Picking up after the conclusion of Icewind Dale, peace has returned to Icewind Dale... or so it seems. A plot by the northern Barbarians to attack the Ten Towns is underway, and it is up to the party of adventurers to investigate and stop this plot.
This expansion on the original game is more of the same. The game focuses on epic battles and powerful magics, relying on the plot only to provide a background for the fighting and spell-casting. Included are new weapons, armors, and enemies. Battles are now more like Baldur's Gate II: Shadows of Amn than in the original, relying heavily on strategy and spell-casting to combat very powerful enemies.
The player can import their party from the original game to continue their adventure.