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What then is the conclusion? If you're looking for an exciting game, look elsewhere. If you're looking for something action-packed, look elsewhere. If you're looking for a game that's slow-paced and is going to make you think, then Human Cannonball might be just the game you're looking for. If you are in the latter group, you can probably find this game for a fairly low price, and it is certainly recommendable to those of us out there who like having to think while playing our video games. It won't last forever, but it's brand of strategy would last a while nonetheless.
If I had the time or really wanted to beat this game, I would develop a formula or construct a chart. But I don’t want to. Atari used a similar concept in Sky Diver (timing, wind direction, and drift) to land a parachutist onto his mark. I do like the game Artillery Duel quite a bit more - Human Cannonball tries hard to duplicate that game - mainly because you’re playing directly against a human opponent.
Unable to embrace the potential of the freeing medium of video games by adhering too closely to the more mundane aspects of reality, Human Cannonball is not so much about the impressive feat of firing a man out of a cannon as it is about figuring out a dull range of similar math equations. Human Cannonball is pretty much a series of algebra problems given a visual and interactive element to make it less dry.
Atari put lots of neat variations into the game (buckets you can move to catch the man after firing, moving windows that further test your skill, a very small bucket in the “A” position that’s almost impossible to hit) but even with all that it just does not seem to be the kind of game to hold one’s interest for long in 2017.
Human Cannonball is a weak title, but had it been combined with Circus Atari they would have made a nice package.
Human Cannonball's exciting mixture of math and... well, math... conclusively proved that learning was not fun.