Inner Worlds Trivia
DevelopmentTook (more or less) 24 people three years to develop.
The game was cross-compiled on GNU/Linux (libc5) using G++ 2.7.2 / BinUtils 2.6 for "MOSS" DOS target (ELF-based).
Due to benefits of the custom DOS extender used, the main .EXE for the game contains all data (gfx, sound) and totals a whopping 17 MB.
The DOS extender used, MOSS, was GPL-licensed, ELF-based, and based upon an early version of the Flux OS toolkit, using FreeBSD libs and written using almost 100% C code, cross-compilable entirely with GCC / BinUtils.
Bryan Ford wrote most of the DOS extender with some additional help at the University of Utah CS Dept. He made sure both GCC and BinUtils had native support of "MOSS" target before releasing the game. GCC through 3.3.6 and BinUtils through 2.19 supported the MOSS target out of the box.