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In this platformer, the player has to guide Henry through the numerous rooms of his house. Each room is a screen-sized level filled with deadly household-items such as toothbrushes, teapots, flying toast or coffee machines. Touching one of these objects or falling from too high kills Henry. The goal of each room is to reach the exit, however, before the exit opens up, Henry has to collect a key and all items that are spread throughout the level. In order for a key to appear, Henry usually has to collect a special item that sometimes adds more obstacles to a room.


Henry's House Commodore 64 Room 04 (demo mode)
Henry's House Commodore 64 Room 02 - the scissors are actually items that must be collected
Henry's House Commodore 64 Going to the next room
Henry's House Atari 8-bit Seventh Room - The Master Kitchen

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Alternate Titles

  • "Home Sweet Home" -- Working title
  • "Henry's House: Starring Little Henry" -- Tag-lined title

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Critic Reviews

Retro Game Reviews Atari 8-bit Jul 30, 2014 10 Stars10 Stars10 Stars10 Stars10 Stars10 Stars10 Stars10 Stars10 Stars10 Stars 100 Commodore 64 Mar 19, 2008 7 out of 10 70
Retro Spirit Games Atari 8-bit Jun 17, 2013 7 Stars7 Stars7 Stars7 Stars7 Stars7 Stars7 Stars7 Stars7 Stars7 Stars 70


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As a sneaky way of boosting the game's sales, Chris Murray would move them to the #1 positions of shop's in-store charts. Whether this helped or not, Murray received £1 per copy on the full-price C64 release and 10p a copy of on the budget Atari release, but made more money from the Atari version (which usually sold at least 5,000 copies a month, perhaps benefiting from a relatively starved market by 1987).
Contributed to by Kabushi (211141) and Mobygamesisreanimated (11180)