The year is 2074, and the evil megacorporations have taken control over the world. You take the place of the operator of a private espionage agency called Invisible, Inc, whose members are currently being hunted by the aforementioned megacorporations. You have 72 hours to free your incarcerated agents, retrieve the necessary information, valuables and equipment and finally find and infiltrate the enemy headquarters.
Invisible, Inc. is a turn-based stealth game. You start the campaign with two agents and a program called Incognita which is used for hacking the cameras, safes, vaults and the like. You are then presented with the map of the world, various missions on it and a time limit of 72 hours - once it expires, you must go to the final mission regardless of the current status of your team. The actual missions are similar to XCOM: Enemy Unknown and its successors, only with a much bigger emphasis on stealth. The game draws its visual inspiration from old sci-fi and noir movies.