User Reviews

Nice exploration game. DOS Jorge Nunes (3)

Our Users Say

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Critic Reviews

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94
AmigaZzap! (May, 1990)
There are some places in the universe that you don't go alone. Acheron is one, Xelos is another. Over four billion light years from Earth, this moon has been colonized so scientists can study CS.D3a - an ice-covered world they suspect has intelligent life lurking below. Contact, it seems, has been made and aliens detected within the Alpha II research colony. The last message from Xelos was a frantic plea for help. Many have been murdered, some by the malfunctioning automatic defence systems, and eggs laid throughout the base...
94
AmigaCU Amiga (Apr, 1990)
What? No ‘free’ T-shirt? Oh well, with a game this good who needs a T-shirt? Infestation is all about a small space colony that has been invaded and destroyed by a band of marauding aliens. You, Captain KAL SOLAR (to be pronounced in a big booming voice) have to travel alone to the colony, get inside the underground system, seek out the eggs, destroy them and then atomise the planet by setting the nuclear power source to critical mass. Well, there is no harm in making sure none of the nasty little critters get away, is there? What is a mere planet in this day and age?
89
AmigaAmiga Format (May, 1990)
Ever since Aliens hit the scene there has been a whole host of games featuring races of Extra Terrestrial beings that hatch from eggs to take over the universe. Even those that do not stick to the original plot have graphics inspired by Giger’s eldritch creations. Infestation draws its inspiration from the film in both claustrophobic atmosphere and storyline, telling of research station Alpha II on the moon of Xelos.
88
AmigaThe Games Machine (UK) (May, 1990)
Infestation lack originality in both design and execution, but this has little bearing on the content and value of this exciting arcade adventure. A lone, brave soldier tentatively exploring unfamiliar territory, knowing that there're foul aliens hiding somewhere in the shadows, maybe just around the next corner, is an old idea. An arcade adventure giving first-person perspective in 3-D, with things to shoot and objects to collect and use, is an old idea. But in Infestation, the plot, graphics and gameplay form a cohesive, quality product of high entertainment value.
87
Atari STThe Games Machine (UK) (Jun, 1990)
Gameplay is just as atmospheric and tense and the hours of enthralling exploration make Infestation's initial difficulty worthwhile.
85
AmigaThe One (Apr, 1990)
There are only a couple of minor annoyances: it's quite easy to die at the start (the Save Game option helps), some object shapes are a bit too abstract, and some of the exploration docs become repetitive - but not for a very long time.
75
AmigaAmiga Joker (Mar, 1990)
Im großen und ganzen garantiert Infestation schon Spielspaß für längere Zeit (vor allem für Techno-Freaks), ganz so beeindruckend wie die Vektorgrafik-Klassiker „Starglider 2“ oder „Carrier Command“ ist es allerdings nicht.
(page 14)
72
There are a large number of floors and rooms to be explored so Infestation will be kept off your shelf for quite a reasonable amount of time. The graphics are adequate but without pushing the computer's capabilities. Tough at first but the map and the playability soon grow on you.
72
Infestation may be a little impenetrable at first - a fact not helped by the manual which leaves too much unexplained. It is worth a bit of perseverance though. Once you get into the station you soon start to lose your self in it though and will find it extremely rewarding.
69
Atari STST Format (Jun, 1990)
Admittedly it takes time, but tracking down eggs and negotiating ventilation tunnels, radiation areas and blast doors eventually becomes extremely engaging and at times exciting. If you can tolerate the jerky screen movement and can afford to turn your full-time job into a part-time one, go for it. Otherwise, give the aliens a miss this time.
63
Mein Raumschiff steuere ich über Funktionstasten und Joystick, geballert wird per Feuerknopf. Das klassische Game eben, hier um einige grafische Details erweitert, die rein technisch wohl überzeugen könnten, das Gameplay an sich jedoch aufgrund großer Objekte mit relativ eintönigen Flächen jedoch eher beeinträchtigen. Leider konnte ich auch dem Sound in INFESTATION nicht das abgewinnen, was man in der Preisklasse von 80 bis 100 Märkern für angemessen halten kann. Dennoch möchte ich mein Lob den Programmierern aussprechen, die hier wirklich saubere Arbeit geleistet haben, Ein Grafik-Demo im Anwenderbereich hätte ihnen wohl hier mehr Feedback einbringen können.
58
Die Konvertierung von Infestation hat letztendlich nicht viel Neues zu bieten, so daß ich leider auch den „PC-Eignern“ von diesem Game abraten muß.
58
Atari STASM (Aktueller Software Markt) (May, 1990)
Hinsichtlich der technischen Umsetzung gibt‘s von einigen Feinheiten zu berichten: Vektorgrafik bleibt Vektorgrafik, doch was auf dem Amiga schon gut aussah, wird hier noch präziser dargestellt. Auch die Farbwiedergabe hat dazugewonnen. Schade, daß ein offensichtlicher Programmfehler das vermeintliche Plus wieder ausgleicht: Gegenstände, die durch das Bullauge erkennbar sind, scrollen, sobald sie dem eigentlichen Blickfeld entschwunden sind, durchs Innere des Raumgleiters zum Bildschirmrand. Verständlich, daß dies zu Irritationen im Spielverlauf (und zur Abwertung der Grafiknote) führen muß. Gut dagegen der Sound, der von der Amiga-Vorlage 1:1 abgenommen wurde.
50
AmigaAmiga Power (May, 1991)
Very Alien-esque atmosphere. Watch that blood pressure rise! Harder to get into than an Ingmar Bergman film. Persevere and you'll find a pretty top-notch 3D adventure.
42
Atari STPower Play (Jul, 1990)
Da krabbeln sie wieder, die Alien-Küchenschaben von "Infestation". Die ST-Umsetzung gleicht der in Ausgabe 5/90 getesteten Amiga-Version wie eine Mücke der anderen. Wer sich für wirre, schwere Action-Adventures mit abstrakter Grafik begeistern kann, wird's lieben.
42
AmigaPower Play (May, 1990)
Das Spielprinzip ist so reizvoll wie das Liebesspiel der afghanischen Termite im Morgentau. Das Ganze findet in halbwegs flotter 3D-Grafik statt, aber spannend wird dieser Aliens-Aufguß dadurch nicht. Die bösen Insekten sehen zudem recht lachhaft aus: Statt Grusel regiert Langeweile.