🕹️ New release: Lunar Lander Beyond

The Incredible Adventures of Van Helsing

Moby ID: 63788

[ All ] [ Macintosh add ] [ Windows ] [ Xbox One add ]

Windows screenshots

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Title screen
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Main menu where the player creates a character before choosing the game mode to play.
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The loader screen that appears between scenarios also shows your progress through the story.
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No randomly generated terrain, the maps are handmade. The game is also idiot-proof and won't let you fall off a cliff.
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Here in this brief cut-scene between scenarios a bridge is blown up to explain why you have to go to the nearby village of Markovna instead of the main town Borgova.
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The UI follows standards set by <i>Diablo</i>, a character panel ('C' on keyboard) and an inventory panel ('I' on keyboard).
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The UI also provides visual clues when level up points are available. The pop up window shown is a basic tutorial tip.
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On the left is the journal/quest panel, on the right is a unique feature showing a character's 'Glory Points'. Shrine of Virtue in the middle is a temporary bonus.
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On the right shows the skills panel with the skill trees that are available. The character panel on the left has a tab to show detail information.
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When your reputation advances you can activate perks. The pop-up window is one of several advanced tutorial tips.
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Even with my game set to low graphical details the game is quite lovely to see. On the right a mob is about to attack.
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When the game detects a game controller is plugged in the UI is arranged quite differently.
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