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This was one of the Spectrum’s earliest Pac-Man-influenced games, taking place on a quick succession of small levels. The level designs have a lot of complex corridors and side-lines, as well as at least one wrap-around section and one tunnel – the ghosts may well be waiting for you at the end of this. Each level features one power-pill to put to use, and an increasing number of enemies as you progress. Unlike most games of the style, after collecting all the dots you must progress through an exit at the right of the screen, so it might be worth planning your path through the dots so as to finish near this.


Hungry Horace ZX Spectrum Heading towards the dead-end section
Hungry Horace Commodore 64 If you get the bell, the enemies will become afraid, and also kill-able for a short while.
Hungry Horace ZX Spectrum Horace playing Houdini
Hungry Horace Commodore 64 I'm doomed!

Promo Images

Hungry Horace Screenshot
Hungry Horace Screenshot
Hungry Horace Screenshot
Hungry Horace Screenshot

Alternate Titles

  • "Hungry Horace (Remastered Edition)" -- Google Play store page title
  • "Horácio Glutão" -- Portuguese title
  • "Horacio Gloton" -- Spanish title

Part of the Following Groups

User Reviews

Pac-Man goes exploring in the park Commodore 64 Katakis | カタキス (41841)
A mediocre Pacman clone at best… ZX Spectrum Nakre Nakresson (73)

Critic Reviews

Popular Computing Weekly ZX Spectrum Jan 06, 1983 10 out of 10 100
Allt om hemdatorer Commodore 64 Dec, 1983 5 Stars5 Stars5 Stars5 Stars5 Stars 100
Popular Computing Weekly Commodore 64 Dec 22, 1983 6 out of 10 60
Lemon64 Commodore 64 Dec 31, 2013 4 out of 10 40
Happy Computer ZX Spectrum Aug, 1984 Unscored Unscored


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Contributed to by firefang9212 (73736), Kabushi (252560), Martin Smith (71858) and Игги Друге (46340)