement meilleur que le premier, il ne va toutefois pas encore assez au bout des choses. L'intérêt des combats est assez limité, comme celui du jeu d'ailleurs, on est encore assez loin de la qualité des standards du jeu de baston en 2D que l'on a coutume de rencontrer sur PSX.